Player Matchup

Bacchus
Bacchus
Corenickel
Bacchus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,661 Elo+
Solo
Tiamat
Tiamat
LuckyDragon
Tiamat
Level 154
God Stats
6W - 6L
1,500 SR
Queue Stats
49W - 50L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
SeaJordan
Zhong Kui
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,727 Elo+
Party 1
Rama
Rama
TheVayle
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,749 Elo+
Party 1
Jing Wei
Jing Wei
tonygold19
Jing Wei
Level 123
God Stats
34W - 41L
1,530 SR
Queue Stats
148W - 141L
1,566 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,659 Elo+

VS

Team Averages
Level 127
1,511 SR
1,571 Elo+
Hel
Hel
Chanktank
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DeceptiveMagic
Sobek
Level 109
God Stats
8W - 2L
1,506 SR
Queue Stats
254W - 185L
1,592 Elo+
Party 2
Neith
Neith
Jufrin
Neith
Level 108
God Stats
7W - 6L
1,445 SR
Queue Stats
261W - 189L
1,625 Elo+
Party 2
Achilles
Achilles
TNMac
Achilles
Level 108
God Stats
3W - 2L
1,606 SR
Queue Stats
203W - 178L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
Wiind
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Corenickel
Bacchus
16
2 / 1 / 5
9,516
952
11,514
12,775
16,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
15
2 / 2 / 4
9,597
960
11,267
6,396
7,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SeaJordan
Zhong Kui
15
3 / 2 / 3
9,431
943
11,824
11,814
9,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
0 / 2 / 4
8,606
861
6,747
11,665
4,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
tonygold19
Jing Wei
14
0 / 4 / 4
8,700
870
9,136
12,322
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

220

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,730
973
10,121
6,315
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 3 / 8
8,878
888
8,544
17,700
12,395
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Jufrin
Neith
15
4 / 0 / 2
9,889
989
9,121
6,403
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
TNMac
Achilles
16
2 / 3 / 9
9,544
954
11,794
14,522
16,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Wiind
Ao Kuang
16
3 / 1 / 8
10,489
1,049
11,885
9,309
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
7
Kills
11
11
Deaths
7
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Bacchus
Corenickel
Bacchus
2
1
5
4.5
W
0
3
8
1.33
W
Neith
Jufrin
Neith
4
0
2
5
L
Tiamat
2
2
4
2
L
Zhong Kui
SeaJordan
Zhong Kui
3
2
3
2.25
W
Achilles
TNMac
Achilles
2
3
9
2.17
L
Rama
0
2
4
1
W
Ao Kuang
Wiind
Ao Kuang
3
1
8
7
L
Jing Wei
tonygold19
Jing Wei
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,488
Damage
51,465
54,972
Taken
54,249
42,945
Mitigated
39,445
3,561
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,121
659
11,033
5,126
6,315
2,264
0
4,602
1,619
27,431
0
L
Bacchus
Corenickel
Bacchus
11,514
985
0
210
12,775
16,013
0
6,348
6,026
23,330
0
W
8,544
81
684
2,743
17,700
12,395
0
9,509
7,757
21,827
0
W
Neith
Jufrin
Neith
9,121
5,050
0
1,641
6,403
2,418
0
4,540
1,777
0
38,393
L
Tiamat
11,267
268
0
650
6,396
7,877
0
3,786
2,463
26,470
0
L
Zhong Kui
SeaJordan
Zhong Kui
11,824
1,680
0
538
11,814
9,266
0
5,905
5,602
24,398
0
W
Achilles
TNMac
Achilles
11,794
2,138
0
845
14,522
16,406
0
9,350
4,878
1,287
17,795
L
Rama
6,747
5,372
184
1,276
11,665
4,911
0
6,911
4,533
0
22,179
W
Ao Kuang
Wiind
Ao Kuang
11,885
1,920
0
2,703
9,309
5,962
0
5,568
3,613
30,319
0
L
Jing Wei
tonygold19
Jing Wei
9,136
7,645
0
703
12,322
4,878
0
7,486
4,640
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
48,530
191
Minions Killed
215
4
Camps Cleared
12
997,406
Distance Traveled
1,035,600
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,730
973
36
4
2
213,081
3
L
Bacchus
9,516
952
31
3
0
229,611
0
W
Sobek
8,878
888
28
3
0
209,091
0
W
Neith
9,889
989
76
8
2
180,621
0
L
Tiamat
9,597
960
30
3
0
202,174
0
L
Zhong Kui
9,431
943
26
3
3
184,971
0
W
Achilles
9,544
954
25
3
1
214,776
2
L
Rama
8,606
861
32
3
1
164,961
0
W
Ao Kuang
10,489
1,049
50
5
7
218,031
0
L
Jing Wei
8,700
870
72
7
0
215,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role