Player Matchup

Medusa
Medusa
Fridge_420_
Medusa
Level 19
God Stats
51W - 26L
1,700 SR
Queue Stats
196W - 171L
1,294 Elo+
Party 1
Izanami
Izanami
JJScxtt
Izanami
Level 23
God Stats
23W - 10L
1,590 SR
Queue Stats
71W - 53L
1,353 Elo+
Party 1
Ymir
Ymir
TheLavaDragon
Ymir
Level 24
God Stats
12W - 4L
1,690 SR
Queue Stats
101W - 92L
1,260 Elo+
Party 1
Team Averages
Level 22
1,660 SR
1,302 Elo+

VS

Team Averages
Level 87
1,449 SR
1,185 Elo+
Sun Wukong
Sun Wukong
LoneNinjaWalkin
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,188 Elo+
Party 2
Thanatos
Thanatos
PastParrot1213
Thanatos
Level 63
God Stats
11W - 15L
1,348 SR
Queue Stats
11W - 22L
1,201 Elo+
Party 2
Ah Puch
Ah Puch
heberjf
Ah Puch
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 72L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 6 / 14
12,988
684
8,636
15,526
5,658
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
JJScxtt
Izanami
18
11 / 4 / 7
13,797
726
12,990
17,643
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 4 / 11
13,398
705
9,524
17,207
7,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LoneNinjaWalkin
Sun Wukong
15
3 / 6 / 7
12,263
645
10,849
15,502
12,033
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
14
1 / 11 / 8
11,270
593
6,006
15,569
6,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
heberjf
Ah Puch
17
10 / 5 / 3
14,203
748
22,513
11,928
6,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
22
Kills
14
14
Deaths
22
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
6
14
2
W
Izanami
JJScxtt
Izanami
11
4
7
3.63
L
Sun Wukong
LoneNinjaWalkin
Sun Wukong
3
6
7
1.08
L
Thanatos
1
11
8
0.45
W
6
4
11
2.88
L
Ah Puch
heberjf
Ah Puch
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
39,368
50,376
Taken
42,999
18,942
Mitigated
24,819
10,208
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,636
3,997
0
1,064
15,526
5,658
964
8,855
6,671
0
45,413
W
Izanami
JJScxtt
Izanami
12,990
7,161
223
6,617
17,643
6,048
1,625
5,704
11,939
0
81,210
L
Sun Wukong
LoneNinjaWalkin
Sun Wukong
10,849
2,241
0
605
15,502
12,033
1,382
1,856
13,490
0
62,048
L
Thanatos
6,006
606
438
4,498
15,569
6,570
896
2,435
12,920
0
23,530
W
9,524
2,594
402
1,902
17,207
7,236
743
8,055
9,152
51,139
0
L
Ah Puch
heberjf
Ah Puch
22,513
370
0
627
11,928
6,216
1,072
4,683
7,029
75,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
37,736
233
Minions Killed
214
0
Camps Cleared
0
958,999
Distance Traveled
896,798
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,988
684
67
4
0
321,154
0
W
Izanami
13,797
726
92
5
0
302,852
3
L
Sun Wukong
12,263
645
68
4
0
308,981
0
L
Thanatos
11,270
593
37
2
0
280,743
2
W
Ymir
13,398
705
74
4
0
334,993
1
L
Ah Puch
14,203
748
109
6
0
307,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role