Player Matchup

Anhur
Anhur
CompleteElf3181
Anhur
Level 127
God Stats
4W - 3L
1,577 SR
Queue Stats
220W - 250L
1,490 Elo+
Solo
Kali
Kali
Ghost_LastKiller
Kali
Level 74
God Stats
10W - 7L
1,315 SR
Queue Stats
134W - 148L
1,410 Elo+
Party 3
Hel
Hel
InvincibleChar
Hel
Level 88
God Stats
6W - 4L
1,871 SR
Queue Stats
122W - 126L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
Shia96
Kuzenbo
Level 105
God Stats
7W - 1L
1,758 SR
Queue Stats
229W - 237L
1,412 Elo+
Party 1
Chaac
Chaac
xNotRuben-
Chaac
Level 69
God Stats
8W - 7L
1,138 SR
Queue Stats
138W - 147L
1,413 Elo+
Party 3
Team Averages
Level 93
1,532 SR
1,425 Elo+

VS

Team Averages
Level 51
1,424 SR
1,378 Elo+
Ra
Ra
DarknesSlayer__
Ra
Level 69
God Stats
8W - 8L
1,676 SR
Queue Stats
168W - 142L
1,624 Elo+
Solo
Bakasura
Bakasura
GU_DoubleG69
Bakasura
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 52L
1,279 Elo+
Party 2
Bellona
Bellona
Kamczyk33
Bellona
Level 28
God Stats
8W - 8L
1,243 SR
Queue Stats
16W - 17L
1,372 Elo+
Party 2
Apollo
Apollo
malinowyshot
Apollo
Level 65
God Stats
0W - 2L
1,199 SR
Queue Stats
28W - 39L
1,324 Elo+
Party 2
Artio
Artio
zabij123
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
10,293
429
11,036
14,762
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 3 / 6
13,202
550
12,239
21,465
11,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
12 / 3 / 9
13,781
574
28,521
14,997
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Shia96
Kuzenbo
15
4 / 3 / 10
10,291
429
11,913
20,449
29,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
17
7 / 2 / 8
11,832
493
15,446
15,583
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
6,041
252
311
1,089
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
GU_DoubleG69
Bakasura
15
3 / 11 / 3
10,409
434
11,774
22,745
9,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Kamczyk33
Bellona
19
6 / 5 / 6
11,877
495
18,083
25,489
32,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
16
1 / 6 / 3
9,664
403
5,064
15,058
5,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
zabij123
Artio
14
4 / 6 / 2
9,976
416
8,572
34,522
25,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
29
Kills
14
14
Deaths
29
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
0
1
0
0
L
Bakasura
GU_DoubleG69
Bakasura
3
11
3
0.41
W
4
3
6
2.33
W
12
3
9
5.5
L
Bellona
Kamczyk33
Bellona
6
5
6
1.8
W
Kuzenbo
Shia96
Kuzenbo
4
3
10
3
L
Apollo
1
6
3
0.42
W
Chaac
7
2
8
5.5
L
Artio
zabij123
Artio
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,155
Damage
43,804
87,256
Taken
98,903
69,267
Mitigated
72,075
39,430
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,036
4,779
0
5,805
14,762
6,184
1,400
2,104
12,508
0
51,775
L
311
0
0
492
1,089
257
0
503
586
2,891
0
L
Bakasura
GU_DoubleG69
Bakasura
11,774
6,926
171
3,844
22,745
9,023
0
10,104
12,541
0
36,285
W
12,239
6,256
0
8,617
21,465
11,386
845
591
20,371
0
121,422
W
28,521
4,173
4,527
7,895
14,997
6,758
5,404
1,386
13,238
93,946
0
L
Bellona
Kamczyk33
Bellona
18,083
6,719
0
6,381
25,489
32,195
0
7,740
17,324
0
75,062
W
Kuzenbo
Shia96
Kuzenbo
11,913
5,197
859
3,840
20,449
29,234
1,516
3,034
17,170
33,566
0
L
Apollo
5,064
3,304
294
3,326
15,058
5,589
0
5,796
9,162
0
51,779
W
Chaac
15,446
3,046
801
7,086
15,583
15,705
2,561
1,680
13,803
0
53,672
L
Artio
zabij123
Artio
8,572
1,670
838
8,899
34,522
25,011
0
16,291
18,006
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
47,967
525
Minions Killed
301
0
Camps Cleared
0
2,066,334
Distance Traveled
1,544,946
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,293
429
80
3
0
333,159
1
L
Ra
6,041
252
3
0
0
29,695
1
L
Bakasura
10,409
434
67
3
0
371,893
0
W
Kali
13,202
550
152
6
0
469,876
0
W
Hel
13,781
574
164
7
0
403,704
1
L
Bellona
11,877
495
110
5
0
403,896
4
W
Kuzenbo
10,291
429
42
2
0
417,234
8
L
Apollo
9,664
403
103
4
0
338,778
2
W
Chaac
11,832
493
87
4
0
442,361
0
L
Artio
9,976
416
18
1
0
400,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role