Player Matchup

Ymir
Ymir
F10cka
Ymir
Level 18
God Stats
1W - 1L
1,592 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Godricx
Hou Yi
Level 77
God Stats
5W - 1L
1,652 SR
Queue Stats
45W - 14L
1,733 Elo+
Party 2
Nu Wa
Nu Wa
Skaia
Nu Wa
Level 41
God Stats
0W - 1L
1,837 SR
Queue Stats
31W - 20L
1,560 Elo+
Party 2
Team Averages
Level 45
1,694 SR
1,598 Elo+

VS

Team Averages
Level 43
1,650 SR
1,438 Elo+
Cerberus
Cerberus
DarkArthur03
Cerberus
Level 24
God Stats
26W - 17L
1,661 SR
Queue Stats
167W - 169L
1,528 Elo+
Party 1
Cupid
Cupid
MrChameleon
Cupid
Level 41
God Stats
2W - 0L
1,743 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 1
He Bo
He Bo
Synisterwayz
He Bo
Level 63
God Stats
6W - 5L
1,545 SR
Queue Stats
15W - 21L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
F10cka
Ymir
9
1 / 5 / 1
6,750
675
1,512
12,541
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Godricx
Hou Yi
6
1 / 1 / 3
6,268
627
3,257
2,781
792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Skaia
Nu Wa
10
2 / 2 / 1
6,878
688
4,009
4,902
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkArthur03
Cerberus
9
0 / 2 / 6
7,297
730
4,498
8,842
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 4
7,168
717
3,366
4,056
1,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 1 / 1
8,238
824
9,831
4,515
1,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkArthur03
Cerberus
0
2
6
1.5
L
Ymir
F10cka
Ymir
1
5
1
0.3
L
Hou Yi
Godricx
Hou Yi
1
1
3
2.5
W
1
1
4
3
L
Nu Wa
Skaia
Nu Wa
2
2
1
1.25
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,778
Damage
17,695
20,224
Taken
17,413
9,563
Mitigated
8,085
2,306
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkArthur03
Cerberus
4,498
135
0
1,266
8,842
5,547
31
2,072
6,612
22,595
0
L
Ymir
F10cka
Ymir
1,512
200
0
1,179
12,541
7,222
0
9,317
3,224
12,910
0
L
Hou Yi
Godricx
Hou Yi
3,257
1,452
0
448
2,781
792
0
1,558
1,223
0
12,529
W
3,366
1,413
556
1,110
4,056
1,250
1,232
1,397
2,545
0
22,558
L
Nu Wa
Skaia
Nu Wa
4,009
1,021
0
679
4,902
1,549
0
3,480
1,422
19,089
0
W
9,831
291
0
881
4,515
1,288
94
1,728
2,663
27,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,896
Gold Earned
22,703
89
Minions Killed
115
0
Camps Cleared
0
421,285
Distance Traveled
580,170
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,297
730
35
4
0
190,611
1
L
Ymir
6,750
675
15
2
0
169,402
0
L
Hou Yi
6,268
627
28
3
0
77,645
0
W
Cupid
7,168
717
40
4
0
193,085
0
L
Nu Wa
6,878
688
46
5
0
174,238
2
W
He Bo
8,238
824
40
4
0
196,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role