Player Matchup

Ares
Ares
DeathBreizh
Ares
Level 8
God Stats
9W - 4L
1,691 SR
Queue Stats
30W - 41L
1,676 Elo+
Party 2
Fenrir
Fenrir
JeSuisUnKevin
Fenrir
Level 27
God Stats
9W - 2L
1,704 SR
Queue Stats
13W - 2L
1,772 Elo+
Party 2
Danzaburou
Danzaburou
Leksong
Danzaburou
Level 30
God Stats
14W - 12L
1,628 SR
Queue Stats
60W - 60L
1,818 Elo+
Party 2
Tiamat
Tiamat
ZaaWarudoo
Tiamat
Level 18
God Stats
11W - 10L
1,601 SR
Queue Stats
29W - 22L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
gnombadcompagny
Amaterasu
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 75L
1,500 Elo+
Party 2
Team Averages
Level 20
1,625 SR
1,678 Elo+

VS

Team Averages
Level 17
1,659 SR
1,533 Elo+
Vamana
Vamana
Amecha
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 66L
1,424 Elo+
Solo
Ares
Ares
Filipbigman123
Ares
Level 6
God Stats
1W - 2L
1,904 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1
Chernobog
Chernobog
Silliam
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Party 1
Tiamat
Tiamat
THEJOKERDEN
Tiamat
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
63W - 50L
1,716 Elo+
Solo
Susano
Susano
sori16
Susano
Level 28
God Stats
12W - 9L
1,891 SR
Queue Stats
230W - 239L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,440
544
1,920
4,141
2,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 0 / 4
6,670
667
3,898
5,657
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Leksong
Danzaburou
11
6 / 1 / 1
6,635
664
5,984
6,000
1,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
ZaaWarudoo
Tiamat
11
3 / 0 / 5
6,345
635
4,322
2,045
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
gnombadcompagny
Amaterasu
9
3 / 3 / 3
5,808
581
3,593
7,685
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Amecha
Vamana
9
3 / 5 / 0
5,711
571
6,559
9,328
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 2
4,436
444
501
6,617
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Silliam
Chernobog
9
2 / 2 / 0
5,337
534
2,947
6,214
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
3
0 / 1 / 0
3,780
378
178
1,366
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
sori16
Susano
8
0 / 5 / 0
4,751
475
1,521
6,825
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
5
5
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
Amecha
Vamana
3
5
0
0.6
W
0
1
7
3.5
L
0
4
2
0.25
W
5
0
4
7
W
Danzaburou
Leksong
Danzaburou
6
1
1
6.5
L
Chernobog
Silliam
Chernobog
2
2
0
1
L
Tiamat
0
1
0
0
W
Tiamat
ZaaWarudoo
Tiamat
3
0
5
5.5
W
Amaterasu
gnombadcompagny
Amaterasu
3
3
3
1.5
L
Susano
sori16
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
11,706
25,528
Taken
30,350
10,791
Mitigated
10,813
11,076
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Amecha
Vamana
6,559
3,597
0
2,245
9,328
4,335
0
1,161
8,061
0
27,033
W
1,920
83
0
1,081
4,141
2,004
0
278
3,863
13,336
0
L
501
315
0
682
6,617
2,521
0
1,153
5,448
7,663
0
W
3,898
358
0
2,685
5,657
2,000
0
0
5,657
0
35,963
W
Danzaburou
Leksong
Danzaburou
5,984
3,464
0
4,168
6,000
1,901
1,142
223
5,777
0
41,528
L
Chernobog
Silliam
Chernobog
2,947
1,595
0
1,744
6,214
1,767
476
1,732
4,398
0
26,777
L
Tiamat
178
40
0
236
1,366
465
0
930
339
4,610
0
W
Tiamat
ZaaWarudoo
Tiamat
4,322
699
0
1,248
2,045
1,388
1,569
142
1,867
26,911
0
W
Amaterasu
gnombadcompagny
Amaterasu
3,593
1,755
0
1,894
7,685
3,498
0
0
7,685
0
19,600
L
Susano
sori16
Susano
1,521
218
0
1,542
6,825
1,725
0
869
5,862
0
23,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
24,015
261
Minions Killed
189
0
Camps Cleared
0
977,482
Distance Traveled
824,013
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,711
571
51
5
0
187,664
2
W
Ares
5,440
544
16
2
0
190,963
1
L
Ares
4,436
444
9
1
0
208,929
1
W
Fenrir
6,670
667
76
8
0
220,269
4
W
Danzaburou
6,635
664
74
7
0
164,909
3
L
Chernobog
5,337
534
69
7
0
178,104
1
L
Tiamat
3,780
378
12
1
0
49,880
0
W
Tiamat
6,345
635
50
5
0
211,211
5
W
Amaterasu
5,808
581
45
5
0
190,130
0
L
Susano
4,751
475
48
5
0
199,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role