Player Matchup

Danzaburou
Danzaburou
BunatatiCuLapte
Danzaburou
Level 122
God Stats
18W - 9L
1,183 SR
Queue Stats
102W - 97L
1,530 Elo+
Solo
Arachne
Arachne
Dracarf
Arachne
Level 65
God Stats
1W - 3L
1,442 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 2
Scylla
Scylla
RagnarLebron
Scylla
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 20L
1,505 Elo+
Party 2
Ymir
Ymir
SPEED55
Ymir
Level 152
God Stats
25W - 21L
1,737 SR
Queue Stats
453W - 473L
1,554 Elo+
Solo
Achilles
Achilles
ZLoss1
Achilles
Level 100
God Stats
6W - 8L
1,430 SR
Queue Stats
671W - 635L
1,573 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,522 Elo+

VS

Team Averages
Level 136
1,500 SR
1,533 Elo+
Fenrir
Fenrir
Encenderes
Fenrir
Level 125
God Stats
1W - 3L
1,419 SR
Queue Stats
154W - 143L
1,553 Elo+
Solo
Cerberus
Cerberus
Hodgewinkle
Cerberus
Level 126
God Stats
33W - 29L
1,500 SR
Queue Stats
187W - 170L
1,500 Elo+
Party 1
Anubis
Anubis
KingRoyko
Anubis
Level 137
God Stats
65W - 48L
1,633 SR
Queue Stats
400W - 391L
1,630 Elo+
Party 1
Tiamat
Tiamat
Razvan87
Tiamat
Level 160
God Stats
17W - 18L
1,406 SR
Queue Stats
226W - 231L
1,480 Elo+
Solo
Izanami
Izanami
adlerjoan
Izanami
Level 131
God Stats
2W - 1L
1,542 SR
Queue Stats
44W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunatatiCuLapte
Danzaburou
17
6 / 7 / 1
11,172
532
10,744
18,020
5,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Dracarf
Arachne
16
3 / 5 / 4
9,667
460
7,696
16,380
5,109
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
15
2 / 5 / 5
9,633
459
8,003
13,356
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SPEED55
Ymir
14
0 / 4 / 8
9,439
449
7,049
18,688
10,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ZLoss1
Achilles
14
1 / 5 / 3
8,479
404
6,687
19,223
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Encenderes
Fenrir
17
5 / 4 / 4
11,783
561
10,759
15,739
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Hodgewinkle
Cerberus
16
3 / 1 / 16
11,449
545
7,176
18,099
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
KingRoyko
Anubis
20
8 / 1 / 4
14,557
693
15,947
15,823
7,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Razvan87
Tiamat
19
5 / 3 / 11
12,332
587
17,466
13,583
11,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
adlerjoan
Izanami
18
5 / 3 / 4
11,968
570
11,400
12,863
5,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
12
Kills
26
26
Deaths
12
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BunatatiCuLapte
Danzaburou
6
7
1
0.93
L
Arachne
Dracarf
Arachne
3
5
4
1
W
Fenrir
Encenderes
Fenrir
5
4
4
1.75
W
Cerberus
Hodgewinkle
Cerberus
3
1
16
11
W
Anubis
KingRoyko
Anubis
8
1
4
10
L
Scylla
2
5
5
0.9
W
Tiamat
Razvan87
Tiamat
5
3
11
3.5
L
Ymir
SPEED55
Ymir
0
4
8
1
L
Achilles
ZLoss1
Achilles
1
5
3
0.5
W
Izanami
adlerjoan
Izanami
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
62,748
85,667
Taken
76,107
36,084
Mitigated
49,501
18,057
Healing
31,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BunatatiCuLapte
Danzaburou
10,744
3,087
0
6,698
18,020
5,905
0
5,784
12,236
0
76,489
L
Arachne
Dracarf
Arachne
7,696
5,388
0
3,984
16,380
5,109
0
7,655
8,725
0
61,558
W
Fenrir
Encenderes
Fenrir
10,759
1,467
0
5,527
15,739
7,115
0
2,936
12,622
0
70,806
W
Cerberus
Hodgewinkle
Cerberus
7,176
403
969
5,100
18,099
18,309
456
4,501
13,458
38,154
0
W
Anubis
KingRoyko
Anubis
15,947
1,252
0
11,147
15,823
7,986
1,760
2,707
12,655
125,931
0
L
Scylla
8,003
991
0
1,271
13,356
4,034
280
5,784
7,572
55,469
0
W
Tiamat
Razvan87
Tiamat
17,466
2,603
240
5,217
13,583
11,008
2,054
3,634
9,851
88,049
0
L
Ymir
SPEED55
Ymir
7,049
946
0
762
18,688
10,537
0
10,093
8,595
39,154
0
L
Achilles
ZLoss1
Achilles
6,687
1,353
0
5,342
19,223
10,499
0
11,273
7,950
0
43,904
W
Izanami
adlerjoan
Izanami
11,400
7,597
0
2,878
12,863
5,083
6,522
2,853
9,945
0
106,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
62,089
481
Minions Killed
695
0
Camps Cleared
0
1,857,604
Distance Traveled
1,901,878
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,172
532
137
7
0
350,339
4
L
Arachne
9,667
460
88
4
0
409,317
3
W
Fenrir
11,783
561
115
5
0
418,305
2
W
Cerberus
11,449
545
45
2
0
401,521
7
W
Anubis
14,557
693
228
11
0
344,468
4
L
Scylla
9,633
459
110
5
0
356,308
4
W
Tiamat
12,332
587
143
7
0
375,127
5
L
Ymir
9,439
449
66
3
0
376,579
4
L
Achilles
8,479
404
80
4
0
365,061
3
W
Izanami
11,968
570
164
8
0
362,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role