Player Matchup

Odin
Odin
C4ifador222
Odin
Level 19
God Stats
14W - 16L
1,345 SR
Queue Stats
478W - 532L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kuty87
Ah Muzen Cab
Level 26
God Stats
17W - 16L
1,626 SR
Queue Stats
104W - 115L
1,433 Elo+
Solo
Janus
Janus
NoneaGod
Janus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 169L
1,487 Elo+
Solo
Kali
Kali
ZzErickzZ98
Kali
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 31L
1,095 Elo+
Solo
Ganesha
Ganesha
lekingboo
Ganesha
Level 8
God Stats
1W - 2L
1,468 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,389 Elo+

VS

Team Averages
Level 16
1,618 SR
1,399 Elo+
Fenrir
Fenrir
HacBachVoThuong
Fenrir
Level 28
God Stats
13W - 19L
1,641 SR
Queue Stats
38W - 51L
1,200 Elo+
Solo
Danzaburou
Danzaburou
PenguinPressure
Danzaburou
Level 26
God Stats
0W - 1L
1,795 SR
Queue Stats
22W - 17L
1,475 Elo+
Solo
Zeus
Zeus
PurangoTango
Zeus
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 45L
1,439 Elo+
Solo
Tyr
Tyr
TheTyrAntichrist
Tyr
Level 7
God Stats
11W - 8L
1,655 SR
Queue Stats
12W - 10L
1,469 Elo+
Solo
Ymir
Ymir
smitegod694201
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
8,861
521
4,484
12,054
9,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Kuty87
Ah Muzen Cab
13
4 / 3 / 8
8,390
494
9,137
13,423
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
NoneaGod
Janus
13
2 / 3 / 8
8,246
485
6,813
5,796
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
12 / 4 / 3
10,423
613
8,090
17,068
9,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
lekingboo
Ganesha
12
0 / 4 / 14
8,171
481
8,258
11,141
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 4
9,586
564
10,337
12,293
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PenguinPressure
Danzaburou
14
2 / 4 / 5
8,958
527
9,547
12,754
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 6
7,969
469
5,353
7,348
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 4
6,765
398
4,847
6,251
1,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 3 / 5
7,499
441
4,322
10,218
7,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
20
Kills
18
18
Deaths
20
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
10
6
4
2
W
Ah Muzen Cab
Kuty87
Ah Muzen Cab
4
3
8
2.67
W
Janus
NoneaGod
Janus
2
3
8
2
L
Danzaburou
PenguinPressure
Danzaburou
2
4
5
1.13
L
2
5
6
1
L
2
2
4
2
W
12
4
3
3.38
W
Ganesha
lekingboo
Ganesha
0
4
14
1.75
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
34,406
59,482
Taken
48,864
32,884
Mitigated
20,307
22,824
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,484
1,183
0
2,915
12,054
9,227
1,613
2,745
9,309
0
42,192
L
10,337
2,213
0
1,183
12,293
4,905
462
4,216
7,897
0
42,329
W
Ah Muzen Cab
Kuty87
Ah Muzen Cab
9,137
3,723
0
8,207
13,423
4,832
2,468
2,230
11,193
0
49,171
W
Janus
NoneaGod
Janus
6,813
73
0
1,091
5,796
1,546
320
735
5,061
29,951
0
L
Danzaburou
PenguinPressure
Danzaburou
9,547
4,135
939
4,337
12,754
3,632
0
3,890
8,864
0
56,372
L
5,353
1,281
0
1,353
7,348
1,996
210
2,184
4,872
34,457
0
L
4,847
449
0
1,254
6,251
1,889
240
902
5,237
0
15,516
W
8,090
4,531
0
9,337
17,068
9,599
1,870
1,511
15,557
142
48,552
W
Ganesha
lekingboo
Ganesha
8,258
713
0
1,274
11,141
7,680
813
2,454
8,687
23,876
0
L
4,322
758
0
0
10,218
7,885
112
3,277
6,781
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
40,777
359
Minions Killed
297
0
Camps Cleared
0
1,546,990
Distance Traveled
1,373,014
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,861
521
97
6
0
296,289
0
L
Fenrir
9,586
564
60
4
0
314,951
0
W
Ah Muzen Cab
8,390
494
88
5
0
307,569
3
W
Janus
8,246
485
71
4
0
299,863
4
L
Danzaburou
8,958
527
112
7
0
292,055
3
L
Zeus
7,969
469
77
5
0
243,400
2
L
Tyr
6,765
398
26
2
0
224,757
0
W
Kali
10,423
613
97
6
0
324,645
4
W
Ganesha
8,171
481
6
0
0
318,624
6
L
Ymir
7,499
441
22
1
0
297,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role