Player Matchup

Heimdallr
Heimdallr
BacchusesCacchus
Heimdallr
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 111L
1,384 Elo+
Party 1
Tiamat
Tiamat
LemmonPie96
Tiamat
Level 16
God Stats
1W - 1L
1,505 SR
Queue Stats
31W - 28L
1,472 Elo+
Solo
Ares
Ares
PixelDrip
Ares
Level 15
God Stats
1W - 4L
1,300 SR
Queue Stats
18W - 29L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
PureHyperFN
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,086 Elo+
Solo
Nemesis
Nemesis
RompeAnos777
Nemesis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 57L
1,266 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,318 Elo+

VS

Team Averages
Level 14
1,451 SR
1,372 Elo+
Anubis
Anubis
Animity0204
Anubis
Level 28
God Stats
19W - 7L
1,487 SR
Queue Stats
379W - 364L
1,437 Elo+
Solo
Thanatos
Thanatos
SolumTempus
Thanatos
Level 15
God Stats
10W - 16L
1,267 SR
Queue Stats
68W - 88L
1,402 Elo+
Solo
Medusa
Medusa
kazumadarck
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 2
Fenrir
Fenrir
pcr9087
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
roshettt
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
4 / 1 / 4
6,151
439
4,150
5,385
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
5 / 3 / 7
8,177
584
8,386
6,792
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
11
3 / 1 / 9
7,215
515
3,431
8,332
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
PureHyperFN
Guan Yu
10
4 / 13 / 2
7,356
525
4,700
12,708
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
RompeAnos777
Nemesis
16
9 / 0 / 4
9,712
694
6,652
5,710
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
14 / 4 / 3
8,544
610
12,316
8,440
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SolumTempus
Thanatos
12
2 / 2 / 4
7,310
522
4,218
9,357
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
11
1 / 6 / 1
6,709
479
5,001
10,203
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
pcr9087
Fenrir
11
1 / 7 / 8
7,293
521
2,189
11,002
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
roshettt
Nemesis
10
0 / 7 / 1
6,024
430
1,611
8,567
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
25
Kills
18
18
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
4
3
3.88
L
Heimdallr
4
1
4
6
L
Tiamat
5
3
7
2.83
L
Ares
3
1
9
7.5
L
Guan Yu
PureHyperFN
Guan Yu
4
13
2
0.38
L
Nemesis
RompeAnos777
Nemesis
9
0
4
11
W
Thanatos
SolumTempus
Thanatos
2
2
4
2
W
Medusa
1
6
1
0.25
W
Fenrir
pcr9087
Fenrir
1
7
8
0.71
W
Nemesis
roshettt
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
25,335
38,927
Taken
47,569
16,840
Mitigated
15,901
5,510
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,316
1,305
702
2,793
8,440
3,411
1,685
3,264
4,629
45,797
0
L
Heimdallr
4,150
2,066
0
1,662
5,385
1,412
393
0
5,385
0
11,810
L
Tiamat
8,386
548
0
2,052
6,792
3,597
0
3,626
3,166
34,507
0
L
Ares
3,431
69
0
734
8,332
4,206
336
0
8,332
16,694
0
L
Guan Yu
PureHyperFN
Guan Yu
4,700
1,117
52
564
12,708
5,682
318
7,884
4,824
0
11,411
L
Nemesis
RompeAnos777
Nemesis
6,652
2,460
0
446
5,710
1,943
2,615
806
4,904
0
61,314
W
Thanatos
SolumTempus
Thanatos
4,218
1,236
0
7,624
9,357
2,818
536
514
8,789
0
32,788
W
Medusa
5,001
2,750
0
2,829
10,203
3,070
2,416
3,217
6,892
0
32,172
W
Fenrir
pcr9087
Fenrir
2,189
690
0
2,439
11,002
4,087
983
2,545
7,956
0
18,083
W
Nemesis
roshettt
Nemesis
1,611
252
0
960
8,567
2,515
238
1,481
7,086
0
21,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
35,880
236
Minions Killed
267
0
Camps Cleared
0
1,226,341
Distance Traveled
1,172,816
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,544
610
68
5
0
227,519
3
L
Heimdallr
6,151
439
19
1
0
181,664
1
L
Tiamat
8,177
584
68
5
0
259,433
1
L
Ares
7,215
515
10
1
0
287,712
0
L
Guan Yu
7,356
525
18
1
0
208,448
1
L
Nemesis
9,712
694
121
9
0
289,084
1
W
Thanatos
7,310
522
65
5
0
214,657
0
W
Medusa
6,709
479
58
4
0
258,680
0
W
Fenrir
7,293
521
31
2
0
232,449
2
W
Nemesis
6,024
430
45
3
0
239,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role