Player Matchup

Ao Kuang
Ao Kuang
FightMeIRLXD
Ao Kuang
Level 14
God Stats
5W - 1L
1,792 SR
Queue Stats
141W - 78L
1,640 Elo+
Party 1
Khepri
Khepri
OnePieceZoro14
Khepri
Level 27
God Stats
3W - 2L
1,355 SR
Queue Stats
121W - 125L
1,606 Elo+
Solo
Medusa
Medusa
RawDiggity1683
Medusa
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 9L
1,285 Elo+
Party 1
Set
Set
SirWilliam201
Set
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
505W - 509L
1,509 Elo+
Solo
Bellona
Bellona
UltraSkys
Bellona
Level 23
God Stats
10W - 6L
1,500 SR
Queue Stats
84W - 99L
1,569 Elo+
Solo
Team Averages
Level 14
1,529 SR
1,522 Elo+

VS

Team Averages
Level 13
1,596 SR
1,630 Elo+
Kukulkan
Kukulkan
Aguirre1179277
Kukulkan
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 234L
1,551 Elo+
Solo
Ah Puch
Ah Puch
IcebergAgni
Ah Puch
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
51W - 37L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
InfinityCorpPS
Erlang Shen
Level 26
God Stats
3W - 3L
1,696 SR
Queue Stats
83W - 67L
1,669 Elo+
Solo
Izanami
Izanami
TheNewStepMom
Izanami
Level 11
God Stats
22W - 13L
1,786 SR
Queue Stats
24W - 14L
1,807 Elo+
Solo
Bakasura
Bakasura
alivia9
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FightMeIRLXD
Ao Kuang
17
13 / 1 / 2
10,459
615
13,682
17,391
7,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 1 / 6
7,601
447
2,778
7,177
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
7 / 1 / 5
9,751
574
10,326
12,297
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 0
6,733
396
675
9,332
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
UltraSkys
Bellona
12
1 / 0 / 1
7,329
431
2,876
11,525
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 0
7,536
443
7,960
7,475
2,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
IcebergAgni
Ah Puch
14
2 / 2 / 1
8,003
471
13,156
7,421
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
InfinityCorpPS
Erlang Shen
12
0 / 4 / 2
7,437
437
4,936
9,702
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
13
2 / 8 / 1
8,295
488
4,527
13,118
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
alivia9
Bakasura
5
0 / 2 / 1
5,726
337
281
3,537
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
21
Kills
5
8
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
0
0.2
W
Ao Kuang
FightMeIRLXD
Ao Kuang
13
1
2
14
L
Ah Puch
IcebergAgni
Ah Puch
2
2
1
1.25
L
Erlang Shen
InfinityCorpPS
Erlang Shen
0
4
2
0.25
W
0
1
6
3
W
7
1
5
9.5
W
0
5
0
0
L
Izanami
2
8
1
0.31
W
Bellona
UltraSkys
Bellona
1
0
1
1.5
L
Bakasura
alivia9
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
30,860
57,722
Taken
41,253
28,244
Mitigated
15,579
16,573
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,960
617
0
938
7,475
2,914
470
3,881
3,569
42,183
0
W
Ao Kuang
FightMeIRLXD
Ao Kuang
13,682
3,478
0
10,119
17,391
7,271
1,295
4,051
12,665
67,321
0
L
Ah Puch
IcebergAgni
Ah Puch
13,156
557
0
3,243
7,421
2,569
62
3,197
4,049
49,067
0
L
Erlang Shen
InfinityCorpPS
Erlang Shen
4,936
2,376
0
1,226
9,702
4,855
0
3,314
6,363
0
48,228
W
2,778
246
0
1,056
7,177
4,881
852
2,898
4,069
19,576
0
W
10,326
4,769
0
4,476
12,297
4,427
1,838
3,758
8,435
0
66,485
W
675
307
0
192
9,332
3,981
1,514
2,477
6,839
0
21,302
L
Izanami
4,527
2,810
0
1,843
13,118
4,243
1,542
4,381
8,687
0
44,395
W
Bellona
UltraSkys
Bellona
2,876
384
0
730
11,525
7,684
960
6,984
4,003
4,199
26,787
L
Bakasura
alivia9
Bakasura
281
211
0
463
3,537
998
0
2,003
1,534
0
2,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
36,997
332
Minions Killed
335
0
Camps Cleared
0
1,723,495
Distance Traveled
1,150,254
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,536
443
71
4
0
268,573
6
W
Ao Kuang
10,459
615
109
6
0
352,150
2
L
Ah Puch
8,003
471
84
5
0
276,409
5
L
Erlang Shen
7,437
437
85
5
0
255,093
2
W
Khepri
7,601
447
21
1
0
344,902
6
W
Medusa
9,751
574
105
6
0
308,548
1
W
Set
6,733
396
35
2
0
333,497
0
L
Izanami
8,295
488
85
5
0
234,985
2
W
Bellona
7,329
431
62
4
0
384,398
6
L
Bakasura
5,726
337
10
1
0
115,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role