Player Matchup

Neith
Neith
Cadavent
Neith
Level 7
God Stats
7W - 6L
1,824 SR
Queue Stats
95W - 112L
1,441 Elo+
Solo
Ares
Ares
RedKingsOfDC
Ares
Level 23
God Stats
10W - 8L
1,589 SR
Queue Stats
59W - 35L
1,430 Elo+
Solo
King Arthur
King Arthur
nessfck96
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,373 Elo+
Solo
Cthulhu
Cthulhu
odintheweirdo
Cthulhu
Level 6
God Stats
2W - 8L
1,286 SR
Queue Stats
3W - 13L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
the_Culturenaut
Sun Wukong
Level 24
God Stats
72W - 53L
1,732 SR
Queue Stats
347W - 348L
1,484 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,386 Elo+

VS

Team Averages
Level 7
1,483 SR
1,337 Elo+
Olorun
Olorun
JRafinha
Olorun
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 11L
1,380 Elo+
Party 1
Nemesis
Nemesis
MemeSensei37
Nemesis
Level 12
God Stats
4W - 3L
1,457 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 2
Cerberus
Cerberus
dREAM l Chip
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,309 Elo+
Party 2
Neith
Neith
iburaboy1
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 1
Ares
Ares
shaazaam29
Ares
Level 6
God Stats
6W - 6L
1,457 SR
Queue Stats
15W - 21L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cadavent
Neith
20
6 / 7 / 12
18,497
974
38,871
31,138
13,228
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 6 / 10
17,931
944
24,794
37,049
47,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
nessfck96
King Arthur
20
1 / 14 / 11
16,306
858
26,058
57,918
59,722
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
18
1 / 4 / 3
14,078
741
2,761
5,449
1,912
Sun Wukong
the_Culturenaut
Sun Wukong
20
6 / 8 / 8
18,082
952
31,848
46,874
47,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JRafinha
Olorun
20
11 / 4 / 14
18,808
990
49,625
39,288
30,013
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
MemeSensei37
Nemesis
20
13 / 6 / 16
18,580
978
31,910
34,189
21,167
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
dREAM l Chip
Cerberus
20
6 / 3 / 23
18,464
972
33,709
34,022
38,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
iburaboy1
Neith
20
9 / 7 / 17
18,159
956
51,626
25,048
13,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 1 / 1
13,267
698
334
1,149
607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
110
21
Kills
39
39
Deaths
21
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
Cadavent
Neith
6
7
12
1.71
W
Olorun
JRafinha
Olorun
11
4
14
4.5
W
Nemesis
MemeSensei37
Nemesis
13
6
16
3.5
L
7
6
10
2
W
Cerberus
dREAM l Chip
Cerberus
6
3
23
5.83
W
Neith
iburaboy1
Neith
9
7
17
2.5
L
King Arthur
nessfck96
King Arthur
1
14
11
0.46
L
Cthulhu
1
4
3
0.63
W
0
1
1
0.5
L
Sun Wukong
the_Culturenaut
Sun Wukong
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,332
Damage
167,204
178,428
Taken
133,696
170,386
Mitigated
103,536
27,267
Healing
51,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cadavent
Neith
38,871
21,132
0
8,128
31,138
13,228
0
15,975
15,163
0
83,781
W
Olorun
JRafinha
Olorun
49,625
35,423
4,125
27,053
39,288
30,013
0
6,387
30,251
91,154
0
W
Nemesis
MemeSensei37
Nemesis
31,910
15,430
0
6,592
34,189
21,167
0
6,589
26,423
0
57,747
L
24,794
2,385
0
409
37,049
47,956
0
16,082
20,967
36,293
0
W
Cerberus
dREAM l Chip
Cerberus
33,709
4,509
0
10,469
34,022
38,684
0
9,074
23,845
56,779
0
W
Neith
iburaboy1
Neith
51,626
40,285
0
3,580
25,048
13,065
0
5,146
19,411
0
78,584
L
King Arthur
nessfck96
King Arthur
26,058
3,453
0
9,471
57,918
59,722
0
29,509
28,060
935
58,542
L
Cthulhu
2,761
453
0
0
5,449
1,912
0
2,872
2,577
9,629
0
W
334
142
0
24
1,149
607
0
661
488
1,438
0
L
Sun Wukong
the_Culturenaut
Sun Wukong
31,848
8,765
0
9,259
46,874
47,568
0
18,642
27,993
0
60,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,894
Gold Earned
87,278
283
Minions Killed
288
3
Camps Cleared
6
1,394,410
Distance Traveled
1,205,895
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,497
974
107
6
1
305,638
1
W
Olorun
18,808
990
89
5
1
255,862
0
W
Nemesis
18,580
978
63
3
0
385,061
1
L
Ares
17,931
944
14
1
1
295,557
0
W
Cerberus
18,464
972
74
4
0
296,229
2
W
Neith
18,159
956
61
3
4
250,127
2
L
King Arthur
16,306
858
75
4
0
328,144
0
L
Cthulhu
14,078
741
16
1
0
71,366
0
W
Ares
13,267
698
1
0
1
18,616
0
L
Sun Wukong
18,082
952
71
4
1
393,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role