Player Matchup

Amaterasu
Amaterasu
Charles-_-30
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
DamienAK47
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
587W - 924L
1,304 Elo+
Solo
He Bo
He Bo
Kerratr0n
He Bo
Level 27
God Stats
6W - 6L
1,550 SR
Queue Stats
34W - 38L
1,387 Elo+
Solo
Bellona
Bellona
MOJOBLOND
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Cernunnos
Cernunnos
matthijsvg1999
Cernunnos
Level 29
God Stats
24W - 22L
1,330 SR
Queue Stats
378W - 460L
1,343 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,336 Elo+

VS

Team Averages
Level 19
1,565 SR
1,274 Elo+
Ares
Ares
Fifa-bull69
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,156 Elo+
Solo
Pele
Pele
MattyRiina1
Pele
Level 27
God Stats
5W - 2L
1,692 SR
Queue Stats
58W - 85L
1,280 Elo+
Party 2
Hera
Hera
Nadiar6070
Hera
Level 28
God Stats
6W - 8L
1,775 SR
Queue Stats
527W - 558L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Vik_White_00
Sun Wukong
Level 21
God Stats
11W - 22L
1,357 SR
Queue Stats
81W - 140L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
overall-denizen
Danzaburou
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Charles-_-30
Amaterasu
6
0 / 6 / 3
4,319
432
1,590
6,986
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,653
465
2,993
5,508
1,609
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Kerratr0n
He Bo
7
1 / 6 / 0
4,282
428
1,048
4,644
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Bellona
MOJOBLOND
Bellona
6
0 / 4 / 0
4,176
418
1,426
6,715
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
matthijsvg1999
Cernunnos
10
7 / 4 / 1
6,214
621
6,983
8,369
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 4
4,949
495
1,766
8,656
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

10
10 / 1 / 1
6,662
666
5,830
4,774
1,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
3 / 3 / 2
5,724
572
3,402
4,928
1,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Vik_White_00
Sun Wukong
11
4 / 0 / 3
6,531
653
4,803
6,653
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
overall-denizen
Danzaburou
11
6 / 0 / 1
7,006
701
5,319
5,017
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
23
25
Deaths
12
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Charles-_-30
Amaterasu
0
6
3
0.25
L
0
5
0
0
W
0
8
4
0.25
L
He Bo
Kerratr0n
He Bo
1
6
0
0.17
L
Bellona
MOJOBLOND
Bellona
0
4
0
0
W
10
1
1
10.5
W
3
3
2
1.33
W
Sun Wukong
Vik_White_00
Sun Wukong
4
0
3
5.5
L
Cernunnos
matthijsvg1999
Cernunnos
7
4
1
1.88
W
Danzaburou
overall-denizen
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
21,120
32,222
Taken
30,028
12,389
Mitigated
11,437
5,452
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Charles-_-30
Amaterasu
1,590
1,116
0
451
6,986
3,044
0
989
5,997
0
10,747
L
2,993
1,081
123
1,229
5,508
1,609
0
0
5,283
21,572
0
W
1,766
68
0
282
8,656
3,396
0
148
8,458
12,303
0
L
He Bo
Kerratr0n
He Bo
1,048
155
0
0
4,644
957
0
231
4,413
10,581
0
L
Bellona
MOJOBLOND
Bellona
1,426
534
0
428
6,715
4,007
0
0
6,615
0
13,157
W
5,830
2,382
0
1,708
4,774
1,411
384
46
4,678
0
23,282
W
3,402
1,243
0
66
4,928
1,202
387
0
4,928
21,736
0
W
Sun Wukong
Vik_White_00
Sun Wukong
4,803
1,201
0
2,924
6,653
4,076
866
2,947
3,581
0
35,040
L
Cernunnos
matthijsvg1999
Cernunnos
6,983
3,042
0
3,221
8,369
2,772
425
3,948
4,421
0
28,162
W
Danzaburou
overall-denizen
Danzaburou
5,319
1,924
0
3,271
5,017
1,352
1,263
900
3,917
0
29,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
30,872
129
Minions Killed
226
0
Camps Cleared
0
848,251
Distance Traveled
926,267
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,319
432
15
2
0
209,478
2
L
Ra
4,653
465
41
4
0
138,636
0
W
Ares
4,949
495
14
1
0
183,987
1
L
He Bo
4,282
428
17
2
0
162,787
5
L
Bellona
4,176
418
18
2
0
174,438
0
W
Pele
6,662
666
44
4
0
211,125
0
W
Hera
5,724
572
45
5
0
175,790
1
W
Sun Wukong
6,531
653
66
7
0
202,161
0
L
Cernunnos
6,214
621
38
4
0
162,912
0
W
Danzaburou
7,006
701
57
6
0
153,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role