Player Matchup

Thor
Thor
M0b_brezzy38
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
blarg_09
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 3
Tiamat
Tiamat
chue_1
Tiamat
Level 25
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Artio
Artio
flextibz
Artio
Level 15
God Stats
3W - 2L
1,692 SR
Queue Stats
23W - 31L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
jakethedog2465
Kukulkan
Level 14
God Stats
0W - 3L
1,224 SR
Queue Stats
37W - 30L
1,480 Elo+
Party 2
Team Averages
Level 13
1,427 SR
1,389 Elo+

VS

Team Averages
Level 25
1,650 SR
1,448 Elo+
Hel
Hel
Heyhaygamer
Hel
Level 28
God Stats
6W - 2L
1,731 SR
Queue Stats
23W - 15L
1,482 Elo+
Party 1
Serqet
Serqet
KrakThulu16
Serqet
Level 32
God Stats
2W - 0L
1,749 SR
Queue Stats
52W - 94L
1,412 Elo+
Party 1
Erlang Shen
Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
Level 29
God Stats
14W - 2L
1,740 SR
Queue Stats
26W - 21L
1,432 Elo+
Solo
Jormungandr
Jormungandr
TalTail065
Jormungandr
Level 26
God Stats
76W - 75L
1,530 SR
Queue Stats
142W - 153L
1,414 Elo+
Solo
Neith
Neith
YungToothyShoe
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 2 / 0
4,616
308
273
1,800
357
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
blarg_09
Nemesis
11
7 / 8 / 0
8,169
545
11,242
12,911
3,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
chue_1
Tiamat
10
1 / 5 / 3
6,345
423
4,263
8,594
3,383
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
flextibz
Artio
9
0 / 4 / 5
6,376
425
4,237
16,978
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
7
0 / 1 / 2
5,620
375
1,087
2,761
785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
9,063
604
10,996
9,051
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
11
0 / 4 / 2
7,380
492
549
5,634
1,622
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
15
6 / 1 / 2
9,064
604
5,582
6,643
3,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
TalTail065
Jormungandr
13
5 / 2 / 1
8,577
572
6,768
11,893
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 5
6,853
457
6,438
6,507
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
20
20
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
W
Serqet
0
4
2
0.25
L
1
2
0
0.5
W
Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
6
1
2
7
W
Jormungandr
TalTail065
Jormungandr
5
2
1
2.75
W
1
3
5
1.17
L
Nemesis
blarg_09
Nemesis
7
8
0
0.88
L
Tiamat
chue_1
Tiamat
1
5
3
0.5
L
Artio
flextibz
Artio
0
4
5
0.63
L
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
30,333
43,044
Taken
39,728
18,276
Mitigated
20,523
5,866
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,996
941
622
3,614
9,051
3,556
3,862
3,193
5,858
46,597
0
W
Serqet
549
0
0
0
5,634
1,622
1,672
1,142
4,492
0
23,461
L
273
172
0
0
1,800
357
0
0
1,800
0
2,634
W
Erlang Shen
Phaze_Ph1sh-_-
Erlang Shen
5,582
3,265
0
529
6,643
3,591
2,703
866
5,777
0
54,677
W
Jormungandr
TalTail065
Jormungandr
6,768
1,796
0
1,059
11,893
9,840
1,557
3,074
8,819
40,685
0
W
6,438
3,315
0
1,020
6,507
1,914
327
1,312
5,195
0
17,317
L
Nemesis
blarg_09
Nemesis
11,242
6,673
0
1,215
12,911
3,988
0
5,699
7,052
0
25,759
L
Tiamat
chue_1
Tiamat
4,263
875
0
1,492
8,594
3,383
0
4,079
4,381
21,161
0
L
Artio
flextibz
Artio
4,237
541
814
2,208
16,978
9,763
0
6,489
10,331
20,221
0
L
Kukulkan
1,087
299
0
137
2,761
785
280
961
1,716
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
40,937
121
Minions Killed
340
0
Camps Cleared
0
1,069,393
Distance Traveled
1,257,157
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,063
604
97
6
0
259,841
0
W
Serqet
7,380
492
58
4
0
248,464
0
L
Thor
4,616
308
5
0
0
71,454
0
W
Erlang Shen
9,064
604
106
7
0
276,944
0
W
Jormungandr
8,577
572
51
3
0
227,190
0
W
Neith
6,853
457
28
2
0
244,718
0
L
Nemesis
8,169
545
24
2
0
294,757
0
L
Tiamat
6,345
423
32
2
0
252,971
1
L
Artio
6,376
425
27
2
0
278,202
5
L
Kukulkan
5,620
375
33
2
0
172,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role