Player Matchup

Neith
Neith
AndyReigns
Neith
Level 49
God Stats
1W - 0L
1,454 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
MaxximusDX
Bacchus
Level 95
God Stats
6W - 3L
1,534 SR
Queue Stats
93W - 91L
1,557 Elo+
Party 1
Anubis
Anubis
undyingworm
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,519 Elo+

VS

Team Averages
Level 106
1,498 SR
1,481 Elo+
Izanami
Izanami
Mayot
Izanami
Level 80
God Stats
4W - 5L
1,296 SR
Queue Stats
32W - 71L
1,303 Elo+
Solo
Xing Tian
Xing Tian
Wammy
Xing Tian
Level 122
God Stats
11W - 5L
1,500 SR
Queue Stats
63W - 37L
1,533 Elo+
Party 2
Janus
Janus
Yolky
Janus
Level 117
God Stats
7W - 9L
1,696 SR
Queue Stats
143W - 96L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 1 / 13
10,092
721
7,005
8,969
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
MaxximusDX
Bacchus
12
2 / 2 / 12
10,475
748
7,438
12,000
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
15
12 / 1 / 4
11,301
807
13,622
11,442
6,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mayot
Izanami
11
2 / 9 / 0
9,069
648
6,691
12,006
3,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Wammy
Xing Tian
12
1 / 3 / 3
9,720
694
4,507
12,193
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Yolky
Janus
13
1 / 5 / 3
9,232
659
9,776
8,660
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
13
9.5
W
Bacchus
MaxximusDX
Bacchus
2
2
12
4
L
Izanami
Mayot
Izanami
2
9
0
0.22
L
Xing Tian
Wammy
Xing Tian
1
3
3
0.83
L
Janus
Yolky
Janus
1
5
3
0.5
W
Anubis
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
20,974
32,411
Taken
32,859
22,129
Mitigated
18,296
11,795
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,005
2,715
0
2,013
8,969
3,476
2,428
4,405
4,564
0
35,360
W
Bacchus
MaxximusDX
Bacchus
7,438
450
0
2,037
12,000
12,465
80
3,241
8,759
14,309
0
L
Izanami
Mayot
Izanami
6,691
3,731
429
779
12,006
3,248
489
8,180
3,826
0
24,926
L
Xing Tian
Wammy
Xing Tian
4,507
442
0
815
12,193
12,070
0
6,657
5,536
19,179
0
L
Janus
Yolky
Janus
9,776
34
0
1,559
8,660
2,978
0
6,267
2,393
54,282
0
W
Anubis
13,622
495
0
7,745
11,442
6,188
683
6,649
4,793
52,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
28,021
161
Minions Killed
150
0
Camps Cleared
0
799,674
Distance Traveled
704,975
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,092
721
69
5
0
261,775
2
W
Bacchus
10,475
748
12
1
0
288,694
7
L
Izanami
9,069
648
41
3
0
182,721
0
L
Xing Tian
9,720
694
35
3
0
270,005
5
L
Janus
9,232
659
74
5
0
252,249
2
W
Anubis
11,301
807
80
6
0
249,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role