Player Matchup

Fenrir
Fenrir
Killed_BY__Vity
Fenrir
Level 31
God Stats
1W - 3L
1,437 SR
Queue Stats
8W - 37L
1,157 Elo+
Party 1
Set
Set
Killed_BY__caio
Set
Level 27
God Stats
0W - 1L
1,289 SR
Queue Stats
15W - 43L
1,221 Elo+
Party 1
Izanami
Izanami
ySukunazz
Izanami
Level 25
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 6L
915 Elo+
Party 1
Team Averages
Level 28
1,290 SR
1,098 Elo+

VS

Team Averages
Level 77
1,429 SR
1,525 Elo+
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MtLyra
Freya
Level 28
God Stats
3W - 8L
1,171 SR
Queue Stats
62W - 55L
1,587 Elo+
Solo
Serqet
Serqet
PrimeiroMonarca
Serqet
Level 104
God Stats
5W - 0L
1,616 SR
Queue Stats
57W - 40L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 1
8,802
677
9,614
12,227
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 10 / 5
8,725
671
7,058
13,798
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ySukunazz
Izanami
12
1 / 3 / 3
8,106
624
3,580
8,363
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
8 / 3 / 5
10,237
787
9,533
9,359
2,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
MtLyra
Freya
13
4 / 3 / 11
9,421
725
5,967
11,375
3,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 3 / 7
10,363
797
13,176
11,518
4,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
20
20
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
3
5
3.5
L
5
7
1
0.79
L
3
10
5
0.55
W
Freya
MtLyra
Freya
4
3
11
3.17
W
8
3
7
3.83
L
Izanami
ySukunazz
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
28,676
34,388
Taken
32,252
15,682
Mitigated
11,040
1,906
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,533
4,154
0
2,334
9,359
2,860
1,095
32
9,327
0
46,109
L
9,614
2,298
0
813
12,227
6,189
0
1,950
9,989
0
29,137
L
7,058
4,241
0
814
13,798
7,077
0
3,157
10,572
0
20,098
W
Freya
MtLyra
Freya
5,967
2,183
195
4,657
11,375
3,982
722
304
11,071
22,445
0
W
13,176
5,545
0
1,604
11,518
4,198
769
311
11,207
0
36,147
L
Izanami
ySukunazz
Izanami
3,580
2,513
0
279
8,363
2,416
188
902
6,869
0
25,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
30,021
103
Minions Killed
131
0
Camps Cleared
0
642,177
Distance Traveled
677,460
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,237
787
56
4
0
211,453
4
L
Fenrir
8,802
677
28
2
0
232,972
1
L
Set
8,725
671
16
1
0
194,477
1
W
Freya
9,421
725
31
2
0
215,058
2
W
Serqet
10,363
797
44
3
0
250,949
2
L
Izanami
8,106
624
59
5
0
214,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role