Player Matchup

Loki
Loki
MŁODY1976
Loki
Level 66
God Stats
4W - 1L
1,676 SR
Queue Stats
25W - 48L
1,307 Elo+
Party 3
Artemis
Artemis
SPY92
Artemis
Level 81
God Stats
2W - 4L
1,746 SR
Queue Stats
27W - 59L
1,380 Elo+
Party 3
Hercules
Hercules
TymQn123
Hercules
Level 87
God Stats
0W - 1L
1,762 SR
Queue Stats
5W - 11L
1,665 Elo+
Party 3
Kukulkan
Kukulkan
Woder99
Kukulkan
Level 18
God Stats
3W - 7L
1,662 SR
Queue Stats
32W - 64L
1,387 Elo+
Party 3
Ymir
Ymir
kolopenios123
Ymir
Level 53
God Stats
10W - 10L
1,378 SR
Queue Stats
22W - 52L
1,269 Elo+
Party 3
Team Averages
Level 61
1,645 SR
1,402 Elo+

VS

Team Averages
Level 62
1,393 SR
1,521 Elo+
Janus
Janus
AthleticPulse
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BuffaWHAT
Anubis
Level 39
God Stats
1W - 2L
1,293 SR
Queue Stats
157W - 159L
1,558 Elo+
Party 2
Apollo
Apollo
Geinstein
Apollo
Level 44
God Stats
5W - 6L
1,250 SR
Queue Stats
175W - 163L
1,521 Elo+
Party 1
Cerberus
Cerberus
WallE94
Cerberus
Level 127
God Stats
8W - 9L
1,650 SR
Queue Stats
159W - 200L
1,545 Elo+
Party 2
Osiris
Osiris
thelionking0003
Osiris
Level 42
God Stats
4W - 4L
1,271 SR
Queue Stats
100W - 108L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
8,986
473
7,032
15,263
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
SPY92
Artemis
13
2 / 4 / 5
7,929
417
12,441
11,522
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TymQn123
Hercules
15
1 / 3 / 2
9,119
480
7,870
13,954
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Woder99
Kukulkan
15
3 / 5 / 4
9,168
483
13,286
10,784
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 6
7,274
383
4,845
15,366
7,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
10,469
551
7,376
10,125
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
BuffaWHAT
Anubis
19
12 / 0 / 3
11,476
604
15,737
12,237
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Geinstein
Apollo
14
2 / 5 / 5
8,319
438
7,598
14,922
6,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
WallE94
Cerberus
14
1 / 1 / 8
8,997
474
11,715
17,979
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 2 / 2
10,277
541
5,373
11,317
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
12
Kills
22
22
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
W
Anubis
BuffaWHAT
Anubis
12
0
3
13.5
W
Apollo
Geinstein
Apollo
2
5
5
0.9
L
5
7
4
1
L
Artemis
SPY92
Artemis
2
4
5
1.13
L
Hercules
TymQn123
Hercules
1
3
2
0.67
W
Cerberus
WallE94
Cerberus
1
1
8
5
L
Kukulkan
Woder99
Kukulkan
3
5
4
1
L
1
3
6
1.33
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,474
Damage
47,799
66,889
Taken
66,580
29,885
Mitigated
39,254
20,589
Healing
32,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,376
194
464
1,788
10,125
3,972
0
4,584
5,541
68,114
0
W
Anubis
BuffaWHAT
Anubis
15,737
693
0
10,913
12,237
6,159
0
2,908
9,279
90,254
0
W
Apollo
Geinstein
Apollo
7,598
5,254
0
5,735
14,922
6,162
440
4,457
10,440
0
56,160
L
7,032
1,590
0
3,880
15,263
3,880
234
6,984
8,247
0
45,846
L
Artemis
SPY92
Artemis
12,441
4,595
1,037
4,589
11,522
3,277
0
8,285
3,131
0
42,861
L
Hercules
TymQn123
Hercules
7,870
2,099
0
4,377
13,954
11,799
0
5,489
8,409
0
49,678
W
Cerberus
WallE94
Cerberus
11,715
304
0
7,737
17,979
14,124
0
6,182
11,797
31,264
0
L
Kukulkan
Woder99
Kukulkan
13,286
1,228
0
2,628
10,784
3,447
1,041
6,110
4,476
62,957
0
L
4,845
438
1,078
3,000
15,366
7,482
0
8,147
7,101
30,475
0
W
5,373
1,855
0
5,562
11,317
8,837
2,314
0
10,929
6,466
56,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
49,538
399
Minions Killed
558
0
Camps Cleared
0
1,724,968
Distance Traveled
1,771,884
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,469
551
158
8
0
350,862
3
W
Anubis
11,476
604
140
7
0
363,745
3
W
Apollo
8,319
438
98
5
0
334,790
4
L
Loki
8,986
473
74
4
0
359,323
6
L
Artemis
7,929
417
58
3
0
313,132
3
L
Hercules
9,119
480
106
6
0
351,248
1
W
Cerberus
8,997
474
34
2
0
387,824
3
L
Kukulkan
9,168
483
111
6
0
348,211
3
L
Ymir
7,274
383
50
3
0
353,054
5
W
Osiris
10,277
541
128
7
0
334,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role