Player Matchup

Arachne
Arachne
B2L_KingKev2
Arachne
Level 54
God Stats
10W - 13L
1,264 SR
Queue Stats
106W - 126L
1,352 Elo+
Solo
Zeus
Zeus
ToXicCoMp14
Zeus
Level 35
God Stats
57W - 54L
1,631 SR
Queue Stats
363W - 519L
1,303 Elo+
Solo
Ares
Ares
XanderCorvenus
Ares
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,252 Elo+
Solo
Team Averages
Level 49
1,465 SR
1,302 Elo+

VS

Team Averages
Level 43
1,472 SR
1,572 Elo+
Khepri
Khepri
B4M4 N1 Thrower
Khepri
Level 45
God Stats
16W - 14L
1,434 SR
Queue Stats
131W - 123L
1,466 Elo+
Party 1
Loki
Loki
BoRaiCho8192
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,843 Elo+
Solo
Cernunnos
Cernunnos
YFNSwerv
Cernunnos
Level 42
God Stats
75W - 66L
1,482 SR
Queue Stats
272W - 305L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B2L_KingKev2
Arachne
13
3 / 1 / 4
10,140
676
6,223
11,378
5,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 4
10,141
676
14,499
7,691
3,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 2 / 5
10,100
673
6,690
15,000
18,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
9,670
645
2,329
8,155
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 2
8,632
575
7,746
8,781
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
YFNSwerv
Cernunnos
13
2 / 4 / 1
9,302
620
11,303
15,965
6,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
4
4
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
B2L_KingKev2
Arachne
3
1
4
5
L
1
1
3
2.5
L
1
3
2
0.67
W
3
1
4
5
W
2
2
5
2.25
L
Cernunnos
YFNSwerv
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
21,378
34,069
Taken
32,901
26,690
Mitigated
15,427
8,265
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
B2L_KingKev2
Arachne
6,223
4,984
0
3,162
11,378
5,245
0
1,053
10,325
0
38,807
L
2,329
177
288
1,915
8,155
4,245
163
5,769
2,386
11,565
0
L
7,746
1,590
0
400
8,781
4,322
0
5,120
3,661
0
37,016
W
14,499
1,373
877
1,859
7,691
3,065
1,479
529
7,162
59,685
0
W
6,690
389
628
1,739
15,000
18,380
176
1,463
13,537
31,050
0
L
Cernunnos
YFNSwerv
Cernunnos
11,303
4,330
0
3,105
15,965
6,860
0
10,374
5,591
0
58,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
27,604
171
Minions Killed
157
0
Camps Cleared
0
812,121
Distance Traveled
645,917
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,140
676
53
4
0
321,997
1
L
Khepri
9,670
645
16
1
0
186,233
1
L
Loki
8,632
575
49
3
0
218,592
2
W
Zeus
10,141
676
78
5
0
247,881
1
W
Ares
10,100
673
40
3
0
242,243
0
L
Cernunnos
9,302
620
92
6
0
241,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role