Player Matchup

Odin
Odin
CaptianDrake29
Odin
Level 100
God Stats
10W - 15L
1,500 SR
Queue Stats
20W - 46L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HeyBran456
Sylvanus
Level 86
God Stats
3W - 14L
1,500 SR
Queue Stats
8W - 27L
1,500 Elo+
Party 2
Tiamat
Tiamat
ovisse
Tiamat
Level 103
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 14L
1,637 Elo+
Solo
Team Averages
Level 96
1,436 SR
1,546 Elo+

VS

Team Averages
Level 110
1,570 SR
1,581 Elo+
Raijin
Raijin
Backbark
Raijin
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 89L
1,652 Elo+
Party 1
Anhur
Anhur
DLJ1
Anhur
Level 125
God Stats
58W - 48L
1,711 SR
Queue Stats
237W - 205L
1,592 Elo+
Solo
Jormungandr
Jormungandr
RogelioBurgo
Jormungandr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
11,601
682
10,508
15,761
13,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
HeyBran456
Sylvanus
15
3 / 5 / 8
11,209
659
8,949
16,220
16,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ovisse
Tiamat
13
2 / 10 / 5
10,539
620
13,610
17,495
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Backbark
Raijin
16
6 / 5 / 11
12,245
720
15,743
15,072
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
DLJ1
Anhur
16
13 / 3 / 5
13,014
766
19,657
15,966
5,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
RogelioBurgo
Jormungandr
14
1 / 3 / 15
11,802
694
7,350
15,572
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
20
20
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
Backbark
Raijin
6
5
11
2.3
L
6
5
4
1.6
W
Anhur
DLJ1
Anhur
13
3
5
5.17
L
Sylvanus
HeyBran456
Sylvanus
3
5
8
1.4
W
Jormungandr
RogelioBurgo
Jormungandr
1
3
15
2.83
L
Tiamat
ovisse
Tiamat
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
42,750
49,476
Taken
46,610
38,399
Mitigated
27,484
12,784
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Backbark
Raijin
15,743
1,063
466
2,929
15,072
5,363
736
7,736
6,978
60,692
0
L
10,508
2,946
768
915
15,761
13,005
352
7,164
8,273
0
28,853
W
Anhur
DLJ1
Anhur
19,657
11,534
0
6,396
15,966
5,745
2,019
8,518
7,040
0
59,488
L
Sylvanus
HeyBran456
Sylvanus
8,949
2,308
4,592
4,631
16,220
16,383
0
8,078
7,746
27,940
0
W
Jormungandr
RogelioBurgo
Jormungandr
7,350
3,063
0
3,841
15,572
16,376
511
5,247
9,973
31,554
0
L
Tiamat
ovisse
Tiamat
13,610
698
0
1,878
17,495
9,011
463
6,912
10,274
40,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
37,061
124
Minions Killed
216
0
Camps Cleared
0
846,647
Distance Traveled
868,623
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,245
720
95
6
0
274,738
1
L
Odin
11,601
682
25
1
0
339,843
3
W
Anhur
13,014
766
84
5
0
287,494
2
L
Sylvanus
11,209
659
46
3
0
245,943
0
W
Jormungandr
11,802
694
37
2
0
306,391
0
L
Tiamat
10,539
620
53
3
0
260,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role