Player Matchup

Fenrir
Fenrir
Drakegamer77336
Fenrir
Level 28
God Stats
10W - 8L
1,276 SR
Queue Stats
104W - 133L
1,332 Elo+
Party 1
Izanami
Izanami
Hockey2008
Izanami
Level 5
God Stats
7W - 7L
1,002 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lord SonicSugar
Cthulhu
Level 27
God Stats
2W - 1L
1,835 SR
Queue Stats
56W - 81L
1,635 Elo+
Party 1
Odin
Odin
PillowCase7430
Odin
Level 8
God Stats
1W - 2L
1,123 SR
Queue Stats
53W - 83L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
bonesC7up
Danzaburou
Level 29
God Stats
2W - 3L
1,298 SR
Queue Stats
205W - 260L
1,257 Elo+
Solo
Team Averages
Level 19
1,307 SR
1,420 Elo+

VS

Team Averages
Level 26
1,490 SR
1,425 Elo+
Chang'e
Chang'e
DannyOverlord
Chang'e
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 62L
1,500 Elo+
Solo
Tiamat
Tiamat
KALATHILARIAN
Tiamat
Level 16
God Stats
45W - 39L
1,525 SR
Queue Stats
218W - 229L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Los Alfaros
Cernunnos
Level 44
God Stats
27W - 9L
1,702 SR
Queue Stats
115W - 146L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
Los Soledadys
Hun Batz
Level 16
God Stats
24W - 33L
1,565 SR
Queue Stats
35W - 58L
1,443 Elo+
Party 2
Ratatoskr
Ratatoskr
itsjusttyson
Ratatoskr
Level 29
God Stats
7W - 7L
1,158 SR
Queue Stats
455W - 460L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
10,767
449
8,689
18,731
10,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Hockey2008
Izanami
16
0 / 8 / 1
10,381
433
2,790
13,700
3,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 5 / 4
11,629
485
16,692
18,786
16,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 11 / 5
10,599
442
6,825
19,253
6,746
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
bonesC7up
Danzaburou
18
4 / 6 / 1
11,951
498
7,701
17,246
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 6 / 4
11,295
471
5,723
15,480
12,219
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
6 / 2 / 6
12,599
525
10,648
14,295
8,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Los Alfaros
Cernunnos
20
17 / 1 / 7
13,757
573
25,097
13,887
6,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Los Soledadys
Hun Batz
18
6 / 3 / 11
11,912
496
12,398
15,487
7,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
itsjusttyson
Ratatoskr
18
6 / 3 / 3
12,232
510
8,065
14,245
10,175
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
14
Kills
37
37
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
6
4
0.67
L
4
7
2
0.71
L
Izanami
Hockey2008
Izanami
0
8
1
0.06
W
6
2
6
4.5
L
4
5
4
1.2
W
Cernunnos
Los Alfaros
Cernunnos
17
1
7
20.5
W
Hun Batz
Los Soledadys
Hun Batz
6
3
11
3.83
L
2
11
5
0.41
L
Danzaburou
bonesC7up
Danzaburou
4
6
1
0.75
W
Ratatoskr
itsjusttyson
Ratatoskr
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,697
Damage
61,931
87,716
Taken
73,394
42,959
Mitigated
44,459
10,987
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
5,723
1,431
430
4,549
15,480
12,219
2,604
5,018
10,462
54,988
0
L
8,689
1,923
0
2,073
18,731
10,964
0
3,352
15,379
0
76,050
L
Izanami
Hockey2008
Izanami
2,790
1,724
0
130
13,700
3,401
2,900
148
13,552
0
59,330
W
10,648
1,218
0
7,178
14,295
8,481
670
1,796
12,499
87,987
0
L
16,692
900
498
1,260
18,786
16,166
444
4,075
14,711
54,208
0
W
Cernunnos
Los Alfaros
Cernunnos
25,097
13,584
732
2,583
13,887
6,147
5,355
5,117
8,770
0
81,272
W
Hun Batz
Los Soledadys
Hun Batz
12,398
6,913
429
2,828
15,487
7,437
5,269
2,943
12,544
0
48,030
L
6,825
2,741
0
970
19,253
6,746
883
5,260
13,993
0
39,248
L
Danzaburou
bonesC7up
Danzaburou
7,701
3,246
0
6,056
17,246
5,682
4,139
3,536
13,710
0
75,928
W
Ratatoskr
itsjusttyson
Ratatoskr
8,065
2,446
0
5,196
14,245
10,175
0
1,818
12,427
0
68,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,327
Gold Earned
61,795
507
Minions Killed
472
0
Camps Cleared
0
1,954,741
Distance Traveled
2,135,123
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,295
471
79
3
0
338,294
2
L
Fenrir
10,767
449
96
4
0
464,456
2
L
Izanami
10,381
433
115
5
0
362,256
1
W
Tiamat
12,599
525
134
6
0
457,482
0
L
Cthulhu
11,629
485
88
4
0
400,670
1
W
Cernunnos
13,757
573
99
4
0
449,719
0
W
Hun Batz
11,912
496
52
2
0
490,942
1
L
Odin
10,599
442
69
3
0
383,638
2
L
Danzaburou
11,951
498
139
6
0
343,721
2
W
Ratatoskr
12,232
510
108
5
0
398,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role