Player Matchup

Skadi
Skadi
Gehxz
Skadi
Level 60
God Stats
6W - 4L
1,539 SR
Queue Stats
96W - 81L
1,376 Elo+
Party 1
Arachne
Arachne
Overixx
Arachne
Level 108
God Stats
9W - 6L
1,185 SR
Queue Stats
68W - 56L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
Phuvy
Kukulkan
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 92L
1,500 Elo+
Party 1
Bellona
Bellona
Sprikyy
Bellona
Level 62
God Stats
1W - 5L
1,519 SR
Queue Stats
23W - 27L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
Tr4kZz
Sylvanus
Level 22
God Stats
1W - 1L
1,715 SR
Queue Stats
180W - 173L
1,483 Elo+
Party 1
Team Averages
Level 60
1,492 SR
1,404 Elo+

VS

Team Averages
Level 61
1,490 SR
1,441 Elo+
Susano
Susano
B1ohaz4rd_157
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo
Ymir
Ymir
Lyrockx
Ymir
Level 105
God Stats
9W - 13L
1,142 SR
Queue Stats
427W - 488L
1,384 Elo+
Party 2
Hachiman
Hachiman
WheetThin
Hachiman
Level 32
God Stats
18W - 17L
1,549 SR
Queue Stats
19W - 21L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
Zumoku San
Erlang Shen
Level 39
God Stats
6W - 7L
1,612 SR
Queue Stats
144W - 152L
1,488 Elo+
Solo
Ra
Ra
richrosh3
Ra
Level 22
God Stats
2W - 2L
1,649 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gehxz
Skadi
12
1 / 2 / 1
6,899
460
5,525
6,182
1,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Overixx
Arachne
17
10 / 1 / 2
10,182
679
12,268
13,833
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Phuvy
Kukulkan
13
2 / 0 / 4
8,395
560
3,529
3,323
1,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Sprikyy
Bellona
12
3 / 0 / 0
7,684
512
7,802
9,609
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Tr4kZz
Sylvanus
12
0 / 0 / 3
7,622
508
3,637
7,448
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,696
446
2,653
9,560
2,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Lyrockx
Ymir
9
0 / 4 / 2
5,992
399
4,674
11,960
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
WheetThin
Hachiman
12
2 / 2 / 0
6,821
455
6,930
10,637
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Zumoku San
Erlang Shen
12
0 / 4 / 1
7,452
497
7,178
12,205
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
6,464
431
5,101
5,342
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
3
3
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Skadi
Gehxz
Skadi
1
2
1
0.75
L
Ymir
Lyrockx
Ymir
0
4
2
0.25
W
Arachne
Overixx
Arachne
10
1
2
11
W
Kukulkan
Phuvy
Kukulkan
2
0
4
4
W
Bellona
Sprikyy
Bellona
3
0
0
3
W
Sylvanus
Tr4kZz
Sylvanus
0
0
3
1.5
L
Hachiman
WheetThin
Hachiman
2
2
0
1
L
Erlang Shen
Zumoku San
Erlang Shen
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
26,536
40,395
Taken
49,704
20,407
Mitigated
24,361
14,388
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,653
305
0
1,704
9,560
2,692
0
761
8,799
0
29,997
W
Skadi
Gehxz
Skadi
5,525
2,643
354
525
6,182
1,827
829
1,420
4,762
0
39,251
L
Ymir
Lyrockx
Ymir
4,674
1,532
0
1,650
11,960
9,574
0
2,640
9,320
22,239
1,540
W
Arachne
Overixx
Arachne
12,268
9,774
0
5,605
13,833
6,099
0
4,579
9,254
0
83,081
W
Kukulkan
Phuvy
Kukulkan
3,529
247
0
1,110
3,323
1,177
1,634
1,489
1,834
35,615
0
W
Bellona
Sprikyy
Bellona
7,802
3,618
0
2,436
9,609
6,733
637
0
9,609
0
32,830
W
Sylvanus
Tr4kZz
Sylvanus
3,637
2,511
1,440
2,918
7,448
4,571
0
2,141
5,307
25,661
0
L
Hachiman
WheetThin
Hachiman
6,930
1,321
0
6,371
10,637
3,115
0
1,595
9,042
0
41,990
L
Erlang Shen
Zumoku San
Erlang Shen
7,178
3,363
0
5,633
12,205
7,207
1,148
0
12,205
0
42,671
L
5,101
275
239
927
5,342
1,773
0
2,170
3,172
34,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
33,425
398
Minions Killed
303
0
Camps Cleared
0
1,481,874
Distance Traveled
1,365,345
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,696
446
53
4
0
285,908
0
W
Skadi
6,899
460
71
5
0
281,391
0
L
Ymir
5,992
399
29
2
0
249,674
0
W
Arachne
10,182
679
152
10
0
327,814
4
W
Kukulkan
8,395
560
74
5
0
289,779
0
W
Bellona
7,684
512
60
4
0
304,246
2
W
Sylvanus
7,622
508
41
3
0
278,644
1
L
Hachiman
6,821
455
78
5
0
257,660
4
L
Erlang Shen
7,452
497
77
5
0
268,741
0
L
Ra
6,464
431
66
4
0
303,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role