Player Matchup

Sol
Sol
Gold IV
VicSmite
Sol
Gold IV
Level 126
God Stats
5W - 9L
1,465 SR
Queue Stats
55W - 56L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,465 SR
1,387 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,846 SR
1,836 MMR
Bellona
Bellona
Platinum II
Kislyak
Bellona
Platinum II
Level 150
God Stats
3W - 1L
1,846 SR
Queue Stats
75W - 82L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 0
13,308
783
12,357
20,227
13,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
UllrIzanamiChronosPoseidonHe Bo

VS

Bans
SkadiAnhurAh Muzen CabBakasuraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kislyak
Bellona
20
2 / 1 / 0
13,699
806
14,527
23,466
19,722
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kislyak
Bellona
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,357
Damage
14,527
20,227
Taken
23,466
13,129
Mitigated
19,722
13,230
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kislyak
Bellona
14,527
6,908
0
12,597
23,466
19,722
2,741
12,471
10,995
0
130,406
L
12,357
3,446
0
13,230
20,227
13,129
904
71
20,156
118,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,308
Gold Earned
13,699
197
Minions Killed
195
0
Camps Cleared
0
283,658
Distance Traveled
387,379
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,699
806
195
11
0
387,379
0
L
Sol
13,308
783
197
12
0
283,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role