Player Matchup

Chaac
Chaac
AngryRandomDude
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 64L
1,555 Elo+
Solo
Sol
Sol
AtreidesLeto
Sol
Level 126
God Stats
8W - 8L
1,500 SR
Queue Stats
120W - 115L
1,522 Elo+
Solo
Cerberus
Cerberus
MrSunse
Cerberus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Tiamat
Tiamat
Revelant
Tiamat
Level 85
God Stats
7W - 17L
1,251 SR
Queue Stats
32W - 41L
1,374 Elo+
Party 1
Izanami
Izanami
Vstrava
Izanami
Level 86
God Stats
1W - 2L
1,280 SR
Queue Stats
23W - 23L
1,567 Elo+
Party 1
Team Averages
Level 89
1,406 SR
1,486 Elo+

VS

Team Averages
Level 93
1,404 SR
1,442 Elo+
Discordia
Discordia
Janyre
Discordia
Level 94
God Stats
48W - 43L
1,501 SR
Queue Stats
54W - 50L
1,490 Elo+
Solo
Chaac
Chaac
LeXorc1st
Chaac
Level 68
God Stats
5W - 12L
1,249 SR
Queue Stats
220W - 215L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
ToshiroMifune
Baron Samedi
Level 87
God Stats
1W - 3L
1,497 SR
Queue Stats
16W - 16L
1,402 Elo+
Party 2
Fenrir
Fenrir
marsTAK
Fenrir
Level 146
God Stats
2W - 4L
1,273 SR
Queue Stats
155W - 143L
1,475 Elo+
Solo
Tiamat
Tiamat
rammasche
Tiamat
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 20L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 23
13,155
1,096
14,538
22,655
23,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
11 / 2 / 19
13,761
1,147
23,365
15,058
5,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MrSunse
Cerberus
20
6 / 3 / 29
14,664
1,222
14,901
18,571
21,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Revelant
Tiamat
20
13 / 0 / 24
16,036
1,336
30,126
11,365
15,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Vstrava
Izanami
19
6 / 4 / 12
12,945
1,079
11,974
12,565
4,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Janyre
Discordia
17
2 / 6 / 7
11,453
954
17,428
15,226
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
LeXorc1st
Chaac
18
4 / 8 / 6
12,207
1,017
14,905
21,691
17,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
ToshiroMifune
Baron Samedi
17
3 / 10 / 6
11,469
956
15,310
18,651
12,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
marsTAK
Fenrir
17
5 / 12 / 6
12,179
1,015
12,038
28,220
10,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
rammasche
Tiamat
17
1 / 6 / 8
11,047
921
10,339
17,190
10,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
48
42
Kills
15
15
Deaths
42
107
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
6
23
2.92
W
11
2
19
10.25
L
Discordia
Janyre
Discordia
2
6
7
0.92
L
Chaac
LeXorc1st
Chaac
4
8
6
0.88
W
Cerberus
MrSunse
Cerberus
6
3
29
6.83
W
Tiamat
Revelant
Tiamat
13
0
24
25
L
Baron Samedi
ToshiroMifune
Baron Samedi
3
10
6
0.6
W
Izanami
Vstrava
Izanami
6
4
12
3
L
Fenrir
marsTAK
Fenrir
5
12
6
0.67
L
Tiamat
rammasche
Tiamat
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,904
Damage
70,020
80,214
Taken
100,978
71,274
Mitigated
56,670
22,905
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,538
2,025
0
6,207
22,655
23,920
0
13,406
6,007
1,097
26,985
W
23,365
5,299
0
4,974
15,058
5,473
0
7,561
7,497
44,864
0
L
Discordia
Janyre
Discordia
17,428
648
0
1,434
15,226
5,814
0
9,118
5,958
42,163
0
L
Chaac
LeXorc1st
Chaac
14,905
743
0
4,578
21,691
17,643
0
16,485
5,056
383
52,160
W
Cerberus
MrSunse
Cerberus
14,901
550
0
3,638
18,571
21,218
0
9,457
8,086
24,741
0
W
Tiamat
Revelant
Tiamat
30,126
2,841
0
6,056
11,365
15,895
0
5,634
5,731
61,654
0
L
Baron Samedi
ToshiroMifune
Baron Samedi
15,310
1,708
2,020
2,763
18,651
12,385
0
13,762
4,707
39,123
0
W
Izanami
Vstrava
Izanami
11,974
9,084
0
2,030
12,565
4,768
0
7,399
5,166
0
53,918
L
Fenrir
marsTAK
Fenrir
12,038
3,310
0
1,086
28,220
10,736
0
18,518
9,577
0
20,138
L
Tiamat
rammasche
Tiamat
10,339
871
0
1,799
17,190
10,092
0
11,476
5,519
30,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,561
Gold Earned
58,355
276
Minions Killed
248
13
Camps Cleared
4
1,148,368
Distance Traveled
1,145,212
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,155
1,096
47
4
0
213,121
3
W
Sol
13,761
1,147
50
4
1
245,180
0
L
Discordia
11,453
954
56
5
2
224,192
0
L
Chaac
12,207
1,017
82
7
1
232,880
0
W
Cerberus
14,664
1,222
29
2
0
224,037
0
W
Tiamat
16,036
1,336
64
5
0
273,094
0
L
Baron Samedi
11,469
956
57
5
0
204,360
0
W
Izanami
12,945
1,079
86
7
12
192,936
0
L
Fenrir
12,179
1,015
18
2
1
249,530
0
L
Tiamat
11,047
921
35
3
0
234,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role