Player Matchup

Jormungandr
Jormungandr
Akuma kyo7095
Jormungandr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,224 Elo+
Party 3
Loki
Loki
Matt De Fonte
Loki
Level 29
God Stats
3W - 3L
1,348 SR
Queue Stats
100W - 133L
1,337 Elo+
Party 2
Rama
Rama
SokkaTheGoat
Rama
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
48W - 41L
1,440 Elo+
Party 3
Amaterasu
Amaterasu
VioletAir7
Amaterasu
Level 67
God Stats
0W - 3L
1,484 SR
Queue Stats
40W - 36L
1,324 Elo+
Party 3
He Bo
He Bo
cpt CANADA04
He Bo
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 104L
1,345 Elo+
Party 2
Team Averages
Level 68
1,513 SR
1,334 Elo+

VS

Team Averages
Level 51
1,542 SR
1,271 Elo+
Arachne
Arachne
HealingOtter
Arachne
Level 54
God Stats
14W - 13L
1,827 SR
Queue Stats
587W - 543L
1,147 Elo+
Party 4
Amaterasu
Amaterasu
KaliiSteele
Amaterasu
Level 29
God Stats
1W - 0L
1,230 SR
Queue Stats
6W - 16L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
LilyMoriya
Kukulkan
Level 31
God Stats
2W - 1L
1,402 SR
Queue Stats
4W - 3L
1,329 Elo+
Party 1
Jing Wei
Jing Wei
NINJAxBASS
Jing Wei
Level 86
God Stats
1W - 0L
1,750 SR
Queue Stats
16W - 16L
1,401 Elo+
Solo
Janus
Janus
peepoman69
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,233 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akuma kyo7095
Jormungandr
13
0 / 8 / 2
8,158
544
3,974
14,608
8,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 10 / 2
8,975
598
4,730
15,038
6,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 2
10,976
732
8,392
14,585
6,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
VioletAir7
Amaterasu
16
1 / 3 / 5
9,381
625
4,510
17,054
11,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 3
9,042
603
9,355
16,999
5,816
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HealingOtter
Arachne
20
17 / 1 / 4
14,792
986
15,325
7,312
5,065
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
KaliiSteele
Amaterasu
17
3 / 1 / 14
12,054
804
6,873
12,870
13,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LilyMoriya
Kukulkan
18
3 / 0 / 9
11,741
783
11,997
4,047
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
NINJAxBASS
Jing Wei
18
6 / 1 / 15
12,446
830
15,529
10,389
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
16
2 / 4 / 14
10,801
720
14,577
10,656
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
7
Kills
31
31
Deaths
7
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akuma kyo7095
Jormungandr
0
8
2
0.13
W
Arachne
HealingOtter
Arachne
17
1
4
19
W
Amaterasu
KaliiSteele
Amaterasu
3
1
14
10
W
Kukulkan
LilyMoriya
Kukulkan
3
0
9
7.5
L
1
10
2
0.2
W
Jing Wei
NINJAxBASS
Jing Wei
6
1
15
13.5
L
4
2
2
2.5
L
Amaterasu
VioletAir7
Amaterasu
1
3
5
1.17
L
1
8
3
0.31
W
Janus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
64,301
78,284
Taken
45,274
39,755
Mitigated
29,222
19,517
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akuma kyo7095
Jormungandr
3,974
1,189
0
148
14,608
8,877
0
2,890
11,526
18,064
0
W
Arachne
HealingOtter
Arachne
15,325
11,936
0
2,168
7,312
5,065
1,347
2,535
4,777
0
65,756
W
Amaterasu
KaliiSteele
Amaterasu
6,873
2,248
0
1,102
12,870
13,210
694
5,833
7,037
0
11,471
W
Kukulkan
LilyMoriya
Kukulkan
11,997
588
408
1,275
4,047
2,251
1,760
1,704
2,343
52,789
0
L
4,730
385
474
1,050
15,038
6,407
279
5,046
9,900
0
24,592
W
Jing Wei
NINJAxBASS
Jing Wei
15,529
10,001
0
3,854
10,389
4,433
2,563
1,626
8,763
0
40,776
L
8,392
7,532
0
5,482
14,585
6,673
764
5,282
9,123
0
53,935
L
Amaterasu
VioletAir7
Amaterasu
4,510
1,152
0
5,978
17,054
11,982
100
6,879
9,837
0
23,393
L
9,355
351
732
5,653
16,999
5,816
92
5,532
11,263
22,818
0
W
Janus
14,577
407
0
1,853
10,656
4,263
263
2,581
8,075
40,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
61,834
266
Minions Killed
344
4
Camps Cleared
12
1,287,994
Distance Traveled
1,365,573
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,158
544
31
2
0
244,091
0
W
Arachne
14,792
986
101
7
10
321,026
5
W
Amaterasu
12,054
804
11
1
0
241,986
0
W
Kukulkan
11,741
783
117
8
1
248,841
2
L
Loki
8,975
598
39
3
3
246,341
0
W
Jing Wei
12,446
830
56
4
1
316,551
1
L
Rama
10,976
732
127
8
0
260,709
0
L
Amaterasu
9,381
625
39
3
0
282,862
0
L
He Bo
9,042
603
30
2
1
253,991
0
W
Janus
10,801
720
59
4
0
237,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role