Player Matchup

Tiamat
Tiamat
JachoBlake
Tiamat
Level 89
God Stats
4W - 12L
1,280 SR
Queue Stats
17W - 20L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
goreelah
Tsukuyomi
Level 157
God Stats
1W - 1L
1,530 SR
Queue Stats
55W - 67L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
halfmoonAndy
Danzaburou
Level 64
God Stats
2W - 0L
1,333 SR
Queue Stats
52W - 67L
1,393 Elo+
Party 2
Team Averages
Level 103
1,381 SR
1,416 Elo+

VS

Team Averages
Level 43
1,500 SR
1,440 Elo+
Eset
Eset
Acidtriplove
Eset
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CadencePH
Ymir
Level 6
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 4L
1,342 Elo+
Party 1
Ravana
Ravana
xLoliLonely
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JachoBlake
Tiamat
14
1 / 1 / 13
10,534
658
6,239
6,917
4,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
goreelah
Tsukuyomi
15
10 / 1 / 6
11,915
745
7,512
11,347
11,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
halfmoonAndy
Danzaburou
15
5 / 0 / 11
12,024
752
12,807
6,044
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,819
551
6,149
10,838
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
12
1 / 3 / 1
9,266
579
1,736
11,511
7,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
11
1 / 8 / 1
8,903
556
4,201
9,552
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
2
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ymir
1
3
1
0.5
W
Tiamat
JachoBlake
Tiamat
1
1
13
7.5
W
Tsukuyomi
goreelah
Tsukuyomi
10
1
6
13
W
Danzaburou
halfmoonAndy
Danzaburou
5
0
11
10.5
L
Ravana
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,558
Damage
12,086
24,308
Taken
31,901
18,661
Mitigated
17,978
9,177
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,149
529
683
2,010
10,838
5,826
0
1,522
9,316
57,929
0
L
Ymir
1,736
0
0
30
11,511
7,867
0
3,956
7,555
12,591
0
W
Tiamat
JachoBlake
Tiamat
6,239
558
0
3,474
6,917
4,883
1,238
2,388
4,409
47,022
0
W
Tsukuyomi
goreelah
Tsukuyomi
7,512
1,795
0
2,759
11,347
11,327
336
3,244
7,949
0
35,942
W
Danzaburou
halfmoonAndy
Danzaburou
12,807
6,246
0
2,944
6,044
2,451
1,772
2,125
3,746
0
69,516
L
Ravana
4,201
1,958
0
232
9,552
4,285
0
860
8,692
0
22,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
26,988
200
Minions Killed
165
0
Camps Cleared
0
871,654
Distance Traveled
834,132
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,819
551
89
6
0
276,220
6
L
Ymir
9,266
579
36
2
0
273,143
1
W
Tiamat
10,534
658
73
5
0
274,302
4
W
Tsukuyomi
11,915
745
38
2
0
320,913
6
W
Danzaburou
12,024
752
89
6
0
276,439
1
L
Ravana
8,903
556
40
3
0
284,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role