Player Matchup

Ne Zha
Ne Zha
Cj_Misfits
Ne Zha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 1
He Bo
He Bo
SirEmbers
He Bo
Level 154
God Stats
1W - 2L
1,184 SR
Queue Stats
70W - 66L
1,615 Elo+
Party 1
Osiris
Osiris
Sirbossalot45
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,500 Elo+
Party 1
Hera
Hera
batskid
Hera
Level 147
God Stats
4W - 3L
1,721 SR
Queue Stats
164W - 135L
1,573 Elo+
Party 1
Artio
Artio
stardustking140
Artio
Level 147
God Stats
2W - 0L
1,616 SR
Queue Stats
15W - 9L
1,763 Elo+
Party 1
Team Averages
Level 121
1,504 SR
1,622 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Olorun
Olorun
CheifBigLog5785
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fbritty
Ao Kuang
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 235L
1,500 Elo+
Party 2
Vamana
Vamana
Misfit Marine
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
WillWallace CWB
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
xYersiniax
Chaac
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 205L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cj_Misfits
Ne Zha
13
2 / 4 / 20
8,073
897
7,999
9,953
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
SirEmbers
He Bo
17
19 / 3 / 13
10,592
1,177
15,803
9,120
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 3 / 23
8,971
997
9,841
10,922
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
batskid
Hera
16
10 / 4 / 19
9,887
1,099
13,324
7,192
2,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 28
8,027
892
3,433
8,926
9,246
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 8
6,675
742
2,614
9,818
3,451
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Fbritty
Ao Kuang
11
0 / 10 / 7
6,522
725
5,078
12,699
5,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 5 / 6
8,025
892
4,391
11,389
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 8 / 7
7,125
792
1,740
8,215
2,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
5 / 7 / 4
8,103
900
5,295
12,899
13,382
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
37
Kills
10
17
Deaths
37
103
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
Ne Zha
Cj_Misfits
Ne Zha
2
4
20
3
L
Ao Kuang
Fbritty
Ao Kuang
0
10
7
0.35
L
3
5
6
1.2
W
He Bo
SirEmbers
He Bo
19
3
13
8.5
W
6
3
23
5.83
L
1
8
7
0.56
W
Hera
batskid
Hera
10
4
19
4.88
W
0
3
28
4.67
L
Chaac
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,400
Damage
19,118
46,113
Taken
55,020
26,866
Mitigated
30,014
15,077
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,614
1,189
154
578
9,818
3,451
0
7,039
2,517
6,069
0
W
Ne Zha
Cj_Misfits
Ne Zha
7,999
2,603
318
2,633
9,953
6,522
368
1,437
7,952
0
12,339
L
Ao Kuang
Fbritty
Ao Kuang
5,078
1,629
803
1,461
12,699
5,038
0
8,053
4,320
8,285
0
L
4,391
2,384
126
2,171
11,389
5,669
0
7,266
3,794
0
9,176
W
He Bo
SirEmbers
He Bo
15,803
1,519
3,348
2,811
9,120
3,046
1,364
1,426
6,563
23,295
0
W
9,841
2,725
383
2,411
10,922
5,471
1,675
2,818
6,400
0
18,679
L
1,740
303
0
41
8,215
2,474
0
1,625
6,381
5,558
0
W
Hera
batskid
Hera
13,324
4,411
0
497
7,192
2,581
1,546
1,015
5,765
27,166
0
W
3,433
203
913
1,763
8,926
9,246
501
2,766
6,160
9,954
0
L
Chaac
5,295
986
0
1,206
12,899
13,382
0
7,218
5,123
92
22,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
36,450
76
Minions Killed
62
0
Camps Cleared
0
835,655
Distance Traveled
606,533
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,675
742
6
1
0
99,979
1
W
Ne Zha
8,073
897
9
1
0
177,589
0
L
Ao Kuang
6,522
725
11
1
0
112,473
2
L
Vamana
8,025
892
16
2
0
160,994
2
W
He Bo
10,592
1,177
26
3
0
165,580
0
W
Osiris
8,971
997
18
2
0
170,242
0
L
Raijin
7,125
792
9
1
0
81,767
0
W
Hera
9,887
1,099
22
2
0
151,831
0
W
Artio
8,027
892
1
0
0
170,413
0
L
Chaac
8,103
900
20
2
0
151,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role