Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DangoWootzy
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,536 Elo+
Party 1
Fenrir
Fenrir
FeaZaaH
Fenrir
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,375 Elo+
Party 1
Tiamat
Tiamat
RoiAnimus13
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
YeaggeR
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Zeus
Zeus
spartiate13006
Zeus
Level 13
God Stats
2W - 1L
1,618 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Team Averages
Level 19
1,524 SR
1,480 Elo+

VS

Team Averages
Level 25
1,472 SR
1,511 Elo+
Janus
Janus
DonDino047
Janus
Level 26
God Stats
2W - 2L
1,353 SR
Queue Stats
166W - 179L
1,493 Elo+
Party 2
Izanami
Izanami
ElJaffoGuzman
Izanami
Level 28
God Stats
54W - 26L
1,707 SR
Queue Stats
189W - 146L
1,613 Elo+
Solo
Susano
Susano
FocusCro
Susano
Level 21
God Stats
2W - 0L
1,245 SR
Queue Stats
133W - 124L
1,493 Elo+
Party 2
Arachne
Arachne
Reanea
Arachne
Level 25
God Stats
13W - 13L
1,555 SR
Queue Stats
77W - 78L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
avvottikk
Baba Yaga
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DangoWootzy
Ah Muzen Cab
9
1 / 3 / 2
5,420
452
5,507
7,654
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FeaZaaH
Fenrir
8
1 / 2 / 0
5,306
442
2,856
6,848
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
10
0 / 2 / 0
5,949
496
3,799
5,645
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
YeaggeR
Artio
8
1 / 4 / 2
5,431
453
2,312
11,938
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 8 / 0
5,887
491
4,535
7,293
2,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
5 / 1 / 5
6,876
573
6,117
4,752
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
5 / 3 / 3
7,159
597
9,048
10,748
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
FocusCro
Susano
9
1 / 0 / 3
5,306
442
2,517
5,501
1,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Reanea
Arachne
13
6 / 1 / 8
7,544
629
5,393
8,518
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
avvottikk
Baba Yaga
11
2 / 0 / 6
6,316
526
5,387
2,182
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
19
19
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DangoWootzy
Ah Muzen Cab
1
3
2
0.67
W
Janus
5
1
5
7.5
W
Izanami
5
3
3
2.17
L
Fenrir
FeaZaaH
Fenrir
1
2
0
0.5
W
Susano
FocusCro
Susano
1
0
3
2.5
W
Arachne
Reanea
Arachne
6
1
8
10
L
Tiamat
0
2
0
0
L
Artio
YeaggeR
Artio
1
4
2
0.5
W
Baba Yaga
avvottikk
Baba Yaga
2
0
6
5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
28,462
39,378
Taken
31,701
14,787
Mitigated
10,013
10,231
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DangoWootzy
Ah Muzen Cab
5,507
2,887
0
3,436
7,654
2,114
312
1,885
5,769
0
28,739
W
Janus
6,117
463
0
723
4,752
1,553
682
3,534
1,164
33,093
0
W
Izanami
9,048
5,930
0
5,528
10,748
3,283
2,565
1,677
9,071
0
52,625
L
Fenrir
FeaZaaH
Fenrir
2,856
954
0
2,555
6,848
2,012
0
869
5,979
0
21,251
W
Susano
FocusCro
Susano
2,517
479
0
1,500
5,501
1,673
0
2,776
2,467
0
12,696
W
Arachne
Reanea
Arachne
5,393
3,848
0
4,735
8,518
2,895
0
2,063
6,455
0
39,735
L
Tiamat
3,799
391
0
1,587
5,645
2,507
405
1,479
4,166
30,651
0
L
Artio
YeaggeR
Artio
2,312
788
197
2,057
11,938
5,953
189
3,666
8,272
8,171
0
W
Baba Yaga
avvottikk
Baba Yaga
5,387
273
306
1,183
2,182
609
323
284
1,898
24,356
0
L
4,535
1,261
0
399
7,293
2,201
598
3,605
3,688
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
33,201
223
Minions Killed
346
0
Camps Cleared
0
1,079,964
Distance Traveled
1,086,836
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,420
452
49
4
0
206,210
0
W
Janus
6,876
573
76
6
0
224,018
4
W
Izanami
7,159
597
102
9
0
184,739
0
L
Fenrir
5,306
442
37
3
0
233,884
0
W
Susano
5,306
442
34
3
0
226,726
4
W
Arachne
7,544
629
88
7
0
229,919
0
L
Tiamat
5,949
496
74
6
0
221,245
0
L
Artio
5,431
453
15
1
0
245,497
1
W
Baba Yaga
6,316
526
46
4
0
221,434
3
L
Zeus
5,887
491
48
4
0
173,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role