Player Matchup

Jormungandr
Jormungandr
Diablo123456645
Jormungandr
Level 6
God Stats
3W - 7L
1,162 SR
Queue Stats
3W - 10L
1,109 Elo+
Party 1
Nu Wa
Nu Wa
IdealParsley997
Nu Wa
Level 18
God Stats
6W - 6L
1,340 SR
Queue Stats
31W - 27L
1,288 Elo+
Solo
Fenrir
Fenrir
Nolan1122222222
Fenrir
Level 7
God Stats
1W - 1L
1,112 SR
Queue Stats
3W - 14L
1,033 Elo+
Party 1
Vulcan
Vulcan
Trukilledyou
Vulcan
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 33L
1,421 Elo+
Solo
Chaac
Chaac
bigb0iplayz
Chaac
Level 12
God Stats
3W - 4L
1,409 SR
Queue Stats
15W - 28L
1,297 Elo+
Party 1
Team Averages
Level 12
1,304 SR
1,230 Elo+

VS

Team Averages
Level 16
1,598 SR
1,264 Elo+
Hel
Hel
BarefootPagan
Hel
Level 16
God Stats
4W - 4L
1,607 SR
Queue Stats
22W - 34L
1,328 Elo+
Solo
Fenrir
Fenrir
Lucacio1
Fenrir
Level 21
God Stats
12W - 10L
1,532 SR
Queue Stats
20W - 28L
1,373 Elo+
Solo
Bellona
Bellona
Saucy x Ken
Bellona
Level 27
God Stats
12W - 7L
1,619 SR
Queue Stats
182W - 163L
1,339 Elo+
Solo
Da Ji
Da Ji
darkoverseer43
Da Ji
Level 8
God Stats
4W - 2L
1,733 SR
Queue Stats
5W - 7L
1,173 Elo+
Solo
Cthulhu
Cthulhu
foliated-draft
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diablo123456645
Jormungandr
20
6 / 4 / 12
15,319
957
8,110
15,707
8,464
20
6 / 9 / 17
15,043
940
15,063
17,351
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 7 / 9
13,722
858
10,309
18,088
13,127
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
20
9 / 4 / 11
16,293
1,018
28,454
13,552
5,690
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 9 / 14
16,504
1,032
31,145
38,442
54,480
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 17
15,280
955
6,560
20,093
10,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Lucacio1
Fenrir
20
15 / 6 / 6
18,168
1,136
26,073
23,335
15,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Saucy x Ken
Bellona
20
7 / 3 / 12
16,073
1,005
21,964
16,039
9,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 12 / 10
17,146
1,072
33,662
34,214
14,817
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 6 / 5
12,405
775
5,555
12,492
4,503

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
83
31
Kills
33
33
Deaths
33
63
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
6
17
1.42
W
Jormungandr
Diablo123456645
Jormungandr
6
4
12
3
W
6
9
17
1.61
L
Fenrir
Lucacio1
Fenrir
15
6
6
3
W
3
7
9
1.07
L
Bellona
Saucy x Ken
Bellona
7
3
12
4.33
W
Vulcan
9
4
11
3.63
W
7
9
14
1.56
L
11
12
10
1.33
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,081
Damage
93,814
103,140
Taken
106,173
87,915
Mitigated
55,878
12,229
Healing
23,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,560
1,267
8,790
8,231
20,093
10,898
0
10,018
9,813
32,501
0
W
Jormungandr
Diablo123456645
Jormungandr
8,110
1,850
0
0
15,707
8,464
0
2,923
12,784
31,524
0
W
15,063
3,547
0
36
17,351
6,154
0
2,028
14,666
17,912
0
L
Fenrir
Lucacio1
Fenrir
26,073
8,592
0
1,264
23,335
15,661
0
10,381
12,714
0
52,730
W
10,309
2,804
0
260
18,088
13,127
0
1,311
16,777
0
16,180
L
Bellona
Saucy x Ken
Bellona
21,964
10,174
171
2,374
16,039
9,999
0
6,160
8,793
0
39,279
W
Vulcan
28,454
4,689
290
1,073
13,552
5,690
0
1,047
12,505
43,876
0
W
31,145
5,594
0
10,570
38,442
54,480
0
4,806
33,636
1,174
78,219
L
33,662
13,136
0
3,051
34,214
14,817
0
17,472
15,428
0
55,042
L
5,555
498
0
0
12,492
4,503
0
8,562
3,760
14,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,881
Gold Earned
79,072
223
Minions Killed
210
1
Camps Cleared
6
1,278,074
Distance Traveled
1,323,028
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,280
955
65
4
1
348,263
0
W
Jormungandr
15,319
957
48
3
0
226,405
1
W
Nu Wa
15,043
940
4
0
0
231,768
3
L
Fenrir
18,168
1,136
46
3
3
315,342
0
W
Fenrir
13,722
858
17
1
0
219,814
1
L
Bellona
16,073
1,005
34
2
1
210,185
1
W
Vulcan
16,293
1,018
39
2
0
319,462
0
W
Chaac
16,504
1,032
115
7
1
280,625
0
L
Da Ji
17,146
1,072
46
3
1
304,793
1
L
Cthulhu
12,405
775
19
1
0
144,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role