Player Matchup

King Arthur
King Arthur
Segaraja
King Arthur
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 65L
1,582 Elo+
Solo
Thanatos
Thanatos
Wobbsta
Thanatos
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
287W - 285L
1,636 Elo+
Party 3
Fenrir
Fenrir
valle2150
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 188L
1,621 Elo+
Party 3
Anubis
Anubis
vlajs
Anubis
Level 145
God Stats
1W - 2L
2,056 SR
Queue Stats
70W - 82L
1,743 Elo+
Party 2
Poseidon
Poseidon
vukica95
Poseidon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,611 SR
1,616 Elo+

VS

Team Averages
Level 106
1,457 SR
1,497 Elo+
Cabrakan
Cabrakan
DeadlyDosis
Cabrakan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 28L
1,592 Elo+
Party 1
Amaterasu
Amaterasu
Jamshid
Amaterasu
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 19L
1,231 Elo+
Solo
Merlin
Merlin
SophieTheSheep
Merlin
Level 35
God Stats
4W - 2L
1,591 SR
Queue Stats
144W - 119L
1,545 Elo+
Solo
Janus
Janus
ZirhcM
Janus
Level 149
God Stats
8W - 12L
1,531 SR
Queue Stats
626W - 624L
1,557 Elo+
Party 1
Chronos
Chronos
Аrni
Chronos
Level 157
God Stats
8W - 5L
1,162 SR
Queue Stats
690W - 689L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Segaraja
King Arthur
18
4 / 8 / 11
10,871
679
14,238
21,410
23,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Wobbsta
Thanatos
20
10 / 8 / 14
13,192
825
18,351
20,408
13,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
valle2150
Fenrir
18
1 / 6 / 12
10,453
653
9,405
19,031
16,356
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
vlajs
Anubis
20
7 / 5 / 12
12,219
764
11,498
15,083
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
vukica95
Poseidon
18
4 / 7 / 13
11,112
695
18,229
15,910
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DeadlyDosis
Cabrakan
20
10 / 7 / 18
12,972
811
14,762
20,092
28,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Jamshid
Amaterasu
20
4 / 3 / 19
11,931
746
14,024
29,453
37,749
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 15
11,610
726
16,295
12,089
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
ZirhcM
Janus
20
4 / 5 / 15
12,402
775
15,979
15,125
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Аrni
Chronos
20
12 / 5 / 16
13,563
848
19,244
16,770
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
117
26
Kills
34
34
Deaths
26
62
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DeadlyDosis
Cabrakan
10
7
18
2.71
W
Amaterasu
Jamshid
Amaterasu
4
3
19
4.5
L
King Arthur
Segaraja
King Arthur
4
8
11
1.19
W
4
6
15
1.92
L
Thanatos
Wobbsta
Thanatos
10
8
14
2.13
W
Janus
ZirhcM
Janus
4
5
15
2.3
L
Fenrir
valle2150
Fenrir
1
6
12
1.17
L
Anubis
vlajs
Anubis
7
5
12
2.6
L
Poseidon
vukica95
Poseidon
4
7
13
1.5
W
Chronos
Аrni
Chronos
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,721
Damage
80,304
91,842
Taken
93,529
66,429
Mitigated
85,082
35,678
Healing
37,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DeadlyDosis
Cabrakan
14,762
1,700
1,891
921
20,092
28,726
507
7,118
12,610
23,751
0
W
Amaterasu
Jamshid
Amaterasu
14,024
3,472
2,241
16,636
29,453
37,749
1,713
7,832
21,227
0
25,145
L
King Arthur
Segaraja
King Arthur
14,238
626
1,866
2,479
21,410
23,069
0
14,520
6,540
641
27,715
W
16,295
430
2,619
2,679
12,089
4,425
477
3,350
8,438
41,512
0
L
Thanatos
Wobbsta
Thanatos
18,351
4,164
2,661
10,034
20,408
13,309
0
15,580
4,668
0
24,223
W
Janus
ZirhcM
Janus
15,979
521
1,953
2,745
15,125
7,145
579
6,961
8,090
39,313
0
L
Fenrir
valle2150
Fenrir
9,405
1,417
1,278
4,241
19,031
16,356
0
14,249
4,562
0
15,028
L
Anubis
vlajs
Anubis
11,498
274
1,281
5,689
15,083
7,752
116
10,545
4,360
38,066
0
L
Poseidon
vukica95
Poseidon
18,229
1,668
1,338
4,811
15,910
5,943
1,216
10,430
5,432
43,131
0
W
Chronos
Аrni
Chronos
19,244
7,029
1,585
4,381
16,770
7,037
3,729
4,968
11,654
34,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
62,478
154
Minions Killed
161
0
Camps Cleared
0
1,261,641
Distance Traveled
1,419,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,972
811
25
2
0
254,749
0
W
Amaterasu
11,931
746
8
1
0
335,122
0
L
King Arthur
10,871
679
25
2
0
251,386
0
W
Merlin
11,610
726
35
2
0
258,895
0
L
Thanatos
13,192
825
14
1
0
247,687
0
W
Janus
12,402
775
65
4
0
276,026
0
L
Fenrir
10,453
653
9
1
0
267,627
0
L
Anubis
12,219
764
60
4
0
254,234
0
L
Poseidon
11,112
695
46
3
0
240,707
0
W
Chronos
13,563
848
28
2
0
294,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role