Player Matchup

Hun Batz
Hun Batz
Bronze III
Deadmanxxx
Hun Batz
Bronze III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 110L
1,413 MMR
Solo
Sobek
Sobek
Silver I
Judope
Sobek
Silver I
Level 54
God Stats
4W - 5L
1,588 SR
Queue Stats
62W - 58L
1,417 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Mugui
Cu Chulainn
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Plowskii
Scylla
Silver I
Level 105
God Stats
109W - 85L
1,630 SR
Queue Stats
2,035W - 2,022L
1,461 MMR
Party 1
Danzaburou
Danzaburou
Silver I
TroyLee1993
Danzaburou
Silver I
Level 124
God Stats
21W - 13L
1,766 SR
Queue Stats
1,154W - 1,187L
1,336 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,597 SR
1,425 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,740 SR
1,409 MMR
Ymir
Ymir
Bronze III
JoseManuel2318
Ymir
Bronze III
Level 97
God Stats
16W - 28L
1,990 SR
Queue Stats
450W - 482L
1,412 MMR
Solo
Ravana
Ravana
Gold II
KREIVENN
Ravana
Gold II
Level 160
God Stats
9W - 11L
1,464 SR
Queue Stats
255W - 271L
1,407 MMR
Solo
Vulcan
Vulcan
Gold IV
LotosSlayer
Vulcan
Gold IV
Level 149
God Stats
6W - 1L
1,965 SR
Queue Stats
48W - 50L
1,426 MMR
Solo
Osiris
Osiris
Gold V
SakurayaKyo
Osiris
Gold V
Level 68
God Stats
5W - 7L
1,576 SR
Queue Stats
164W - 158L
1,398 MMR
Solo
Medusa
Medusa
Bronze III
dosde
Medusa
Bronze III
Level 115
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 14L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deadmanxxx
Hun Batz
18
4 / 4 / 5
11,278
564
12,550
16,853
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Judope
Sobek
14
1 / 1 / 9
9,657
483
7,427
14,496
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Mugui
Cu Chulainn
17
1 / 3 / 5
10,834
542
15,981
15,425
11,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Plowskii
Scylla
18
5 / 1 / 3
11,260
563
5,831
7,924
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TroyLee1993
Danzaburou
17
5 / 4 / 2
11,275
564
8,593
14,504
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetApolloTsukuyomi

VS

Bans
PersephoneNemesisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,448
472
6,831
14,568
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
KREIVENN
Ravana
18
6 / 5 / 2
10,687
534
12,652
14,510
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
2 / 2 / 3
9,753
488
9,493
9,988
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
16
1 / 1 / 3
9,607
480
9,396
18,750
15,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
dosde
Medusa
11
1 / 4 / 2
7,707
385
3,339
9,677
3,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
13
13
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Deadmanxxx
Hun Batz
4
4
5
1.63
L
3
5
4
1
W
Sobek
Judope
Sobek
1
1
9
5.5
L
Ravana
KREIVENN
Ravana
6
5
2
1.4
L
Vulcan
2
2
3
1.75
W
Cu Chulainn
Mugui
Cu Chulainn
1
3
5
1.17
W
Scylla
Plowskii
Scylla
5
1
3
6.5
L
Osiris
1
1
3
2.5
W
Danzaburou
TroyLee1993
Danzaburou
5
4
2
1.5
L
Medusa
dosde
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,382
Damage
41,711
69,202
Taken
67,493
45,179
Mitigated
43,014
19,755
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Deadmanxxx
Hun Batz
12,550
5,300
0
5,438
16,853
6,753
1,223
2,912
13,941
0
89,392
L
6,831
1,140
0
1,873
14,568
12,923
28
4,509
9,987
26,103
0
W
Sobek
Judope
Sobek
7,427
526
0
4,989
14,496
16,050
0
6,202
8,294
24,397
0
L
Ravana
KREIVENN
Ravana
12,652
4,550
0
4,084
14,510
8,101
0
3,229
11,123
0
80,655
L
Vulcan
9,493
3,858
0
1,248
9,988
3,906
0
3,076
6,768
69,339
0
W
Cu Chulainn
Mugui
Cu Chulainn
15,981
3,604
0
1,271
15,425
11,736
1,016
1,520
13,626
7,943
64,211
W
Scylla
Plowskii
Scylla
5,831
540
0
1,524
7,924
2,666
910
2,796
5,128
65,897
0
L
Osiris
9,396
3,337
0
10,352
18,750
15,012
0
2,809
15,909
8,587
58,380
W
Danzaburou
TroyLee1993
Danzaburou
8,593
3,538
0
6,533
14,504
7,974
3,429
4,195
10,309
0
81,716
L
Medusa
dosde
Medusa
3,339
1,606
0
1,220
9,677
3,072
864
1,152
8,525
0
31,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
47,202
541
Minions Killed
491
0
Camps Cleared
0
1,851,408
Distance Traveled
1,867,959
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,278
564
139
7
0
391,194
4
L
Ymir
9,448
472
35
2
0
354,146
3
W
Sobek
9,657
483
23
1
0
363,134
3
L
Ravana
10,687
534
138
7
0
384,860
4
L
Vulcan
9,753
488
125
6
0
404,831
7
W
Cu Chulainn
10,834
542
130
7
0
391,483
4
W
Scylla
11,260
563
117
6
0
375,025
7
L
Osiris
9,607
480
136
7
0
437,451
9
W
Danzaburou
11,275
564
132
7
0
330,572
5
L
Medusa
7,707
385
57
3
0
286,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role