Player Matchup

Hou Yi
Hou Yi
BergFormel83
Hou Yi
Level 47
God Stats
22W - 38L
1,265 SR
Queue Stats
138W - 190L
1,332 Elo+
Party 1
Cerberus
Cerberus
Left Teqzh
Cerberus
Level 27
God Stats
15W - 29L
1,440 SR
Queue Stats
31W - 41L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
OsamabinWeed
Nu Wa
Level 28
God Stats
6W - 14L
1,497 SR
Queue Stats
91W - 102L
1,387 Elo+
Party 1
Team Averages
Level 34
1,401 SR
1,369 Elo+

VS

Team Averages
Level 30
1,356 SR
1,397 Elo+
Neith
Neith
IlTutaDelTubo
Neith
Level 70
God Stats
34W - 42L
1,492 SR
Queue Stats
340W - 483L
1,451 Elo+
Solo
Guan Yu
Guan Yu
laes9090
Guan Yu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 44L
1,238 Elo+
Party 2
Arachne
Arachne
loay-sy963
Arachne
Level 8
God Stats
6W - 20L
1,075 SR
Queue Stats
51W - 100L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
3 / 0 / 5
7,738
703
4,607
6,091
2,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Left Teqzh
Cerberus
11
4 / 1 / 6
8,360
760
6,384
8,930
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 7
7,900
718
8,954
5,537
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,238
658
7,018
8,444
2,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
laes9090
Guan Yu
10
2 / 4 / 1
7,812
710
3,660
9,435
5,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
loay-sy963
Arachne
8
0 / 4 / 2
6,071
552
2,512
7,608
1,898
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
0
5
5.5
L
1
2
2
1
W
Cerberus
Left Teqzh
Cerberus
4
1
6
7
W
3
2
7
3.25
L
Guan Yu
laes9090
Guan Yu
2
4
1
0.63
L
Arachne
loay-sy963
Arachne
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
13,190
20,558
Taken
25,487
9,303
Mitigated
9,421
5,722
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,607
2,057
635
751
6,091
2,009
1,500
36
6,055
0
26,050
L
7,018
1,595
453
1,492
8,444
2,510
0
3,737
4,707
0
38,572
W
Cerberus
Left Teqzh
Cerberus
6,384
239
513
2,253
8,930
5,528
477
0
8,930
17,882
0
W
8,954
1,692
767
803
5,537
1,766
905
8
5,529
38,335
0
L
Guan Yu
laes9090
Guan Yu
3,660
260
1,506
2,561
9,435
5,013
0
6,299
3,136
0
14,177
L
Arachne
loay-sy963
Arachne
2,512
1,664
0
1,461
7,608
1,898
0
5,342
2,266
0
6,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,998
Gold Earned
21,121
110
Minions Killed
82
0
Camps Cleared
0
582,249
Distance Traveled
528,181
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,738
703
38
3
0
188,039
1
L
Neith
7,238
658
59
5
0
158,834
2
W
Cerberus
8,360
760
27
2
0
190,195
2
W
Nu Wa
7,900
718
45
4
0
204,015
0
L
Guan Yu
7,812
710
12
1
0
196,180
0
L
Arachne
6,071
552
11
1
0
173,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role