Player Matchup

Ares
Ares
FCbayerlummel
Ares
Level 21
God Stats
27W - 28L
1,411 SR
Queue Stats
388W - 532L
1,348 Elo+
Party 1
Ra
Ra
StarCrose999
Ra
Level 3
God Stats
0W - 5L
1,262 SR
Queue Stats
4W - 8L
1,127 Elo+
Party 3
Chiron
Chiron
hammerthesecond
Chiron
Level 17
God Stats
9W - 12L
1,286 SR
Queue Stats
265W - 315L
1,335 Elo+
Party 1
Olorun
Olorun
spadkill
Olorun
Level 15
God Stats
13W - 27L
1,328 SR
Queue Stats
18W - 34L
1,264 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xNSG_Aqua
Tsukuyomi
Level 28
God Stats
7W - 8L
1,607 SR
Queue Stats
593W - 732L
1,374 Elo+
Party 1
Team Averages
Level 17
1,379 SR
1,290 Elo+

VS

Team Averages
Level 23
1,558 SR
1,462 Elo+
Tiamat
Tiamat
Eyzen-I
Tiamat
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 112L
1,262 Elo+
Solo
Pele
Pele
Fake_Love_tbb
Pele
Level 25
God Stats
26W - 16L
1,589 SR
Queue Stats
91W - 81L
1,514 Elo+
Party 2
Horus
Horus
itz_syc0x
Horus
Level 25
God Stats
25W - 7L
1,679 SR
Queue Stats
93W - 75L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
v8skip1
Hou Yi
Level 27
God Stats
15W - 14L
1,521 SR
Queue Stats
57W - 42L
1,478 Elo+
Party 2
Amaterasu
Amaterasu
zLuKa_DollA_420
Amaterasu
Level 23
God Stats
19W - 13L
1,501 SR
Queue Stats
88W - 74L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,897
393
3,320
9,053
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 6 / 0
8,063
538
4,756
8,671
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 6 / 0
6,075
405
5,035
7,101
1,575
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
spadkill
Olorun
10
0 / 8 / 2
6,250
417
4,027
10,498
3,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
xNSG_Aqua
Tsukuyomi
12
2 / 4 / 1
7,858
524
6,795
12,929
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eyzen-I
Tiamat
14
5 / 2 / 5
8,466
564
6,997
9,800
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
14 / 2 / 2
9,715
648
13,179
12,168
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
itz_syc0x
Horus
12
3 / 0 / 3
7,896
526
4,128
9,069
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
v8skip1
Hou Yi
12
4 / 1 / 5
7,375
492
8,670
9,096
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
zLuKa_DollA_420
Amaterasu
13
0 / 1 / 0
7,372
491
1,786
5,241
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
26
26
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Eyzen-I
Tiamat
5
2
5
3.75
L
0
2
1
0.25
W
14
2
2
7.5
L
3
6
0
0.5
L
1
6
0
0.17
W
Horus
itz_syc0x
Horus
3
0
3
4.5
L
Olorun
spadkill
Olorun
0
8
2
0.13
W
Hou Yi
v8skip1
Hou Yi
4
1
5
6.5
L
Tsukuyomi
xNSG_Aqua
Tsukuyomi
2
4
1
0.63
W
Amaterasu
zLuKa_DollA_420
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
34,760
48,252
Taken
45,374
18,311
Mitigated
21,220
10,581
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Eyzen-I
Tiamat
6,997
1,228
0
4,601
9,800
5,270
1,236
6,302
3,498
42,024
0
L
3,320
375
99
1,970
9,053
5,271
87
0
9,053
9,702
0
W
13,179
4,383
0
4,936
12,168
4,423
0
2,745
9,423
0
61,866
L
4,756
1,090
12
1,740
8,671
2,961
514
3,687
4,584
42,164
0
L
5,035
1,640
894
733
7,101
1,575
0
0
7,101
0
24,921
W
Horus
itz_syc0x
Horus
4,128
1,432
646
4,034
9,069
5,127
51
1,843
7,226
0
17,379
L
Olorun
spadkill
Olorun
4,027
2,566
72
2,800
10,498
3,443
280
1,987
8,221
29,140
0
W
Hou Yi
v8skip1
Hou Yi
8,670
3,829
425
4,560
9,096
3,361
210
1,213
7,883
0
45,784
L
Tsukuyomi
xNSG_Aqua
Tsukuyomi
6,795
2,092
0
2,261
12,929
5,061
330
563
12,296
0
41,634
W
Amaterasu
zLuKa_DollA_420
Amaterasu
1,786
573
0
2,401
5,241
3,039
892
0
5,241
0
25,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
40,824
267
Minions Killed
330
0
Camps Cleared
0
1,260,044
Distance Traveled
1,399,411
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,466
564
77
5
0
257,364
0
L
Ares
5,897
393
11
1
0
254,084
2
W
Pele
9,715
648
92
6
0
284,541
2
L
Ra
8,063
538
77
5
0
251,522
5
L
Chiron
6,075
405
41
3
0
231,346
2
W
Horus
7,896
526
20
1
0
319,247
6
L
Olorun
6,250
417
55
4
0
239,619
0
W
Hou Yi
7,375
492
77
5
0
229,847
1
L
Tsukuyomi
7,858
524
83
6
0
283,473
1
W
Amaterasu
7,372
491
64
4
0
308,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role