Player Matchup

Chernobog
Chernobog
Cj6473
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,362 Elo+
Solo
Hera
Hera
KingPomegranate
Hera
Level 7
God Stats
10W - 6L
1,429 SR
Queue Stats
19W - 31L
1,267 Elo+
Solo
Cthulhu
Cthulhu
darthblazzerrr
Cthulhu
Level 16
God Stats
20W - 12L
1,338 SR
Queue Stats
38W - 41L
1,305 Elo+
Party 1
Awilix
Awilix
sFxniix L
Awilix
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
xPAPA PACx
Xbalanque
Level 26
God Stats
11W - 6L
1,428 SR
Queue Stats
57W - 62L
1,354 Elo+
Party 1
Team Averages
Level 15
1,439 SR
1,358 Elo+

VS

Team Averages
Level 10
1,406 SR
1,223 Elo+
Nemesis
Nemesis
Dtyrant16
Nemesis
Level 5
God Stats
2W - 3L
1,256 SR
Queue Stats
14W - 24L
1,012 Elo+
Solo
Chronos
Chronos
FlyingWaffle22
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
Potato_mulch
Sun Wukong
Level 8
God Stats
7W - 5L
1,400 SR
Queue Stats
26W - 32L
1,289 Elo+
Party 2
Tyr
Tyr
RagnarrLodhbrok
Tyr
Level 17
God Stats
37W - 44L
1,476 SR
Queue Stats
69W - 93L
1,281 Elo+
Solo
Cupid
Cupid
StayFrenzyFried
Cupid
Level 14
God Stats
69W - 69L
1,400 SR
Queue Stats
75W - 87L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cj6473
Chernobog
14
0 / 1 / 1
9,029
752
355
921
243
20
4 / 1 / 18
12,443
1,037
13,942
5,445
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 0 / 16
12,001
1,000
11,636
13,779
17,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
sFxniix L
Awilix
19
16 / 2 / 8
13,447
1,121
22,166
9,598
4,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xbalanque
xPAPA PACx
Xbalanque
20
14 / 0 / 10
13,314
1,110
30,365
9,509
4,879
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dtyrant16
Nemesis
14
0 / 5 / 1
9,369
781
1,690
7,986
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 1
9,704
809
5,063
15,265
8,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Potato_mulch
Sun Wukong
16
3 / 5 / 1
10,962
914
12,582
21,011
15,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 15 / 2
10,476
873
3,969
29,668
19,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 4 / 3
10,339
862
9,865
14,609
5,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
36
Kills
4
4
Deaths
36
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cj6473
Chernobog
0
1
1
0.5
L
Nemesis
Dtyrant16
Nemesis
0
5
1
0.1
L
0
7
1
0.07
W
4
1
18
13
L
Sun Wukong
Potato_mulch
Sun Wukong
3
5
1
0.7
L
0
15
2
0.07
L
1
4
3
0.63
W
2
0
16
10
W
Awilix
sFxniix L
Awilix
16
2
8
10
W
Xbalanque
xPAPA PACx
Xbalanque
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,464
Damage
33,169
39,252
Taken
88,539
29,925
Mitigated
51,011
6,001
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cj6473
Chernobog
355
248
0
0
921
243
0
74
847
0
584
L
Nemesis
Dtyrant16
Nemesis
1,690
1,136
0
423
7,986
2,971
0
2,654
5,032
0
6,171
L
5,063
1,704
0
862
15,265
8,048
0
4,505
10,760
18,927
0
W
13,942
5,907
0
550
5,445
2,781
0
311
5,109
35,115
0
L
Sun Wukong
Potato_mulch
Sun Wukong
12,582
5,014
0
1,993
21,011
15,643
0
5,980
15,031
0
27,559
L
3,969
479
0
4,103
29,668
19,073
0
9,892
19,776
0
31,552
L
9,865
4,191
55
2,251
14,609
5,276
0
2,547
12,062
0
26,694
W
11,636
1,152
0
10
13,779
17,339
0
1,222
12,347
33,769
0
W
Awilix
sFxniix L
Awilix
22,166
12,975
0
469
9,598
4,683
0
770
8,540
0
37,745
W
Xbalanque
xPAPA PACx
Xbalanque
30,365
21,586
924
4,048
9,509
4,879
0
2,686
6,698
0
51,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
50,850
191
Minions Killed
147
5
Camps Cleared
4
903,439
Distance Traveled
943,627
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,029
752
2
0
0
25,930
0
L
Nemesis
9,369
781
9
1
1
165,755
1
L
Chronos
9,704
809
27
2
0
194,964
3
W
Hera
12,443
1,037
50
4
2
193,302
0
L
Sun Wukong
10,962
914
27
2
3
229,533
0
L
Tyr
10,476
873
52
4
0
184,915
0
L
Cupid
10,339
862
32
3
0
168,460
0
W
Cthulhu
12,001
1,000
53
4
0
237,882
1
W
Awilix
13,447
1,121
37
3
3
235,872
0
W
Xbalanque
13,314
1,110
49
4
0
210,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role