Player Matchup

Osiris
Osiris
IT_WAS_ME_PETER
Osiris
Level 126
God Stats
3W - 7L
1,420 SR
Queue Stats
215W - 220L
1,559 Elo+
Party 3
Zhong Kui
Zhong Kui
PUBlC_B33FCAK3
Zhong Kui
Level 153
God Stats
12W - 10L
1,840 SR
Queue Stats
290W - 291L
1,505 Elo+
Party 3
Xbalanque
Xbalanque
TKO NAVYY
Xbalanque
Level 78
God Stats
9W - 7L
1,604 SR
Queue Stats
99W - 98L
1,467 Elo+
Solo
Sylvanus
Sylvanus
TheJ S 1968
Sylvanus
Level 61
God Stats
27W - 19L
1,564 SR
Queue Stats
108W - 139L
1,437 Elo+
Party 2
Bastet
Bastet
WaterBat4994528
Bastet
Level 50
God Stats
133W - 95L
1,584 SR
Queue Stats
441W - 470L
1,484 Elo+
Party 2
Team Averages
Level 94
1,603 SR
1,490 Elo+

VS

Team Averages
Level 84
1,658 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
BROKE_Budgie
Kumbhakarna
Level 73
God Stats
19W - 17L
1,554 SR
Queue Stats
197W - 190L
1,473 Elo+
Party 1
Thor
Thor
BROKE_Bullet
Thor
Level 96
God Stats
3W - 3L
1,260 SR
Queue Stats
191W - 155L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BROKE_Mammoth
Cu Chulainn
Level 80
God Stats
11W - 0L
1,982 SR
Queue Stats
59W - 45L
1,532 Elo+
Party 1
Izanami
Izanami
BROKE_Tbone
Izanami
Level 66
God Stats
24W - 12L
1,754 SR
Queue Stats
126W - 96L
1,588 Elo+
Party 1
Hel
Hel
ColonelCovfefe
Hel
Level 105
God Stats
2W - 0L
1,742 SR
Queue Stats
60W - 52L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
12,889
477
19,780
22,348
27,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
PUBlC_B33FCAK3
Zhong Kui
19
6 / 7 / 5
12,887
477
26,014
29,620
23,138
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
TKO NAVYY
Xbalanque
19
2 / 7 / 7
12,093
448
19,007
20,232
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
TheJ S 1968
Sylvanus
17
4 / 7 / 10
12,583
466
15,829
29,914
38,909
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 11 / 4
12,813
475
11,391
23,741
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BROKE_Budgie
Kumbhakarna
20
7 / 3 / 23
15,143
561
17,288
25,936
30,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 5 / 14
15,271
566
23,656
25,490
12,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
BROKE_Mammoth
Cu Chulainn
20
10 / 7 / 7
14,915
552
26,089
37,169
31,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
BROKE_Tbone
Izanami
20
2 / 3 / 13
14,304
530
16,040
23,871
11,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 4 / 10
14,633
542
17,466
16,738
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
22
Kills
38
38
Deaths
22
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BROKE_Budgie
Kumbhakarna
7
3
23
6.17
W
13
5
14
4
W
Cu Chulainn
BROKE_Mammoth
Cu Chulainn
10
7
7
1.93
W
Izanami
BROKE_Tbone
Izanami
2
3
13
2.83
W
6
4
10
2.75
L
3
6
2
0.67
L
Zhong Kui
PUBlC_B33FCAK3
Zhong Kui
6
7
5
1.21
L
Xbalanque
TKO NAVYY
Xbalanque
2
7
7
0.79
L
Sylvanus
TheJ S 1968
Sylvanus
4
7
10
1.29
L
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,021
Damage
100,539
125,855
Taken
129,204
107,494
Mitigated
92,870
31,184
Healing
54,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BROKE_Budgie
Kumbhakarna
17,288
1,535
0
4,464
25,936
30,690
609
10,634
15,302
38,144
0
W
23,656
4,560
0
8,420
25,490
12,023
1,024
9,053
16,437
0
113,279
W
Cu Chulainn
BROKE_Mammoth
Cu Chulainn
26,089
9,687
0
13,309
37,169
31,332
2,728
8,374
28,795
0
95,825
W
Izanami
BROKE_Tbone
Izanami
16,040
12,441
0
13,017
23,871
11,454
6,320
7,355
16,516
0
134,757
W
17,466
2,555
7,580
7,836
16,738
7,371
215
6,427
10,311
105,490
0
L
19,780
9,938
0
615
22,348
27,981
428
3,326
19,022
0
84,930
L
Zhong Kui
PUBlC_B33FCAK3
Zhong Kui
26,014
2,216
0
8,704
29,620
23,138
744
12,413
17,207
96,849
0
L
Xbalanque
TKO NAVYY
Xbalanque
19,007
7,663
0
3,309
20,232
7,889
0
4,661
15,571
0
82,612
L
Sylvanus
TheJ S 1968
Sylvanus
15,829
3,850
3,407
9,998
29,914
38,909
189
6,553
23,361
40,511
0
L
11,391
2,566
1,397
3,754
23,741
9,577
389
7,801
15,940
0
74,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
74,266
588
Minions Killed
704
0
Camps Cleared
0
2,204,000
Distance Traveled
2,473,938
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,143
561
43
2
0
529,745
1
W
Thor
15,271
566
122
5
0
517,757
0
W
Cu Chulainn
14,915
552
147
5
0
458,163
0
W
Izanami
14,304
530
205
8
0
425,068
3
W
Hel
14,633
542
187
7
0
543,205
5
L
Osiris
12,889
477
151
6
0
430,639
0
L
Zhong Kui
12,887
477
156
6
0
414,740
2
L
Xbalanque
12,093
448
148
5
0
438,696
4
L
Sylvanus
12,583
466
33
1
0
401,094
2
L
Bastet
12,813
475
100
4
0
518,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role