Player Matchup

Zeus
Zeus
DzNoScopes
Zeus
Level 53
God Stats
33W - 39L
1,538 SR
Queue Stats
322W - 307L
1,501 Elo+
Solo
Medusa
Medusa
Lowspi
Medusa
Level 16
God Stats
11W - 9L
1,588 SR
Queue Stats
124W - 100L
1,412 Elo+
Party 1
Fenrir
Fenrir
Mrchompers02
Fenrir
Level 148
God Stats
10W - 5L
1,910 SR
Queue Stats
102W - 91L
1,503 Elo+
Party 1
Athena
Athena
WinterHuntress
Athena
Level 145
God Stats
2W - 8L
1,355 SR
Queue Stats
226W - 195L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
edefessio
Cu Chulainn
Level 36
God Stats
4W - 3L
1,460 SR
Queue Stats
341W - 333L
1,474 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,475 Elo+

VS

Team Averages
Level 32
1,460 SR
1,428 Elo+
Discordia
Discordia
OPBenDean
Discordia
Level 29
God Stats
16W - 10L
1,579 SR
Queue Stats
28W - 20L
1,612 Elo+
Party 2
Medusa
Medusa
Six9ine_Cellmate
Medusa
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Party 2
Anhur
Anhur
TrivialChimp895
Anhur
Level 35
God Stats
1W - 7L
1,274 SR
Queue Stats
199W - 253L
1,410 Elo+
Solo
Chang'e
Chang'e
Uchia_Nima
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,340 Elo+
Party 2
Yemoja
Yemoja
the_tire_golem
Yemoja
Level 46
God Stats
57W - 75L
1,445 SR
Queue Stats
114W - 122L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,171
573
7,134
5,951
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lowspi
Medusa
13
9 / 4 / 4
8,520
533
11,646
10,689
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
16
11 / 3 / 1
9,919
620
10,069
13,594
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 10
8,118
507
4,221
11,340
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
edefessio
Cu Chulainn
15
3 / 4 / 6
8,903
556
9,313
12,282
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OPBenDean
Discordia
12
0 / 6 / 3
7,570
473
4,352
8,792
2,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 7 / 5
6,924
433
4,601
11,806
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 9 / 3
6,333
396
5,374
12,077
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Uchia_Nima
Chang'e
13
7 / 3 / 1
8,445
528
8,644
10,875
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 0
8,611
538
7,045
10,960
7,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
28
Kills
12
12
Deaths
28
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Medusa
Lowspi
Medusa
9
4
4
2.75
W
Fenrir
11
3
1
3.83
L
Discordia
OPBenDean
Discordia
0
6
3
0.25
L
0
7
5
0.36
L
0
9
3
0.17
L
Chang'e
Uchia_Nima
Chang'e
7
3
1
2.5
W
2
0
10
7
W
Cu Chulainn
edefessio
Cu Chulainn
3
4
6
1.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
30,016
53,856
Taken
54,510
28,614
Mitigated
21,136
15,107
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,134
726
0
2,273
5,951
2,095
1,800
2,925
3,026
62,817
0
W
Medusa
Lowspi
Medusa
11,646
5,522
0
2,943
10,689
3,765
891
4,110
6,579
0
41,578
W
Fenrir
10,069
1,706
0
5,372
13,594
6,653
1,002
3,980
9,614
0
60,029
L
Discordia
OPBenDean
Discordia
4,352
579
0
500
8,792
2,709
338
2,722
5,716
44,922
0
L
4,601
2,753
0
2,580
11,806
3,639
443
1,292
10,117
0
31,086
L
5,374
2,554
0
1,696
12,077
3,461
420
2,214
9,863
0
26,205
L
Chang'e
Uchia_Nima
Chang'e
8,644
1,279
712
2,991
10,875
3,418
224
1,906
8,628
38,230
0
W
4,221
2,185
0
1,020
11,340
8,161
149
3,330
8,010
21,500
0
W
Cu Chulainn
edefessio
Cu Chulainn
9,313
979
0
3,499
12,282
7,940
832
5,696
6,586
49
42,622
L
7,045
1,557
700
1,751
10,960
7,909
78
2,751
8,153
33,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
37,883
381
Minions Killed
320
0
Camps Cleared
0
1,615,119
Distance Traveled
1,482,729
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,171
573
125
8
0
276,999
5
W
Medusa
8,520
533
68
4
0
313,220
2
W
Fenrir
9,919
620
102
6
0
351,418
2
L
Discordia
7,570
473
86
5
0
281,464
1
L
Medusa
6,924
433
53
3
0
270,565
1
L
Anhur
6,333
396
47
3
0
282,026
1
L
Chang'e
8,445
528
86
5
0
332,530
3
W
Athena
8,118
507
27
2
0
365,042
6
W
Cu Chulainn
8,903
556
59
4
0
308,440
0
L
Yemoja
8,611
538
48
3
0
316,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role