Player Matchup

Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 15
God Stats
69W - 43L
1,494 SR
Queue Stats
222W - 204L
1,413 Elo+
Solo
Awilix
Awilix
Przemo6626
Awilix
Level 26
God Stats
10W - 11L
1,218 SR
Queue Stats
59W - 46L
1,535 Elo+
Party 1
Bacchus
Bacchus
kachbo
Bacchus
Level 14
God Stats
1W - 1L
1,337 SR
Queue Stats
20W - 16L
1,552 Elo+
Solo
Janus
Janus
pAciag100
Janus
Level 27
God Stats
6W - 2L
1,532 SR
Queue Stats
235W - 176L
1,544 Elo+
Party 1
Izanami
Izanami
remediees
Izanami
Level 26
God Stats
23W - 15L
1,613 SR
Queue Stats
43W - 39L
1,444 Elo+
Party 1
Team Averages
Level 22
1,439 SR
1,498 Elo+

VS

Team Averages
Level 26
1,521 SR
1,516 Elo+
Sobek
Sobek
DietBrainz
Sobek
Level 23
God Stats
1W - 2L
1,438 SR
Queue Stats
150W - 158L
1,451 Elo+
Party 2
Chernobog
Chernobog
MissRonnie
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,519 Elo+
Party 3
Amaterasu
Amaterasu
RazGamez
Amaterasu
Level 38
God Stats
1W - 2L
1,300 SR
Queue Stats
80W - 82L
1,542 Elo+
Party 2
Arachne
Arachne
fabzen
Arachne
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
24W - 20L
1,514 Elo+
Solo
Agni
Agni
liambob22
Agni
Level 28
God Stats
1W - 4L
1,648 SR
Queue Stats
64W - 62L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boooobufestu
Cthulhu
10
0 / 1 / 1
5,818
582
4,886
3,970
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Przemo6626
Awilix
11
6 / 1 / 3
6,449
645
3,613
6,980
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
kachbo
Bacchus
10
6 / 1 / 5
6,248
625
3,872
6,299
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
pAciag100
Janus
11
1 / 0 / 10
6,731
673
4,465
4,194
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
remediees
Izanami
10
5 / 0 / 6
6,030
603
5,418
4,445
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 6 / 1
5,282
528
2,197
8,407
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
MissRonnie
Chernobog
8
1 / 5 / 1
5,023
502
2,973
6,031
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
RazGamez
Amaterasu
10
1 / 1 / 0
5,213
521
1,880
7,253
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
fabzen
Arachne
7
0 / 1 / 1
4,746
475
1,061
6,940
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
8
0 / 5 / 0
4,699
470
2,633
4,239
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
3
3
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boooobufestu
Cthulhu
0
1
1
0.5
L
Sobek
1
6
1
0.25
L
Chernobog
MissRonnie
Chernobog
1
5
1
0.3
W
Awilix
Przemo6626
Awilix
6
1
3
7.5
L
Amaterasu
RazGamez
Amaterasu
1
1
0
1
L
Arachne
fabzen
Arachne
0
1
1
0.5
W
Bacchus
kachbo
Bacchus
6
1
5
8.5
L
Agni
0
5
0
0
W
Janus
pAciag100
Janus
1
0
10
6
W
Izanami
remediees
Izanami
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
10,744
25,888
Taken
32,870
11,610
Mitigated
11,703
6,539
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boooobufestu
Cthulhu
4,886
678
0
839
3,970
2,953
99
0
3,970
27,275
0
L
Sobek
2,197
370
166
1,176
8,407
3,843
0
2,452
5,909
11,532
0
L
Chernobog
MissRonnie
Chernobog
2,973
1,743
0
994
6,031
1,394
0
2,455
3,536
0
15,812
W
Awilix
Przemo6626
Awilix
3,613
1,604
0
470
6,980
2,352
0
493
6,433
0
37,849
L
Amaterasu
RazGamez
Amaterasu
1,880
632
0
3,680
7,253
3,496
360
4,280
2,515
0
20,169
L
Arachne
fabzen
Arachne
1,061
464
0
3,134
6,940
1,839
0
1,574
5,328
0
16,190
W
Bacchus
kachbo
Bacchus
3,872
612
0
2,168
6,299
3,787
196
1,502
4,739
11,118
0
L
Agni
2,633
209
0
160
4,239
1,131
0
1,736
2,359
17,274
0
W
Janus
pAciag100
Janus
4,465
545
0
500
4,194
1,229
135
1,863
2,157
41,005
0
W
Izanami
remediees
Izanami
5,418
3,964
0
2,562
4,445
1,289
558
686
3,759
0
33,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
24,963
321
Minions Killed
160
0
Camps Cleared
0
998,886
Distance Traveled
956,168
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,818
582
70
7
0
215,637
4
L
Sobek
5,282
528
11
1
0
202,700
0
L
Chernobog
5,023
502
30
3
0
156,367
1
W
Awilix
6,449
645
76
8
0
216,487
2
L
Amaterasu
5,213
521
46
5
0
205,334
0
L
Arachne
4,746
475
38
4
0
206,961
1
W
Bacchus
6,248
625
14
1
0
196,308
0
L
Agni
4,699
470
35
4
0
184,806
4
W
Janus
6,731
673
93
9
0
202,181
3
W
Izanami
6,030
603
68
7
0
168,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role