Player Matchup

Ne Zha
Ne Zha
HiGhzu
Ne Zha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,490 Elo+
Party 2
Discordia
Discordia
NoPeRito
Discordia
Level 8
God Stats
2W - 1L
1,322 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
fleroxy
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,498 Elo+
Party 2
Team Averages
Level 46
1,441 SR
1,489 Elo+

VS

Team Averages
Level 37
1,432 SR
1,332 Elo+
Jormungandr
Jormungandr
LonelyPineapple
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,406 Elo+
Solo
Anubis
Anubis
Pogooooooo
Anubis
Level 83
God Stats
14W - 22L
1,614 SR
Queue Stats
29W - 52L
1,350 Elo+
Party 1
Izanami
Izanami
SamuelmiiiGamer
Izanami
Level 4
God Stats
1W - 3L
1,181 SR
Queue Stats
15W - 30L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HiGhzu
Ne Zha
17
8 / 2 / 9
13,881
731
19,497
16,838
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
NoPeRito
Discordia
15
3 / 5 / 10
13,121
691
10,275
10,632
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
fleroxy
Cthulhu
17
6 / 3 / 8
13,751
724
16,085
18,846
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LonelyPineapple
Jormungandr
13
0 / 5 / 6
10,726
565
5,097
17,039
14,014
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Pogooooooo
Anubis
18
9 / 4 / 1
13,639
718
19,883
20,249
8,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 8 / 3
10,316
543
4,924
17,338
4,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
10
10
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
HiGhzu
Ne Zha
8
2
9
6.25
L
Jormungandr
LonelyPineapple
Jormungandr
0
5
6
0.6
W
Discordia
NoPeRito
Discordia
3
5
10
1.6
L
Anubis
Pogooooooo
Anubis
9
4
1
2.38
L
1
8
3
0.31
W
Cthulhu
fleroxy
Cthulhu
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
29,904
46,316
Taken
54,626
24,010
Mitigated
27,348
13,834
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
HiGhzu
Ne Zha
19,497
5,036
0
7,280
16,838
7,340
245
8,514
8,324
0
94,997
L
Jormungandr
LonelyPineapple
Jormungandr
5,097
1,296
0
0
17,039
14,014
84
8,591
8,223
19,492
0
W
Discordia
NoPeRito
Discordia
10,275
887
0
2,749
10,632
3,460
1,503
7,700
2,932
50,765
0
L
Anubis
Pogooooooo
Anubis
19,883
497
0
10,239
20,249
8,618
389
9,503
10,471
87,087
0
L
4,924
3,656
0
361
17,338
4,716
944
8,278
8,835
0
20,216
W
Cthulhu
fleroxy
Cthulhu
16,085
1,003
160
3,645
18,846
13,210
1,113
9,405
9,441
60,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,753
Gold Earned
34,681
237
Minions Killed
172
0
Camps Cleared
0
1,000,315
Distance Traveled
912,870
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,881
731
111
6
0
339,562
8
L
Jormungandr
10,726
565
15
1
0
305,589
0
W
Discordia
13,121
691
51
3
0
316,182
5
L
Anubis
13,639
718
119
6
0
303,924
3
L
Izanami
10,316
543
38
2
0
303,357
0
W
Cthulhu
13,751
724
75
4
0
344,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role