Player Matchup

Guan Yu
Guan Yu
AGted
Guan Yu
Level 4
God Stats
10W - 3L
1,316 SR
Queue Stats
530W - 504L
1,549 Elo+
Solo
Apollo
Apollo
CuriousTaste
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
NotaWalnut
Ymir
Level 7
God Stats
2W - 0L
1,835 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 2
Awilix
Awilix
TheInquisitor
Awilix
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Anubis
Anubis
rpgp18
Anubis
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
66W - 65L
1,491 Elo+
Solo
Team Averages
Level 35
1,530 SR
1,556 Elo+

VS

Team Averages
Level 13
1,541 SR
1,621 Elo+
Skadi
Skadi
BeautyThief
Skadi
Level 26
God Stats
4W - 2L
1,790 SR
Queue Stats
7W - 5L
1,808 Elo+
Solo
Fenrir
Fenrir
GutsInGriffith
Fenrir
Level 13
God Stats
14W - 14L
1,441 SR
Queue Stats
43W - 40L
1,514 Elo+
Party 1
Rama
Rama
SOULSTEALERJR
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
TheCoolestName0
Ra
Level 14
God Stats
12W - 13L
1,475 SR
Queue Stats
31W - 33L
1,491 Elo+
Party 1
Ymir
Ymir
UncutNom
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 45L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AGted
Guan Yu
10
3 / 2 / 0
5,533
553
2,723
6,854
4,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
9
3 / 2 / 4
5,502
550
4,809
5,647
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 2
5,496
550
1,372
5,399
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 1
5,435
544
2,467
6,689
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
rpgp18
Anubis
11
8 / 1 / 1
6,734
673
7,390
4,833
2,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,093
509
5,412
5,384
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 0
5,508
551
3,976
7,055
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 8 / 0
3,898
390
1,141
7,715
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 0
5,337
534
3,021
3,742
884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Ymir
6
0 / 5 / 1
4,647
465
1,999
7,682
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
20
Kills
6
6
Deaths
20
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AGted
Guan Yu
3
2
0
1.5
L
3
2
0
1.5
W
Apollo
3
2
4
2.5
L
3
3
0
1
W
3
1
2
4
L
0
8
0
0
L
0
2
0
0
W
3
0
1
3.5
L
Ymir
0
5
1
0.1
W
Anubis
rpgp18
Anubis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
15,549
29,422
Taken
31,578
12,558
Mitigated
8,430
10,208
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AGted
Guan Yu
2,723
515
35
1,644
6,854
4,340
201
2,283
4,511
0
20,416
L
5,412
3,286
0
2,092
5,384
1,265
0
976
4,408
0
21,886
W
Apollo
4,809
3,368
0
2,252
5,647
1,480
0
986
4,661
0
23,335
L
3,976
1,354
0
1,242
7,055
1,960
0
1,181
5,874
0
27,105
W
1,372
189
0
778
5,399
2,306
0
902
4,497
6,372
0
L
1,141
1,003
0
959
7,715
1,294
0
5,773
1,942
0
8,119
L
3,021
305
0
1,207
3,742
884
0
271
3,471
27,747
0
W
2,467
1,606
0
3,314
6,689
1,690
0
550
6,139
0
19,731
L
Ymir
1,999
409
0
468
7,682
3,027
0
561
7,121
15,553
0
W
Anubis
rpgp18
Anubis
7,390
522
0
2,185
4,833
2,742
868
239
4,594
33,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
24,483
209
Minions Killed
191
0
Camps Cleared
0
898,657
Distance Traveled
834,995
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,533
553
41
4
0
191,036
0
L
Skadi
5,093
509
35
4
0
166,456
1
W
Apollo
5,502
550
45
5
0
171,978
2
L
Fenrir
5,508
551
56
6
0
196,223
1
W
Ymir
5,496
550
12
1
0
182,907
0
L
Rama
3,898
390
13
1
0
149,799
2
L
Ra
5,337
534
65
7
0
160,770
2
W
Awilix
5,435
544
37
4
0
199,630
1
L
Ymir
4,647
465
22
2
0
161,747
2
W
Anubis
6,734
673
74
7
0
153,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role