Player Matchup

Anhur
Anhur
EnderELMaster
Anhur
Level 158
God Stats
68W - 56L
1,760 SR
Queue Stats
533W - 335L
1,652 Elo+
Party 2
Merlin
Merlin
Felipeter
Merlin
Level 56
God Stats
3W - 4L
1,770 SR
Queue Stats
13W - 13L
1,677 Elo+
Solo
Vamana
Vamana
yugy123
Vamana
Level 135
God Stats
8W - 6L
1,298 SR
Queue Stats
331W - 194L
1,645 Elo+
Party 2
Team Averages
Level 116
1,609 SR
1,658 Elo+

VS

Team Averages
Level 139
1,656 SR
1,717 Elo+
Baron Samedi
Baron Samedi
Cicerö
Baron Samedi
Level 135
God Stats
38W - 19L
1,600 SR
Queue Stats
525W - 310L
1,700 Elo+
Party 1
Nike
Nike
JulioCortazar
Nike
Level 148
God Stats
19W - 8L
1,816 SR
Queue Stats
420W - 253L
1,723 Elo+
Party 1
Erlang Shen
Erlang Shen
Sarlt
Erlang Shen
Level 133
God Stats
6W - 1L
1,553 SR
Queue Stats
350W - 196L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,479
592
7,621
15,805
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Felipeter
Merlin
14
2 / 4 / 4
10,278
642
14,496
9,673
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
yugy123
Vamana
12
3 / 7 / 2
9,739
609
14,776
20,160
16,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cicerö
Baron Samedi
16
9 / 3 / 8
11,877
742
13,394
13,521
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 13
11,132
696
12,423
13,975
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Erlang Shen
Sarlt
Erlang Shen
15
4 / 3 / 13
10,856
679
13,631
19,621
9,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
18
18
Deaths
7
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cicerö
Baron Samedi
9
3
8
4.33
L
2
7
3
0.5
L
Merlin
Felipeter
Merlin
2
4
4
1
W
5
1
13
11.5
W
Erlang Shen
Sarlt
Erlang Shen
4
3
13
3.5
L
Vamana
yugy123
Vamana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,893
Damage
39,448
45,638
Taken
47,117
23,511
Mitigated
26,296
6,759
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cicerö
Baron Samedi
13,394
1,266
3,695
5,297
13,521
5,696
508
2,770
10,319
62,962
0
L
7,621
3,829
0
1,636
15,805
4,426
268
5,526
10,129
0
34,559
L
Merlin
Felipeter
Merlin
14,496
570
0
516
9,673
2,944
263
1,967
7,506
47,484
0
W
12,423
1,292
0
3,501
13,975
11,181
638
4,919
8,164
0
35,848
W
Erlang Shen
Sarlt
Erlang Shen
13,631
5,946
0
8,207
19,621
9,419
1,834
5,781
13,226
139
42,699
L
Vamana
yugy123
Vamana
14,776
6,633
0
4,607
20,160
16,141
144
6,065
13,670
0
33,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
33,865
169
Minions Killed
185
0
Camps Cleared
0
787,456
Distance Traveled
952,069
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,877
742
104
7
0
287,888
2
L
Anhur
9,479
592
50
3
0
246,983
3
L
Merlin
10,278
642
82
5
0
259,556
5
W
Nike
11,132
696
37
2
0
332,172
5
W
Erlang Shen
10,856
679
44
3
0
332,009
4
L
Vamana
9,739
609
37
2
0
280,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role