Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Crimson2001
Set
Level 28
God Stats
33W - 62L
1,429 SR
Queue Stats
187W - 332L
1,283 Elo+
Party 1
Tyr
Tyr
DecioMattia
Tyr
Level 61
God Stats
2W - 5L
1,264 SR
Queue Stats
54W - 110L
1,386 Elo+
Party 1
Hel
Hel
Worthdrago
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Yjurt
Cupid
Level 75
God Stats
1W - 6L
1,134 SR
Queue Stats
84W - 146L
1,386 Elo+
Party 1
Team Averages
Level 59
1,365 SR
1,411 Elo+

VS

Team Averages
Level 54
1,653 SR
1,583 Elo+
King Arthur
King Arthur
CaptainViande
King Arthur
Level 89
God Stats
3W - 3L
1,783 SR
Queue Stats
4W - 5L
1,717 Elo+
Party 2
Apollo
Apollo
PAXTrickst3r
Apollo
Level 27
God Stats
18W - 24L
1,521 SR
Queue Stats
37W - 40L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
PapaPurple
Cthulhu
Level 42
God Stats
7W - 6L
1,594 SR
Queue Stats
32W - 31L
1,557 Elo+
Party 3
Chang'e
Chang'e
SigmaLilith
Chang'e
Level 87
God Stats
5W - 3L
1,630 SR
Queue Stats
44W - 37L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ton2èmeTonton
Tsukuyomi
Level 24
God Stats
3W - 0L
1,739 SR
Queue Stats
52W - 44L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
5,327
533
1,814
4,376
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,804
480
1,458
4,330
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,872
487
1,966
7,392
2,937
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,669
467
1,182
7,011
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Yjurt
Cupid
7
0 / 2 / 1
4,347
435
3,365
6,255
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainViande
King Arthur
11
2 / 0 / 3
6,241
624
4,558
5,769
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
9
4 / 0 / 2
5,371
537
4,966
5,292
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
PapaPurple
Cthulhu
10
3 / 0 / 4
5,966
597
4,211
4,471
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
SigmaLilith
Chang'e
10
1 / 0 / 1
5,455
546
820
3,351
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Ton2èmeTonton
Tsukuyomi
9
3 / 1 / 1
5,314
531
6,228
6,076
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
King Arthur
CaptainViande
King Arthur
2
0
3
3.5
L
1
1
0
1
L
0
4
0
0
W
Apollo
4
0
2
5
W
Cthulhu
PapaPurple
Cthulhu
3
0
4
5
W
Chang'e
SigmaLilith
Chang'e
1
0
1
1.5
W
Tsukuyomi
Ton2èmeTonton
Tsukuyomi
3
1
1
3.5
L
0
4
1
0.13
L
Cupid
Yjurt
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,785
Damage
20,783
29,364
Taken
24,959
10,428
Mitigated
10,142
10,406
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,814
25
0
840
4,376
2,022
0
820
3,531
26,012
0
W
King Arthur
CaptainViande
King Arthur
4,558
849
0
2,525
5,769
3,841
0
0
5,769
0
28,410
L
1,458
562
0
1,473
4,330
1,325
0
348
3,957
0
16,576
L
1,966
230
0
1,375
7,392
2,937
238
0
7,142
0
23,247
W
Apollo
4,966
2,960
0
3,285
5,292
1,609
0
926
4,366
0
27,109
W
Cthulhu
PapaPurple
Cthulhu
4,211
222
0
1,454
4,471
2,005
16
256
4,215
17,173
0
W
Chang'e
SigmaLilith
Chang'e
820
99
432
2,756
3,351
885
0
1,290
1,745
23,929
0
W
Tsukuyomi
Ton2èmeTonton
Tsukuyomi
6,228
1,448
0
2,398
6,076
1,802
0
166
5,868
0
26,757
L
1,182
0
1,166
2,555
7,011
2,461
0
2,311
4,700
15,966
0
L
Cupid
Yjurt
Cupid
3,365
1,287
541
2,456
6,255
1,683
0
1,552
4,703
0
18,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,019
Gold Earned
28,347
199
Minions Killed
269
0
Camps Cleared
0
903,767
Distance Traveled
957,615
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,327
533
55
6
0
179,539
4
W
King Arthur
6,241
624
66
7
0
201,480
2
L
Set
4,804
480
37
4
0
215,412
0
L
Tyr
4,872
487
47
5
0
161,090
0
W
Apollo
5,371
537
57
6
0
176,631
1
W
Cthulhu
5,966
597
27
3
0
198,423
2
W
Chang'e
5,455
546
73
7
0
157,392
0
W
Tsukuyomi
5,314
531
46
5
0
223,689
0
L
Hel
4,669
467
26
3
0
186,318
2
L
Cupid
4,347
435
34
3
0
161,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role