Player Matchup

Hera
Hera
Danosaurus95
Hera
Level 26
God Stats
2W - 1L
1,688 SR
Queue Stats
93W - 115L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
Pablitomeh
Danzaburou
Level 18
God Stats
1W - 10L
1,500 SR
Queue Stats
14W - 27L
1,325 Elo+
Party 2
Bakasura
Bakasura
carlosbp03
Bakasura
Level 32
God Stats
5W - 4L
1,283 SR
Queue Stats
102W - 111L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
m8pvp
Sun Wukong
Level 15
God Stats
5W - 1L
1,753 SR
Queue Stats
16W - 10L
1,713 Elo+
Solo
Ares
Ares
txoben3
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 67L
1,268 Elo+
Party 1
Team Averages
Level 22
1,545 SR
1,413 Elo+

VS

Team Averages
Level 16
1,456 SR
1,394 Elo+
He Bo
He Bo
Go0fyG0ober
He Bo
Level 26
God Stats
1W - 2L
1,642 SR
Queue Stats
45W - 45L
1,465 Elo+
Party 4
Amaterasu
Amaterasu
PortalYourMutsis
Amaterasu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,378 Elo+
Party 4
Bakasura
Bakasura
RobThePoo
Bakasura
Level 7
God Stats
0W - 1L
1,324 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Chernobog
Chernobog
nosferatlet
Chernobog
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 10L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
vromilos123
Cthulhu
Level 25
God Stats
2W - 3L
1,528 SR
Queue Stats
5W - 10L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
6,908
691
4,036
4,347
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pablitomeh
Danzaburou
8
0 / 1 / 1
4,943
494
2,659
4,484
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
carlosbp03
Bakasura
12
7 / 0 / 1
7,200
720
4,592
5,984
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
m8pvp
Sun Wukong
10
0 / 1 / 2
5,800
580
4,323
4,259
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
txoben3
Ares
6
0 / 3 / 0
4,730
473
1,082
6,906
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,451
445
1,772
6,553
1,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
10
1 / 2 / 1
5,308
531
1,862
8,662
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
RobThePoo
Bakasura
4
0 / 2 / 0
4,012
401
585
2,913
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
nosferatlet
Chernobog
9
4 / 2 / 2
5,571
557
3,972
4,725
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
vromilos123
Cthulhu
9
2 / 0 / 4
5,631
563
4,530
4,179
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
14
Kills
7
7
Deaths
14
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
0
8
0
0
W
Danzaburou
Pablitomeh
Danzaburou
0
1
1
0.5
L
Amaterasu
1
2
1
0.75
L
Bakasura
RobThePoo
Bakasura
0
2
0
0
W
Bakasura
carlosbp03
Bakasura
7
0
1
7.5
W
Sun Wukong
m8pvp
Sun Wukong
0
1
2
1
L
Chernobog
nosferatlet
Chernobog
4
2
2
2.5
W
Ares
txoben3
Ares
0
3
0
0
L
Cthulhu
vromilos123
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
12,721
25,980
Taken
27,032
10,975
Mitigated
8,683
8,263
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,036
1,528
0
772
4,347
1,428
1,470
1,805
2,512
30,782
0
L
1,772
42
0
657
6,553
1,681
991
3,042
3,167
15,142
0
W
Danzaburou
Pablitomeh
Danzaburou
2,659
875
0
2,123
4,484
1,414
531
1,592
2,892
0
20,864
L
Amaterasu
1,862
684
0
5,540
8,662
3,172
0
211
8,122
0
22,492
L
Bakasura
RobThePoo
Bakasura
585
408
0
1,033
2,913
723
0
320
2,593
0
6,180
W
Bakasura
carlosbp03
Bakasura
4,592
3,253
0
3,420
5,984
2,026
314
969
4,965
0
26,507
W
Sun Wukong
m8pvp
Sun Wukong
4,323
1,416
0
1,162
4,259
2,826
540
0
4,259
0
27,914
L
Chernobog
nosferatlet
Chernobog
3,972
2,578
0
1,473
4,725
1,347
776
900
3,778
0
19,951
W
Ares
txoben3
Ares
1,082
27
0
786
6,906
3,281
193
1,936
4,970
8,676
0
L
Cthulhu
vromilos123
Cthulhu
4,530
473
0
684
4,179
1,760
294
645
3,516
12,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,581
Gold Earned
24,973
253
Minions Killed
154
0
Camps Cleared
0
916,294
Distance Traveled
809,177
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,908
691
64
6
0
165,187
1
L
He Bo
4,451
445
30
3
0
144,853
0
W
Danzaburou
4,943
494
34
3
0
176,677
0
L
Amaterasu
5,308
531
45
5
0
188,036
0
L
Bakasura
4,012
401
19
2
0
95,331
0
W
Bakasura
7,200
720
82
8
0
250,736
4
W
Sun Wukong
5,800
580
58
6
0
170,231
0
L
Chernobog
5,571
557
44
4
0
182,536
0
W
Ares
4,730
473
15
2
0
153,463
0
L
Cthulhu
5,631
563
16
2
0
198,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role