Player Matchup

Fenrir
Fenrir
CallMeDaddyx393
Fenrir
Level 156
God Stats
2W - 5L
1,304 SR
Queue Stats
192W - 176L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LxrdComeSock
Cu Chulainn
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 76L
1,627 Elo+
Party 1
Ra
Ra
Tha BillBob
Ra
Level 147
God Stats
7W - 2L
1,752 SR
Queue Stats
122W - 97L
1,656 Elo+
Party 1
Chernobog
Chernobog
TheLewisProject
Chernobog
Level 103
God Stats
49W - 31L
1,614 SR
Queue Stats
109W - 102L
1,437 Elo+
Party 1
Cerberus
Cerberus
iTz lLegendz
Cerberus
Level 92
God Stats
19W - 22L
1,480 SR
Queue Stats
80W - 71L
1,637 Elo+
Party 1
Team Averages
Level 124
1,530 SR
1,597 Elo+

VS

Team Averages
Level 115
1,525 SR
1,556 Elo+
Nu Wa
Nu Wa
Ivanovic555
Nu Wa
Level 122
God Stats
0W - 1L
1,699 SR
Queue Stats
42W - 40L
1,585 Elo+
Party 2
Osiris
Osiris
SmaLLiceTee
Osiris
Level 141
God Stats
24W - 26L
1,519 SR
Queue Stats
135W - 164L
1,513 Elo+
Solo
Nemesis
Nemesis
Wh1skyBlack
Nemesis
Level 116
God Stats
1W - 12L
1,262 SR
Queue Stats
331W - 301L
1,631 Elo+
Party 3
Cerberus
Cerberus
XiristiaN
Cerberus
Level 105
God Stats
12W - 10L
1,646 SR
Queue Stats
165W - 164L
1,512 Elo+
Party 3
Rama
Rama
asiergamer638
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,379
638
7,598
5,343
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
LxrdComeSock
Cu Chulainn
12
4 / 0 / 0
6,433
643
6,001
7,517
3,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 5
6,365
637
3,023
4,120
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TheLewisProject
Chernobog
10
1 / 1 / 2
5,372
537
4,363
5,090
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
iTz lLegendz
Cerberus
9
0 / 0 / 3
5,231
523
2,396
6,696
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,278
528
2,789
6,148
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
9
0 / 4 / 0
5,184
518
4,721
9,832
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Wh1skyBlack
Nemesis
9
0 / 1 / 1
5,193
519
2,128
6,013
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XiristiaN
Cerberus
8
0 / 0 / 0
4,567
457
3,249
6,028
1,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,221
522
2,876
6,692
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
6
0
0
W
Cu Chulainn
LxrdComeSock
Cu Chulainn
4
0
0
4
L
Osiris
0
4
0
0
W
3
0
5
5.5
W
Chernobog
TheLewisProject
Chernobog
1
1
2
2
L
Nemesis
Wh1skyBlack
Nemesis
0
1
1
0.5
L
Cerberus
XiristiaN
Cerberus
0
0
0
0
L
1
2
0
0.5
W
Cerberus
iTz lLegendz
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
15,763
28,766
Taken
34,713
10,146
Mitigated
10,987
12,519
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,598
2,786
0
811
5,343
1,941
0
977
4,248
0
33,402
L
2,789
573
0
560
6,148
1,525
0
2,075
3,935
31,745
0
W
Cu Chulainn
LxrdComeSock
Cu Chulainn
6,001
1,405
0
2,967
7,517
3,416
0
193
7,272
0
35,607
L
Osiris
4,721
2,273
0
3,805
9,832
4,755
0
0
9,832
0
29,132
W
3,023
376
565
1,372
4,120
1,094
0
1,261
2,697
33,594
0
W
Chernobog
TheLewisProject
Chernobog
4,363
3,224
0
3,118
5,090
1,398
0
672
4,406
0
35,406
L
Nemesis
Wh1skyBlack
Nemesis
2,128
585
0
2,895
6,013
1,577
0
339
5,638
0
26,240
L
Cerberus
XiristiaN
Cerberus
3,249
192
223
2,674
6,028
1,741
0
1,154
4,836
23,095
0
L
2,876
1,913
0
2,864
6,692
1,389
0
1,577
5,053
0
22,553
W
Cerberus
iTz lLegendz
Cerberus
2,396
89
0
3,686
6,696
2,297
0
2,511
4,105
14,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
25,443
314
Minions Killed
292
0
Camps Cleared
0
1,002,705
Distance Traveled
966,648
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,379
638
57
6
0
231,633
3
L
Nu Wa
5,278
528
57
6
0
171,997
3
W
Cu Chulainn
6,433
643
76
8
0
191,383
3
L
Osiris
5,184
518
55
6
0
184,468
3
W
Ra
6,365
637
89
9
0
218,630
5
W
Chernobog
5,372
537
64
6
0
160,155
2
L
Nemesis
5,193
519
64
6
0
250,062
3
L
Cerberus
4,567
457
50
5
0
201,412
5
L
Rama
5,221
522
66
7
0
158,709
1
W
Cerberus
5,231
523
28
3
0
200,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role