Player Matchup

Olorun
Olorun
Danielronto123
Olorun
Level 14
God Stats
3W - 2L
1,618 SR
Queue Stats
30W - 27L
1,664 Elo+
Solo
Nemesis
Nemesis
Entewane
Nemesis
Level 13
God Stats
4W - 2L
1,754 SR
Queue Stats
149W - 191L
1,643 Elo+
Solo
Nike
Nike
OneDudeArmy
Nike
Level 26
God Stats
14W - 15L
1,646 SR
Queue Stats
295W - 315L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TOLZ-EN
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,848 SR
Queue Stats
109W - 91L
1,635 Elo+
Solo
Ares
Ares
hysteria8
Ares
Level 26
God Stats
4W - 4L
1,629 SR
Queue Stats
57W - 40L
1,670 Elo+
Solo
Team Averages
Level 22
1,699 SR
1,645 Elo+

VS

Team Averages
Level 24
1,734 SR
1,636 Elo+
Bellona
Bellona
FresherMantis6
Bellona
Level 15
God Stats
1W - 2L
1,739 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
GrizzLuis
Tiamat
Level 22
God Stats
7W - 8L
1,575 SR
Queue Stats
140W - 104L
1,673 Elo+
Solo
Aphrodite
Aphrodite
Medic Angel2718
Aphrodite
Level 28
God Stats
34W - 13L
1,799 SR
Queue Stats
34W - 14L
1,798 Elo+
Solo
Pele
Pele
OnePieceZoro14
Pele
Level 26
God Stats
13W - 6L
1,719 SR
Queue Stats
121W - 125L
1,594 Elo+
Solo
Cernunnos
Cernunnos
h4rd c4rry
Cernunnos
Level 27
God Stats
2W - 0L
1,838 SR
Queue Stats
63W - 39L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,405
441
1,274
5,261
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Entewane
Nemesis
5
0 / 3 / 0
4,030
403
769
4,368
1,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,089
509
1,090
3,909
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
TOLZ-EN
Ah Muzen Cab
8
0 / 0 / 0
4,587
459
1,997
3,230
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
7
0 / 1 / 0
4,627
463
1,474
5,762
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,907
591
2,775
4,418
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
GrizzLuis
Tiamat
11
2 / 0 / 1
6,178
618
3,674
3,187
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Medic Angel2718
Aphrodite
9
0 / 0 / 1
5,608
561
1,360
2,001
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 2
5,579
558
1,402
4,047
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
h4rd c4rry
Cernunnos
9
1 / 0 / 0
5,393
539
2,754
4,709
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Nemesis
Entewane
Nemesis
0
3
0
0
W
2
0
2
3
W
Tiamat
GrizzLuis
Tiamat
2
0
1
2.5
W
Aphrodite
Medic Angel2718
Aphrodite
0
0
1
0.5
L
0
0
0
0
W
1
0
2
2
L
Ah Muzen Cab
TOLZ-EN
Ah Muzen Cab
0
0
0
0
W
Cernunnos
h4rd c4rry
Cernunnos
1
0
0
1
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,604
Damage
11,965
22,530
Taken
18,362
10,069
Mitigated
9,925
7,402
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,274
294
64
2,098
5,261
1,575
0
2,202
2,780
21,192
0
L
Nemesis
Entewane
Nemesis
769
391
0
433
4,368
1,468
0
1,102
3,175
0
9,336
W
2,775
975
0
1,920
4,418
3,397
418
103
4,183
0
29,498
W
Tiamat
GrizzLuis
Tiamat
3,674
589
0
1,664
3,187
3,012
0
756
2,431
34,887
0
W
Aphrodite
Medic Angel2718
Aphrodite
1,360
374
1,468
1,707
2,001
1,022
154
491
1,510
25,138
0
L
1,090
233
0
1,260
3,909
1,798
0
0
3,909
0
22,253
W
1,402
180
0
1,193
4,047
1,224
66
415
3,632
0
34,750
L
Ah Muzen Cab
TOLZ-EN
Ah Muzen Cab
1,997
650
0
2,456
3,230
819
0
379
2,851
0
30,883
W
Cernunnos
h4rd c4rry
Cernunnos
2,754
1,266
0
2,429
4,709
1,270
0
983
3,726
0
29,833
L
Ares
1,474
65
0
1,091
5,762
4,409
0
981
4,781
8,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,738
Gold Earned
28,665
204
Minions Killed
333
0
Camps Cleared
0
856,926
Distance Traveled
1,018,430
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,405
441
41
4
0
184,910
0
L
Nemesis
4,030
403
25
3
0
169,782
0
W
Bellona
5,907
591
59
6
0
199,140
1
W
Tiamat
6,178
618
84
8
0
206,482
3
W
Aphrodite
5,608
561
59
6
0
193,718
1
L
Nike
5,089
509
67
7
0
177,568
3
W
Pele
5,579
558
68
7
0
232,543
5
L
Ah Muzen Cab
4,587
459
64
6
0
155,453
1
W
Cernunnos
5,393
539
63
6
0
186,547
5
L
Ares
4,627
463
7
1
0
169,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role