Player Matchup

Jormungandr
Jormungandr
Bahley3515
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Thor
Thor
CA_Ezequiielpro
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Chernobog
Chernobog
TheeSarcasticHo
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
ninja_alex901
Nemesis
Level 27
God Stats
2W - 1L
1,726 SR
Queue Stats
68W - 81L
1,273 Elo+
Solo
Ymir
Ymir
steleton
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Team Averages
Level 8
1,545 SR
1,493 Elo+

VS

Team Averages
Level 26
1,461 SR
1,341 Elo+
Chaac
Chaac
AstuteNinja9336
Chaac
Level 25
God Stats
4W - 0L
1,568 SR
Queue Stats
89W - 121L
1,325 Elo+
Solo
Fenrir
Fenrir
BackFaya_
Fenrir
Level 17
God Stats
19W - 21L
1,429 SR
Queue Stats
163W - 154L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
VIGL-ACE
Baron Samedi
Level 27
God Stats
25W - 27L
1,412 SR
Queue Stats
584W - 649L
1,356 Elo+
Party 1
Chiron
Chiron
ZenithFaya_
Chiron
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
524W - 558L
1,356 Elo+
Party 1
Neith
Neith
ladydeadpool8391
Neith
Level 32
God Stats
4W - 4L
1,393 SR
Queue Stats
95W - 152L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bahley3515
Jormungandr
5
0 / 8 / 0
4,195
420
2,472
9,870
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 3 / 0
4,195
420
1,722
6,489
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
TheeSarcasticHo
Chernobog
7
1 / 6 / 0
4,320
432
2,542
7,969
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
6
0 / 4 / 1
4,446
445
2,218
6,697
1,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
7
1 / 5 / 0
4,620
462
1,892
8,073
3,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,662
566
5,194
5,227
2,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
BackFaya_
Fenrir
10
8 / 1 / 0
6,204
620
3,287
5,847
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
VIGL-ACE
Baron Samedi
9
1 / 1 / 6
5,175
518
3,139
3,854
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
10
9 / 0 / 1
6,118
612
6,982
3,949
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 0 / 2
6,729
673
5,652
3,570
1,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
26
26
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Fenrir
BackFaya_
Fenrir
8
1
0
8
L
Jormungandr
Bahley3515
Jormungandr
0
8
0
0
L
1
3
0
0.33
L
Chernobog
TheeSarcasticHo
Chernobog
1
6
0
0.17
W
Baron Samedi
VIGL-ACE
Baron Samedi
1
1
6
4
W
Chiron
9
0
1
9.5
W
6
0
2
7
L
Nemesis
0
4
1
0.13
L
Ymir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,846
Damage
24,254
39,098
Taken
22,447
12,506
Mitigated
7,692
3,382
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,194
1,958
0
1,815
5,227
2,031
1,012
1,597
3,630
0
25,506
W
Fenrir
BackFaya_
Fenrir
3,287
577
0
1,524
5,847
1,929
0
389
5,458
0
23,522
L
Jormungandr
Bahley3515
Jormungandr
2,472
1,041
0
132
9,870
3,869
45
1,336
8,310
13,696
0
L
1,722
488
0
520
6,489
1,529
0
478
5,967
0
10,692
L
Chernobog
TheeSarcasticHo
Chernobog
2,542
1,335
0
1,066
7,969
2,263
194
660
7,269
0
11,909
W
Baron Samedi
VIGL-ACE
Baron Samedi
3,139
397
242
853
3,854
1,364
512
666
3,188
15,147
0
W
Chiron
6,982
3,819
618
2,785
3,949
1,136
1,048
1,197
2,752
0
29,100
W
5,652
2,197
0
811
3,570
1,232
2,200
515
3,055
0
30,002
L
Nemesis
2,218
1,097
0
1,664
6,697
1,696
0
299
6,340
0
18,411
L
Ymir
1,892
419
0
0
8,073
3,149
100
0
8,073
13,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
29,888
111
Minions Killed
237
0
Camps Cleared
0
932,052
Distance Traveled
865,439
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,662
566
43
4
0
206,029
2
W
Fenrir
6,204
620
48
5
0
182,625
0
L
Jormungandr
4,195
420
19
2
0
190,686
3
L
Thor
4,195
420
17
2
0
224,138
1
L
Chernobog
4,320
432
18
2
0
161,845
0
W
Baron Samedi
5,175
518
36
4
0
156,670
0
W
Chiron
6,118
612
47
5
0
149,949
0
W
Neith
6,729
673
63
6
0
170,166
0
L
Nemesis
4,446
445
38
4
0
194,750
0
L
Ymir
4,620
462
19
2
0
160,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role