Player Matchup

Ymir
Ymir
Platinum V
GOLD PANTHER63
Ymir
Platinum V
Level 118
God Stats
30W - 29L
1,777 SR
Queue Stats
360W - 357L
1,739 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Monkeyman120
Ao Kuang
Gold II
Level 120
God Stats
2W - 2L
1,562 SR
Queue Stats
93W - 86L
1,737 MMR
Solo
Rama
Rama
Gold I
ZzJDGOODzZ
Rama
Gold I
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 43L
1,722 MMR
Solo
Vamana
Vamana
Gold II
eljos1999
Vamana
Gold II
Level 125
God Stats
15W - 14L
1,553 SR
Queue Stats
162W - 156L
1,759 MMR
Solo
Scylla
Scylla
Platinum I
yoeyhoover
Scylla
Platinum I
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
458W - 439L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,578 SR
1,743 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,668 SR
1,743 MMR
Hun Batz
Hun Batz
Gold II
Abstract_Logic
Hun Batz
Gold II
Level 94
God Stats
1W - 2L
1,757 SR
Queue Stats
283W - 281L
1,757 MMR
Solo
Chaac
Chaac
Platinum II
ClassicDio
Chaac
Platinum II
Level 150
God Stats
11W - 11L
1,619 SR
Queue Stats
366W - 359L
1,758 MMR
Solo
Cerberus
Cerberus
Gold V
ReaperMonarch
Cerberus
Gold V
Level 135
God Stats
3W - 2L
1,903 SR
Queue Stats
31W - 27L
1,721 MMR
Party 1
Anhur
Anhur
Gold V
demondallas123
Anhur
Gold V
Level 126
God Stats
11W - 11L
1,562 SR
Queue Stats
31W - 28L
1,721 MMR
Party 1
Merlin
Merlin
Gold I
uG Ion
Merlin
Gold I
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
201W - 198L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
11,694
585
5,322
14,706
13,350
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Monkeyman120
Ao Kuang
17
9 / 4 / 5
12,259
613
6,091
16,208
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 2 / 5
12,411
621
9,902
14,275
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
eljos1999
Vamana
20
11 / 0 / 6
14,121
706
25,501
21,295
20,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
yoeyhoover
Scylla
18
6 / 0 / 7
12,095
605
11,844
10,272
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TsukuyomiCu ChulainnSun WukongJanusCabrakan

VS

Bans
ApolloDanzaburouDa JiHeimdallrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
1 / 4 / 3
9,083
454
5,650
13,399
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
16
2 / 8 / 1
10,357
518
13,370
20,575
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
ReaperMonarch
Cerberus
12
0 / 9 / 4
8,242
412
6,034
20,684
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 0
10,299
515
11,918
15,371
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
uG Ion
Merlin
13
0 / 8 / 1
7,963
398
7,436
10,993
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
35
Kills
7
7
Deaths
35
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
4
3
0.63
L
Chaac
2
8
1
0.31
W
5
1
7
8.5
W
Ao Kuang
Monkeyman120
Ao Kuang
9
4
5
2.88
L
Cerberus
ReaperMonarch
Cerberus
0
9
4
0.22
W
4
2
5
3.25
L
4
6
0
0.67
W
Vamana
eljos1999
Vamana
11
0
6
14
L
Merlin
uG Ion
Merlin
0
8
1
0.06
W
Scylla
yoeyhoover
Scylla
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,660
Damage
44,408
76,756
Taken
81,022
48,106
Mitigated
43,188
36,469
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,650
1,825
0
360
13,399
4,773
0
2,303
11,046
0
72,751
L
Chaac
13,370
6,033
0
6,369
20,575
14,839
0
3,117
17,442
0
66,363
W
5,322
1,074
0
4,876
14,706
13,350
657
4,474
10,232
35,684
0
W
Ao Kuang
Monkeyman120
Ao Kuang
6,091
1,114
0
4,531
16,208
6,298
1,100
2,399
13,684
81,628
0
L
Cerberus
ReaperMonarch
Cerberus
6,034
705
0
4,440
20,684
13,517
0
7,952
12,540
34,543
0
W
9,902
7,471
0
8,109
14,275
4,002
5,639
759
13,516
0
95,304
L
11,918
7,146
0
1,580
15,371
6,523
224
3,663
11,652
0
76,149
W
Vamana
eljos1999
Vamana
25,501
17,904
0
13,323
21,295
20,823
860
4,353
16,467
0
108,566
L
Merlin
uG Ion
Merlin
7,436
424
0
725
10,993
3,536
0
5,766
5,085
52,010
0
W
Scylla
yoeyhoover
Scylla
11,844
1,767
0
5,630
10,272
3,633
2,274
2,891
7,356
88,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,580
Gold Earned
45,944
653
Minions Killed
553
0
Camps Cleared
0
1,928,747
Distance Traveled
1,743,030
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,083
454
104
5
0
425,812
10
L
Chaac
10,357
518
126
6
0
332,969
0
W
Ymir
11,694
585
48
2
0
395,668
3
W
Ao Kuang
12,259
613
102
5
0
367,904
5
L
Cerberus
8,242
412
96
5
0
348,022
0
W
Rama
12,411
621
162
8
0
352,146
10
L
Anhur
10,299
515
130
7
0
335,026
2
W
Vamana
14,121
706
193
10
0
409,717
1
L
Merlin
7,963
398
97
5
0
301,201
0
W
Scylla
12,095
605
148
7
0
403,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role