Player Matchup

King Arthur
King Arthur
CaptainViande
King Arthur
Level 89
God Stats
3W - 3L
1,837 SR
Queue Stats
4W - 5L
1,777 Elo+
Party 1
Arachne
Arachne
DarkMaraurder
Arachne
Level 63
God Stats
2W - 5L
1,471 SR
Queue Stats
136W - 125L
1,532 Elo+
Party 4
Chang'e
Chang'e
SigmaLilith
Chang'e
Level 87
God Stats
5W - 3L
1,652 SR
Queue Stats
44W - 37L
1,521 Elo+
Party 1
Rama
Rama
Ton2èmeTonton
Rama
Level 24
God Stats
5W - 4L
1,587 SR
Queue Stats
52W - 44L
1,599 Elo+
Party 1
Scylla
Scylla
tomjs364
Scylla
Level 45
God Stats
3W - 5L
1,592 SR
Queue Stats
213W - 174L
1,537 Elo+
Party 4
Team Averages
Level 62
1,628 SR
1,593 Elo+

VS

Team Averages
Level 98
1,564 SR
1,509 Elo+
Mercury
Mercury
JamesReynolds
Mercury
Level 69
God Stats
2W - 1L
1,767 SR
Queue Stats
30W - 27L
1,451 Elo+
Party 2
Camazotz
Camazotz
PepsiMatt
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,451 Elo+
Party 2
Tiamat
Tiamat
TheWards1
Tiamat
Level 104
God Stats
11W - 8L
1,510 SR
Queue Stats
409W - 364L
1,552 Elo+
Party 3
Khepri
Khepri
Umbreonion
Khepri
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
358W - 317L
1,542 Elo+
Party 3
Chiron
Chiron
calumf3
Chiron
Level 105
God Stats
16W - 7L
1,543 SR
Queue Stats
479W - 429L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainViande
King Arthur
12
1 / 2 / 0
6,590
507
6,516
10,181
6,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
11
0 / 2 / 2
6,412
493
4,684
9,973
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
SigmaLilith
Chang'e
9
0 / 2 / 1
5,336
410
3,046
8,626
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
6,256
481
3,441
10,497
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
tomjs364
Scylla
12
0 / 2 / 0
6,622
509
2,768
6,139
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 0 / 2
7,141
549
2,182
6,927
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
PepsiMatt
Camazotz
15
4 / 1 / 0
8,251
635
9,995
14,396
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
TheWards1
Tiamat
13
2 / 0 / 2
7,879
606
4,998
3,641
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Umbreonion
Khepri
12
0 / 0 / 3
6,976
537
4,116
5,933
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
calumf3
Chiron
13
4 / 1 / 1
7,107
547
12,258
6,265
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CaptainViande
King Arthur
1
2
0
0.5
L
Arachne
0
2
2
0.5
W
Mercury
1
0
2
2
W
Camazotz
PepsiMatt
Camazotz
4
1
0
4
L
Chang'e
SigmaLilith
Chang'e
0
2
1
0.25
W
Tiamat
TheWards1
Tiamat
2
0
2
3
L
1
3
0
0.33
W
Khepri
Umbreonion
Khepri
0
0
3
1.5
W
Chiron
calumf3
Chiron
4
1
1
4.5
L
Scylla
tomjs364
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
33,549
45,416
Taken
37,162
15,469
Mitigated
17,477
19,174
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CaptainViande
King Arthur
6,516
660
0
3,890
10,181
6,172
0
0
10,181
0
30,093
L
Arachne
4,684
3,034
0
1,729
9,973
3,041
0
759
9,138
0
39,758
W
Mercury
2,182
522
0
741
6,927
2,219
0
1,204
5,639
0
50,582
W
Camazotz
PepsiMatt
Camazotz
9,995
1,686
0
11,294
14,396
5,089
0
238
13,579
0
55,330
L
Chang'e
SigmaLilith
Chang'e
3,046
210
2,384
4,763
8,626
2,090
38
2,783
5,791
11,651
0
W
Tiamat
TheWards1
Tiamat
4,998
471
0
1,480
3,641
2,705
0
1,409
2,163
41,801
0
L
3,441
3,116
564
3,984
10,497
2,440
176
2,564
7,889
0
41,304
W
Khepri
Umbreonion
Khepri
4,116
183
0
1,269
5,933
4,400
0
1,555
4,378
24,635
0
W
Chiron
calumf3
Chiron
12,258
6,583
948
4,098
6,265
3,064
78
1,251
5,014
0
59,660
L
Scylla
tomjs364
Scylla
2,768
212
0
1,860
6,139
1,726
0
2,522
3,303
43,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
37,354
341
Minions Killed
441
0
Camps Cleared
0
1,226,584
Distance Traveled
1,348,387
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,590
507
54
4
0
270,805
3
L
Arachne
6,412
493
78
6
0
280,137
1
W
Mercury
7,141
549
92
7
0
302,865
5
W
Camazotz
8,251
635
107
8
0
247,667
6
L
Chang'e
5,336
410
16
1
0
202,885
0
W
Tiamat
7,879
606
98
8
0
271,384
4
L
Rama
6,256
481
93
7
0
219,197
0
W
Khepri
6,976
537
27
2
0
293,762
0
W
Chiron
7,107
547
117
9
0
232,709
2
L
Scylla
6,622
509
100
8
0
253,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role