Player Matchup

Serqet
Serqet
BlackFlameOfHell
Serqet
Level 25
God Stats
3W - 10L
1,578 SR
Queue Stats
67W - 80L
1,440 Elo+
Solo
Poseidon
Poseidon
Raphooti
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,280 Elo+
Party 2
King Arthur
King Arthur
Tchecky
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,280 Elo+
Party 2
Team Averages
Level 18
1,526 SR
1,334 Elo+

VS

Team Averages
Level 49
1,567 SR
1,479 Elo+
Bacchus
Bacchus
DerGigx
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SuNbeRg18
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Zerberus29
Baron Samedi
Level 100
God Stats
18W - 13L
1,701 SR
Queue Stats
52W - 52L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,679
620
5,346
9,127
2,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Raphooti
Poseidon
11
0 / 12 / 4
8,207
586
9,506
12,730
3,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Tchecky
King Arthur
9
1 / 12 / 3
8,074
577
4,394
15,936
7,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DerGigx
Bacchus
14
6 / 2 / 20
10,523
752
7,278
12,241
12,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
SuNbeRg18
Chaac
15
11 / 0 / 15
11,069
791
11,807
12,305
10,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Zerberus29
Baron Samedi
15
13 / 2 / 15
11,584
827
13,802
9,279
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
3
Kills
30
30
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Bacchus
DerGigx
Bacchus
6
2
20
8
L
Poseidon
Raphooti
Poseidon
0
12
4
0.17
W
Chaac
SuNbeRg18
Chaac
11
0
15
18.5
L
King Arthur
Tchecky
King Arthur
1
12
3
0.21
W
Baron Samedi
Zerberus29
Baron Samedi
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
32,887
37,793
Taken
33,825
14,535
Mitigated
27,702
1,572
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,346
537
350
314
9,127
2,953
0
5,145
3,677
0
23,226
W
Bacchus
DerGigx
Bacchus
7,278
1,132
1,428
3,718
12,241
12,484
291
3,380
8,705
19,534
0
L
Poseidon
Raphooti
Poseidon
9,506
1,029
0
908
12,730
3,947
0
7,125
5,080
42,321
0
W
Chaac
SuNbeRg18
Chaac
11,807
2,450
0
5,178
12,305
10,874
470
3,118
9,187
0
40,680
L
King Arthur
Tchecky
King Arthur
4,394
1,108
0
0
15,936
7,635
0
8,035
7,262
0
15,913
W
Baron Samedi
Zerberus29
Baron Samedi
13,802
1,777
2,245
3,382
9,279
4,344
1,313
3,024
6,023
46,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
33,176
113
Minions Killed
144
0
Camps Cleared
0
621,620
Distance Traveled
741,626
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,679
620
30
2
0
244,085
0
W
Bacchus
10,523
752
29
2
0
240,199
1
L
Poseidon
8,207
586
61
4
0
186,392
0
W
Chaac
11,069
791
35
3
0
281,970
3
L
King Arthur
8,074
577
22
2
0
191,143
1
W
Baron Samedi
11,584
827
80
6
0
219,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role