Player Matchup

Tiamat
Tiamat
Dbz-san22
Tiamat
Level 105
God Stats
18W - 37L
1,423 SR
Queue Stats
202W - 261L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
Sir_SayehVain
Danzaburou
Level 29
God Stats
24W - 46L
1,446 SR
Queue Stats
131W - 185L
1,374 Elo+
Party 1
Neith
Neith
gorumhit123
Neith
Level 13
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 6L
1,476 Elo+
Solo
Team Averages
Level 49
1,538 SR
1,408 Elo+

VS

Team Averages
Level 32
1,570 SR
1,466 Elo+
Hades
Hades
CrazyRipp3r
Hades
Level 29
God Stats
5W - 5L
1,427 SR
Queue Stats
36W - 35L
1,557 Elo+
Party 2
Hercules
Hercules
Mr 5ync
Hercules
Level 40
God Stats
10W - 10L
1,501 SR
Queue Stats
91W - 112L
1,392 Elo+
Party 2
Bakasura
Bakasura
Psycho_Dark455
Bakasura
Level 26
God Stats
4W - 2L
1,783 SR
Queue Stats
30W - 31L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dbz-san22
Tiamat
17
5 / 4 / 1
13,776
626
23,462
12,664
8,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sir_SayehVain
Danzaburou
15
1 / 8 / 4
12,913
587
13,442
19,533
6,696
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 10 / 5
11,826
538
9,767
19,235
7,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
14,628
665
17,111
21,417
9,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Mr 5ync
Hercules
18
4 / 3 / 16
14,091
641
12,208
36,406
40,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
19
11 / 1 / 7
15,483
704
14,367
17,346
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
22
22
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
Tiamat
Dbz-san22
Tiamat
5
4
1
1.38
W
Hercules
Mr 5ync
Hercules
4
3
16
4
W
Bakasura
11
1
7
14.5
L
Danzaburou
Sir_SayehVain
Danzaburou
1
8
4
0.38
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
43,686
51,432
Taken
75,169
22,851
Mitigated
56,651
4,510
Healing
36,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,111
1,017
1,681
14,962
21,417
9,568
1,126
7,039
13,964
78,821
0
L
Tiamat
Dbz-san22
Tiamat
23,462
3,063
0
1,748
12,664
8,991
222
5,546
6,728
74,740
0
W
Hercules
Mr 5ync
Hercules
12,208
2,780
0
17,426
36,406
40,524
1,435
12,528
23,176
0
37,229
W
Bakasura
14,367
10,333
0
2,814
17,346
6,559
1,171
4,015
12,649
0
111,798
L
Danzaburou
Sir_SayehVain
Danzaburou
13,442
8,058
0
2,067
19,533
6,696
1,275
5,486
13,030
0
46,405
L
9,767
3,259
0
695
19,235
7,164
1,520
5,366
13,068
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
44,202
227
Minions Killed
286
0
Camps Cleared
0
1,041,864
Distance Traveled
1,240,485
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,628
665
119
5
0
370,145
0
L
Tiamat
13,776
626
110
5
0
390,939
6
W
Hercules
14,091
641
31
1
0
414,180
1
W
Bakasura
15,483
704
136
6
0
456,160
2
L
Danzaburou
12,913
587
58
3
0
333,819
2
L
Neith
11,826
538
59
3
0
317,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role