Player Matchup

Arachne
Arachne
BBoyTG_
Arachne
Level 69
God Stats
10W - 1L
1,979 SR
Queue Stats
54W - 45L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dave42231
Kumbhakarna
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
257W - 234L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
JavaC3
Nu Wa
Level 89
God Stats
6W - 2L
1,715 SR
Queue Stats
389W - 394L
1,555 Elo+
Solo
Sol
Sol
TenguKing13
Sol
Level 157
God Stats
5W - 2L
1,774 SR
Queue Stats
262W - 264L
1,430 Elo+
Solo
Aphrodite
Aphrodite
ragnar190
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,694 SR
1,513 Elo+

VS

Team Averages
Level 92
1,505 SR
1,467 Elo+
Cernunnos
Cernunnos
Juclob
Cernunnos
Level 69
God Stats
18W - 19L
1,637 SR
Queue Stats
178W - 187L
1,446 Elo+
Party 1
Pele
Pele
KurtWelters
Pele
Level 68
God Stats
3W - 2L
1,575 SR
Queue Stats
167W - 182L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Phantismol
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,560 Elo+
Solo
Hercules
Hercules
StarlightWaffles
Hercules
Level 82
God Stats
0W - 2L
1,313 SR
Queue Stats
56W - 46L
1,377 Elo+
Solo
Tiamat
Tiamat
XxShadowWolfxX0
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBoyTG_
Arachne
15
3 / 6 / 6
9,954
474
11,718
17,410
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Dave42231
Kumbhakarna
15
5 / 1 / 15
10,883
518
10,501
16,451
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
JavaC3
Nu Wa
19
10 / 4 / 9
12,054
574
23,545
11,088
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 1 / 7
12,843
612
19,568
14,325
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ragnar190
Aphrodite
16
0 / 1 / 5
10,491
500
12,191
12,466
10,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Juclob
Cernunnos
13
1 / 8 / 3
8,447
402
9,838
22,718
6,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 8 / 2
10,183
485
10,977
19,820
5,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Phantismol
Aphrodite
13
3 / 6 / 0
8,415
401
9,774
17,801
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 4
9,855
469
8,532
21,196
11,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 7
8,410
400
7,865
16,760
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
31
Kills
13
13
Deaths
31
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
BBoyTG_
Arachne
3
6
6
1
W
Kumbhakarna
Dave42231
Kumbhakarna
5
1
15
12.5
W
Nu Wa
JavaC3
Nu Wa
10
4
9
3.63
L
Cernunnos
Juclob
Cernunnos
1
8
3
0.31
L
7
8
2
1
L
Aphrodite
Phantismol
Aphrodite
3
6
0
0.5
L
1
3
4
1
W
13
1
7
16.5
L
1
6
7
0.75
W
Aphrodite
ragnar190
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,523
Damage
46,986
71,740
Taken
98,295
41,844
Mitigated
39,440
23,394
Healing
33,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BBoyTG_
Arachne
11,718
9,158
0
3,119
17,410
6,628
0
4,443
12,967
0
61,800
W
Kumbhakarna
Dave42231
Kumbhakarna
10,501
2,536
0
1,543
16,451
15,692
34
5,184
11,267
45,557
0
W
Nu Wa
JavaC3
Nu Wa
23,545
3,328
0
976
11,088
3,827
781
3,547
7,541
92,088
0
L
Cernunnos
Juclob
Cernunnos
9,838
5,475
0
6,802
22,718
6,872
390
13,773
8,699
0
55,119
L
10,977
1,886
0
1,324
19,820
5,937
888
13,338
6,176
0
66,899
L
Aphrodite
Phantismol
Aphrodite
9,774
1,893
6,447
8,578
17,801
6,044
165
14,237
3,312
36,694
0
L
8,532
2,146
0
5,387
21,196
11,504
906
15,437
5,431
673
57,615
W
19,568
8,049
0
5,814
14,325
4,972
1,554
4,611
9,714
95,774
0
L
7,865
770
0
5,059
16,760
9,083
114
7,695
8,872
45,302
0
W
Aphrodite
ragnar190
Aphrodite
12,191
853
2,565
9,377
12,466
10,725
0
463
12,003
69,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
45,310
555
Minions Killed
481
0
Camps Cleared
0
1,957,074
Distance Traveled
1,758,991
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,954
474
92
4
0
402,581
1
W
Kumbhakarna
10,883
518
50
2
0
404,768
3
W
Nu Wa
12,054
574
138
7
0
381,004
2
L
Cernunnos
8,447
402
92
4
0
332,114
6
L
Pele
10,183
485
120
6
0
333,856
6
L
Aphrodite
8,415
401
54
3
0
336,720
6
L
Hercules
9,855
469
135
6
0
412,309
4
W
Sol
12,843
612
147
7
0
377,116
1
L
Tiamat
8,410
400
80
4
0
343,992
3
W
Aphrodite
10,491
500
128
6
0
391,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role