Player Matchup

Anubis
Anubis
CA_Ezequiielpro
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,151 Elo+
Solo
Tiamat
Tiamat
Hexxinq
Tiamat
Level 119
God Stats
11W - 11L
1,390 SR
Queue Stats
378W - 382L
1,499 Elo+
Party 3
Ra
Ra
Lelleking_02
Ra
Level 18
God Stats
6W - 3L
1,474 SR
Queue Stats
46W - 56L
1,392 Elo+
Party 1
Ymir
Ymir
alibabasan
Ymir
Level 29
God Stats
23W - 23L
1,417 SR
Queue Stats
42W - 54L
1,391 Elo+
Party 1
Thor
Thor
epicdragon92
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Party 3
Team Averages
Level 35
1,456 SR
1,387 Elo+

VS

Team Averages
Level 18
1,573 SR
1,335 Elo+
Ganesha
Ganesha
Bahley3515
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,151 Elo+
Solo
Hera
Hera
Bonesy22305
Hera
Level 14
God Stats
21W - 20L
1,644 SR
Queue Stats
173W - 201L
1,301 Elo+
Solo
Fenrir
Fenrir
CTitters1
Fenrir
Level 22
God Stats
7W - 7L
1,615 SR
Queue Stats
7W - 7L
1,396 Elo+
Party 2
Medusa
Medusa
Reinaldodiaz779
Medusa
Level 23
God Stats
20W - 18L
1,407 SR
Queue Stats
28W - 29L
1,340 Elo+
Solo
Pele
Pele
x_Horsleys_x
Pele
Level 30
God Stats
13W - 9L
1,699 SR
Queue Stats
209W - 199L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
10,685
445
7,185
15,651
6,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Hexxinq
Tiamat
19
14 / 2 / 5
13,439
560
28,209
13,712
14,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 5 / 6
12,311
513
17,385
15,509
12,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
8 / 1 / 7
12,878
537
7,605
13,327
12,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 8 / 12
10,002
417
6,817
14,112
7,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bahley3515
Ganesha
11
0 / 15 / 1
8,095
337
2,928
27,000
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 11 / 1
10,771
449
4,744
17,638
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
CTitters1
Fenrir
16
6 / 2 / 6
10,795
450
8,076
17,206
8,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 1
7,974
332
4,031
6,885
2,461
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 2 / 5
13,598
567
24,155
20,465
9,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
32
Kills
25
26
Deaths
35
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bahley3515
Ganesha
0
15
1
0.03
L
4
11
1
0.41
W
2
10
2
0.3
L
Fenrir
CTitters1
Fenrir
6
2
6
4.5
W
Tiamat
Hexxinq
Tiamat
14
2
5
8.25
W
8
5
6
2.2
L
0
5
1
0.1
W
8
1
7
11.5
W
0
8
12
0.75
L
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,201
Damage
43,934
72,311
Taken
89,194
53,497
Mitigated
45,481
18,022
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bahley3515
Ganesha
2,928
1,233
0
563
27,000
17,520
149
16,986
9,939
18,610
0
L
4,744
1,890
0
1,483
17,638
7,087
629
13,889
3,599
51,028
0
W
7,185
1,129
0
2,887
15,651
6,522
2,872
837
14,814
48,971
0
L
Fenrir
CTitters1
Fenrir
8,076
1,793
0
1,868
17,206
8,918
1,680
9,921
7,260
0
32,397
W
Tiamat
Hexxinq
Tiamat
28,209
4,117
448
6,042
13,712
14,175
6,483
2,956
10,756
112,620
0
W
17,385
3,160
1,482
4,144
15,509
12,706
1,860
1,155
14,354
69,199
0
L
4,031
1,757
0
393
6,885
2,461
788
5,614
1,271
0
22,773
W
7,605
2,015
0
1,597
13,327
12,990
553
1,256
12,071
51,604
0
W
6,817
2,255
0
1,422
14,112
7,104
2,566
1,468
12,644
0
28,802
L
24,155
9,797
303
6,234
20,465
9,495
1,282
13,974
6,341
0
94,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
51,233
463
Minions Killed
369
0
Camps Cleared
0
2,019,067
Distance Traveled
1,793,701
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,095
337
5
0
0
385,091
9
L
Hera
10,771
449
108
5
0
350,157
0
W
Anubis
10,685
445
79
3
0
361,997
1
L
Fenrir
10,795
450
50
2
0
426,576
0
W
Tiamat
13,439
560
169
7
0
438,361
2
W
Ra
12,311
513
111
5
0
427,296
0
L
Medusa
7,974
332
39
2
0
201,307
0
W
Ymir
12,878
537
71
3
0
453,099
0
W
Thor
10,002
417
33
1
0
338,314
0
L
Pele
13,598
567
167
7
0
430,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role