Player Matchup

Anhur
Anhur
DangoWootzy
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,582 Elo+
Party 1
Chronos
Chronos
FeaZaaH
Chronos
Level 9
God Stats
2W - 2L
1,602 SR
Queue Stats
14W - 12L
1,402 Elo+
Party 1
Nike
Nike
RoiAnimus13
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
YeaggeR
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,539 Elo+
Party 1
Skadi
Skadi
spartiate13006
Skadi
Level 13
God Stats
0W - 1L
1,588 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 1
Team Averages
Level 18
1,538 SR
1,533 Elo+

VS

Team Averages
Level 29
1,600 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
DarkBlackMisery
Tsukuyomi
Level 29
God Stats
8W - 4L
1,667 SR
Queue Stats
173W - 185L
1,546 Elo+
Party 3
Set
Set
DethroneTyranny
Set
Level 40
God Stats
8W - 4L
1,730 SR
Queue Stats
254W - 240L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
Fadewithwolfes
Heimdallr
Level 27
God Stats
7W - 8L
1,536 SR
Queue Stats
70W - 77L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
IceColdCowJuice
Cthulhu
Level 20
God Stats
28W - 14L
1,567 SR
Queue Stats
98W - 96L
1,401 Elo+
Party 3
Thoth
Thoth
SandSkeleton
Thoth
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 94L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,274
479
5,193
5,602
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
FeaZaaH
Chronos
7
0 / 2 / 1
4,374
398
2,362
5,075
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
5,674
516
1,934
7,110
4,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
YeaggeR
Mercury
9
1 / 4 / 2
5,828
530
1,174
6,971
1,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 0
5,930
539
4,043
7,491
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkBlackMisery
Tsukuyomi
10
3 / 1 / 6
6,521
593
5,100
6,176
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 0
7,171
652
6,518
5,566
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Fadewithwolfes
Heimdallr
9
1 / 2 / 1
5,433
494
2,213
5,223
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 1
6,070
552
3,522
4,451
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 1
7,326
666
4,033
5,622
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
16
17
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Tsukuyomi
DarkBlackMisery
Tsukuyomi
3
1
6
6
W
6
0
0
6
W
Heimdallr
Fadewithwolfes
Heimdallr
1
2
1
0.75
L
Chronos
FeaZaaH
Chronos
0
2
1
0.25
W
1
0
1
1.5
L
0
2
0
0
W
5
2
1
2.75
L
Mercury
YeaggeR
Mercury
1
4
2
0.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
21,386
32,249
Taken
27,038
11,081
Mitigated
9,553
3,990
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,193
1,705
0
1,786
5,602
1,457
0
1,774
3,828
0
24,437
W
Tsukuyomi
DarkBlackMisery
Tsukuyomi
5,100
1,304
0
2,309
6,176
1,845
0
499
5,677
0
28,315
W
6,518
2,659
0
2,573
5,566
3,033
390
0
5,566
0
38,603
W
Heimdallr
Fadewithwolfes
Heimdallr
2,213
752
0
1,900
5,223
1,254
430
556
4,667
0
22,327
L
Chronos
FeaZaaH
Chronos
2,362
510
0
534
5,075
1,338
0
1,666
3,409
9,304
0
W
3,522
424
0
1,875
4,451
2,004
245
1,307
3,144
21,373
0
L
1,934
697
0
920
7,110
4,141
0
0
6,875
0
23,706
W
4,033
80
0
1,640
5,622
1,417
1,099
0
5,622
37,558
0
L
Mercury
YeaggeR
Mercury
1,174
575
0
750
6,971
1,744
0
229
6,717
0
22,467
L
4,043
2,140
0
0
7,491
2,401
1,096
3,886
3,605
0
28,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
32,521
206
Minions Killed
278
0
Camps Cleared
0
1,035,904
Distance Traveled
1,107,213
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,274
479
44
4
0
213,014
0
W
Tsukuyomi
6,521
593
65
6
0
229,207
2
W
Set
7,171
652
60
5
0
249,803
2
W
Heimdallr
5,433
494
46
4
0
191,691
0
L
Chronos
4,374
398
9
1
0
203,504
0
W
Cthulhu
6,070
552
33
3
0
238,618
4
L
Nike
5,674
516
61
6
0
237,550
0
W
Thoth
7,326
666
74
7
0
197,894
3
L
Mercury
5,828
530
45
4
0
217,286
2
L
Skadi
5,930
539
47
4
0
164,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role