Player Matchup

Danzaburou
Danzaburou
Bruno Kunstek
Danzaburou
Level 105
God Stats
2W - 1L
1,243 SR
Queue Stats
12W - 15L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
DurdyBurdy
Baron Samedi
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,651 Elo+
Party 1
Ares
Ares
TheDunkMaster01
Ares
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,651 Elo+
Party 1
Team Averages
Level 62
1,414 SR
1,629 Elo+

VS

Team Averages
Level 89
1,533 SR
1,508 Elo+
Zeus
Zeus
StreetKnowledge
Zeus
Level 125
God Stats
6W - 5L
1,750 SR
Queue Stats
57W - 48L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
Sunkingz
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,443 Elo+
Party 2
Yemoja
Yemoja
TalconX
Yemoja
Level 87
God Stats
4W - 6L
1,350 SR
Queue Stats
54W - 40L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bruno Kunstek
Danzaburou
14
2 / 1 / 10
10,941
684
10,120
10,819
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
DurdyBurdy
Baron Samedi
14
4 / 1 / 8
10,864
679
11,739
8,895
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 6
12,085
755
8,938
13,551
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,936
559
11,093
7,633
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Sunkingz
Heimdallr
11
2 / 5 / 0
9,373
586
6,821
14,375
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
TalconX
Yemoja
13
0 / 3 / 2
9,726
608
4,376
14,247
14,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bruno Kunstek
Danzaburou
2
1
10
7
W
Baron Samedi
DurdyBurdy
Baron Samedi
4
1
8
8
L
0
4
2
0.25
L
Heimdallr
Sunkingz
Heimdallr
2
5
0
0.4
L
Yemoja
TalconX
Yemoja
0
3
2
0.33
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
22,290
33,265
Taken
36,255
26,460
Mitigated
22,396
11,653
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bruno Kunstek
Danzaburou
10,120
3,364
0
4,980
10,819
4,950
1,667
4,226
6,590
0
71,307
W
Baron Samedi
DurdyBurdy
Baron Samedi
11,739
495
1,117
2,995
8,895
4,613
346
5,775
3,120
44,713
0
L
11,093
1,149
0
692
7,633
2,737
136
2,390
5,177
47,666
0
L
Heimdallr
Sunkingz
Heimdallr
6,821
3,213
0
0
14,375
5,101
0
9,121
4,946
0
30,895
L
Yemoja
TalconX
Yemoja
4,376
226
3,992
3,159
14,247
14,558
0
8,574
5,359
27,326
0
W
8,938
268
0
2,561
13,551
16,897
317
5,966
7,585
30,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
28,035
196
Minions Killed
167
0
Camps Cleared
0
989,067
Distance Traveled
785,135
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,941
684
103
6
0
327,770
3
W
Baron Samedi
10,864
679
65
4
0
306,338
0
L
Zeus
8,936
559
87
5
0
245,964
3
L
Heimdallr
9,373
586
60
4
0
282,423
4
L
Yemoja
9,726
608
20
1
0
256,748
4
W
Ares
12,085
755
28
2
0
354,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role